Cadaver the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club a +5 giant club (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) a +3 large shield (4, 8, D) +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (8, 3, D) 3 potions of berserk rage 6 potions of haste (10, 1, D) the +10 quarterstaff "Ruku" {crush, Int+4 Dex+4} It inflicts extra damage upon your enemies. It affects your intelligence (+4). It affects your dexterity (+4). (unseen) (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (60, 4, D) a water moccasin corpse (skeletalised by now) (61, 0, D) the +6 hand crossbow of the Salmon {flame, rElec rN+ Str-4} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (-4). It insulates you from electricity. It protects you from negative energy. (61, 8, D) a +1 long sword of slicing (61, 11, D) a river rat corpse (skeletalised by now) (61, 16, D) a +2 spear of piercing (61, 26, D) a +3 hunting sling of velocity (62, 0, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). (62, 1, D) a +3 scale mail of magic resistance (62, 8, D) a lightning rod (4/4) (62, 9, D) a +5 hand crossbow (62, 17, D) an uncursed staff of cold (62, 26, D) the +1 rapier "Vusiachie" {antimagic, rElec MR- Stlth+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It insulates you from electricity. It affects your resistance to hostile enchantments. It makes you more stealthy. (62, 27, D) a cursed -2 ring of protection (62, 30, D) a jackal corpse (63, 0, D) a +0 chain mail of poison resistance (63, 8, D) a cursed -2 ring of dexterity (63, 16, D) the +1 leather armour "Fyohis" {Int+3 SInv} It affects your intelligence (+3). It lets you see invisible. (63, 17, D) a +0 quarterstaff a +0 robe (63, 18, D) a black bear skeleton (63, 26, D) a +3 ring of evasion (63, 27, D) a book of Transfigurations a porcupine skeleton (64, 17, D) a +5 great sword of flaming (64, 26, D) a +2 short sword of electrocution (64, 27, D) the +3 chain mail of Yneuz {+Blink rC- rCorr Int-3} It affects your intelligence (-3). It makes you vulnerable to cold. It lets you blink. It protects you from acid and corrosion. (65, 16, D) a +3 shield (65, 19, D) a +0 spear (unseen) (65, 26, D) a +0 hand crossbow of flaming (67, 0, D) an uncursed staff of earth (67, 4, D) +0 steam dragon scales (69, 0, D) a +2 dagger of venom (69, 36, D) a +4 trident of flaming (70, 9, D) a crystal ball of energy (70, 10, D) a +0 dagger a +0 robe (70, 11, D) a +0 dagger a +0 robe (70, 36, D) an uncursed ring of positive energy (70, 37, D) the +2 chain mail "Rithra Dialo" {-Cast +Fly rF+ Dex+6} It affects your dexterity (+6). It protects you from fire. It lets you fly. It prevents spellcasting. (71, 10, D) an uncursed staff of summoning a +0 robe (71, 11, D) a +0 whip a +0 dagger a +0 robe (71, 16, D) a lightning rod (4/4) (71, 27, D) an uncursed staff of conjuration (71, 36, D) a lamp of fire (71, 37, D) an uncursed staff of poison (72, 8, D) a +0 dagger (72, 9, D) a +4 ring mail of cold resistance (72, 26, D) a +0 leather armour a +0 short sword (72, 31, D) a basilisk corpse (72, 36, D) a +1 great sword of protection (72, 37, D) a +1 rapier of venom (73, 17, D) an uncursed amulet of harm (73, 27, D) an uncursed staff of fire (73, 36, D) an uncursed staff of summoning (73, 37, D) a phial of floods (75, 1, D) a +6 hand crossbow