Cadaver the Dungeon (3, 2, D) a +5 triple sword a +5 great sword (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). (unseen) (10, 4, D) a +0 leather armour a +0 falchion 3 potions of berserk rage 6 potions of haste (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (19, 0, D) an uncursed staff of poison (19, 1, D) the +5 ring mail of Charity {Dex+4} It affects your dexterity (+4). (20, 0, D) a +0 helmet of intelligence (20, 1, D) an uncursed amulet of harm (21, 0, D) a +2 battleaxe of electrocution (21, 1, D) a +4 short sword (22, 0, D) a +1 war axe of chopping (22, 1, D) an uncursed staff of energy (23, 0, D) the ring "Wiceriuj" {+Inv rF+ Int-5 Dex+7} [ring of protection from fire] It affects your intelligence (-5). It affects your dexterity (+7). It protects you from fire. It lets you turn invisible. (23, 18, D) a manual of Bows (23, 20, D) a wind drake corpse (24, 0, D) the +7 halberd "Nuamucie" {chop, rPois Str+2} It inflicts extra damage upon your enemies. It affects your strength (+2). It protects you from poison. (24, 18, D) a +0 hand axe of flaming (25, 0, D) a +2 robe of the Archmagi (25, 1, D) an uncursed ring of magical power (25, 18, D) an uncursed staff of cold (still there?) a +1 short sword of venom (still there?) (26, 0, D) an uncursed ring of stealth (27, 0, D) a +1 chain mail of poison resistance (28, 1, D) a +0 flail of draining (28, 6, D) a +2 battleaxe of flaming a +0 robe (29, 0, D) a +2 plate armour of magic resistance (30, 7, D) a +1 antimagic demon trident (30, 8, D) a +6 scythe of distortion (30, 10, D) a +0 trident a +1 chain mail of cold resistance (34, 28, D) the Handbook of the Compass and Hexes Spells Type Level a - Corona Hexes 1 b - Apportation Translocation 1 c - Ensorcelled Hibernation Hexes/Ice 2 d - Spectral Weapon Hexes/Charms 3 e - Inner Flame Hexes/Fire 3 f - Cause Fear Hexes 4 g - Dispersal Translocation 6 (34, 29, D) a +4 falchion of slicing a cursed -2 robe a spriggan corpse (skeletalised by now) (35, 29, D) a +0 broad axe the +5 robe "Fiodic" {rPois rF++ Str-3} It affects your strength (-3). It greatly protects you from fire. It protects you from poison. a +2 dagger of venom (35, 30, D) a +0 longbow (unseen) (35, 31, D) a +0 war axe (still there?) a cursed +0 robe (still there?) (36, 0, D) an uncursed staff of cold (36, 1, D) a +1 dire flail of crushing (36, 14, D) the Papyrus of the Volcanoes and the Frostbite Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Freeze Ice 1 c - Throw Flame Conjuration/Fire 2 d - Throw Frost Conjuration/Ice 2 e - Ignite Poison Fire/Transmutation/Poison 3 f - Bolt of Magma Conjuration/Fire/Earth 5 g - Ozocubu's Refrigeration Ice 6 (36, 15, D) a +3 plate armour of fire resistance (36, 20, D) a +1 spear of piercing (36, 28, D) a phantom mirror (36, 29, D) a +0 robe of magic resistance (37, 0, D) the +6 arbalest "Damnation" {damnation} (37, 1, D) the +8 hand axe of Cowardice {flame, rF+ SInv} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from fire. It lets you see invisible. (37, 14, D) a manual of Bows (37, 15, D) a +1 vampiric glaive (37, 16, D) a +3 shield (37, 28, D) a +0 animal skin (37, 29, D) a book of Ice (37, 32, D) a +6 ring of dexterity (38, 0, D) a fan of gales (38, 1, D) a book of Cantrips (38, 14, D) a book of Changes (38, 15, D) a crystal ball of energy (38, 18, D) a +3 large shield (38, 29, D) a +0 spear of piercing a +0 robe the amulet of Goqam {Reflect Str+2 SH+3} [amulet of reflection] It shields you and reflects attacks. It affects your strength (+2). It affects your SH (+3). (39, 0, D) the cursed ring "Wocsoxk Hokh" {Str+4 Dex-3} [ring of dexterity] It affects your strength (+4). It affects your dexterity (-3). It has a curse placed upon it. (39, 1, D) a cursed staff of energy (39, 14, D) a fan of gales (39, 15, D) the ring "Rischashri" {rF+ MR+ SInv} [ring of see invisible] It protects you from fire. It affects your resistance to hostile enchantments. It lets you see invisible. (40, 0, D) a +2 leather armour of cold resistance (40, 1, D) a +4 great sword of holy wrath (40, 15, D) a +2 scythe of venom (40, 28, D) a +3 blowgun (40, 29, D) a +1 pair of boots of flying (40, 31, D) a +0 flail a +0 animal skin (40, 34, D) a +0 spear a +0 buckler (41, 0, D) a book of Fire (41, 1, D) a +0 shield of protection (41, 14, D) a +6 blowgun (41, 15, D) a Fen Folio (41, 28, D) a +6 glaive of flaming (41, 29, D) a crystal ball of energy (41, 30, D) a cursed +0 robe (41, 33, D) a +2 antimagic flail (unseen) (41, 34, D) a +0 quarterstaff a +0 robe a spriggan corpse (skeletalised by now) (42, 0, D) an uncursed staff of conjuration (42, 1, D) the cursed +0 quarterstaff "Kickuomi" {antimagic, Str+4} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+4). It has a curse placed upon it. (42, 20, D) a +6 rapier of venom (42, 28, D) a +2 longbow of freezing (42, 29, D) an uncursed staff of death (42, 34, D) a +0 spear (unseen) (42, 37, D) an arrow (43, 14, D) a +3 plate armour of positive energy (43, 15, D) the cursed +1 plate armour "Fapsan" {+Blink} It lets you blink. It has a curse placed upon it. (43, 28, D) the +9 glaive of Gluttony {speed, +Fly SInv Stlth+} Attacks with this weapon are significantly faster. It lets you see invisible. It lets you fly. It makes you more stealthy. Cheibriados disapproves of the use of such an item. (43, 29, D) an uncursed staff of power (44, 28, D) a +2 centaur barding of flying (49, 0, D) an uncursed staff of energy (49, 1, D) a book of Frost (49, 12, D) a book of Transfigurations (49, 36, D) a +0 mace of protection (49, 37, D) a phial of floods (50, 0, D) a Grand Grimoire (50, 1, D) a +1 antimagic rapier (unseen) (50, 12, D) a lightning rod (4/4) (50, 13, D) an uncursed staff of air (50, 24, D) an uncursed staff of wizardry (50, 25, D) a lamp of fire (50, 36, D) a +0 scimitar (50, 37, D) a +5 shortbow of flaming (50, 44, D) a +0 scimitar a cursed +0 robe (51, 1, D) an uncursed staff of earth (51, 2, D) a +4 quarterstaff of draining (unseen) (51, 3, D) a +0 broad axe a +0 animal skin a +2 rapier of venom a +0 animal skin (51, 12, D) a +0 longbow of freezing (51, 13, D) a crystal ball of energy (51, 24, D) a lamp of fire (51, 31, D) an uncursed staff of energy (51, 36, D) a phial of floods (51, 41, D) a +0 dire flail (51, 42, D) a +0 battleaxe a +0 robe (51, 43, D) a +0 halberd a +0 robe (52, 0, D) a +0 robe (52, 1, D) a book of Alchemy (52, 9, D) an arrow (52, 12, D) a lamp of fire (52, 24, D) a book of Spatial Translocations (52, 25, D) an uncursed staff of conjuration (52, 36, D) a +2 ring mail of fire resistance (52, 37, D) a +0 leather armour of fire resistance (52, 43, D) a +3 mace of crushing (53, 0, D) a crystal ball of energy (53, 1, D) a +0 war axe (53, 12, D) a book of Spatial Translocations (53, 13, D) a +2 mace of venom (53, 14, D) a book of Battle (53, 25, D) a book of Cantrips (53, 26, D) the amulet of Ziafiyt {Gourm rN+} [amulet of the gourmand] It allows you to eat raw meat even when not hungry. It protects you from negative energy. (53, 36, D) the +3 leather armour of the Hanged Man {Int+5 Dex+3} It affects your intelligence (+5). It affects your dexterity (+3). (53, 37, D) an uncursed staff of death (54, 0, D) an uncursed staff of cold (54, 1, D) a +3 morningstar of protection (54, 12, D) a +0 leather armour of fire resistance (54, 13, D) a +0 shield of resistance (54, 24, D) a +2 ring mail of fire resistance (54, 25, D) the cursed +1 leather armour "Duthruong" {rN+ Str-5 Int+9 Slay+2} It affects your strength (-5). It affects your intelligence (+9). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It protects you from negative energy. It has a curse placed upon it. (54, 36, D) the +5 trident of Equilibrium {flame, +Fly Int+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+4). It lets you fly. (55, 0, D) a lamp of fire (55, 1, D) a +0 longbow a +0 spear 24 arrows a phantom mirror (55, 12, D) a book of Air (55, 13, D) a +2 ring mail of magic resistance (55, 24, D) a +2 battleaxe of chopping (59, 36, D) a +1 shortbow of freezing (59, 37, D) a phantom mirror (60, 36, D) an uncursed staff of summoning (61, 0, D) an uncursed ring of fire (61, 8, D) a lightning rod (4/4) (61, 16, D) a lamp of fire (61, 27, D) a +0 short sword (unseen) (61, 36, D) a lightning rod (4/4) (61, 37, D) a phial of floods (61, 40, D) the cursed +1 whip of Honeulou {protect, Int+4 Stlth+} It protects the one who uses it against injury (+AC on strike). It affects your intelligence (+4). It makes you more stealthy. It has a curse placed upon it. (62, 1, D) a cursed staff of cold (62, 8, D) a +2 battleaxe of electrocution (62, 9, D) a +1 glaive of chopping (62, 10, D) a +0 whip (62, 11, D) a +0 whip a +0 leather armour (62, 12, D) a +0 mace (62, 17, D) the +6 scale mail of Qazlal's Esteem {*Contam Str+5} It affects your strength (+5). It causes magical contamination when unequipped. (62, 18, D) a +0 long sword (unseen) (62, 26, D) an uncursed staff of death (62, 27, D) a +0 spear (62, 28, D) a +5 spear of piercing (unseen) (62, 36, D) a +4 giant club (62, 37, D) a +4 morningstar of crushing (63, 0, D) the cursed +2 halberd "Concordance" {flame, Str+2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+2). It has a curse placed upon it. (63, 16, D) the Disquisition on Enchanting Confrontation Spells Type Level a - Sting Conjuration/Poison 1 b - Corona Hexes 1 c - Slow Hexes 2 d - Dazzling Spray Conjuration/Hexes 3 e - Iskenderun's Mystic Blast Conjuration 4 f - Spellforged Servitor Conjuration/Summoning 7 (63, 17, D) a book of Misfortune (63, 19, D) a +4 trident of venom (63, 20, D) a +0 shortbow a +0 dagger 19 arrows a +0 leather armour (63, 23, D) 5 arrows (63, 26, D) a +2 robe of positive energy (63, 27, D) a book of Minor Magic (63, 28, D) a +0 rapier (unseen) (63, 36, D) a phial of floods (63, 37, D) the ring "Mutt" {MP+9 Dex+3} [ring of dexterity] It affects your dexterity (+3). It affects your magic capacity (+9). (64, 16, D) the Guide on Weightlessness Spells Type Level a - Shock Conjuration/Air 1 b - Swiftness Charms/Air 2 c - Mephitic Cloud Conjuration/Poison/Air 3 d - Lightning Bolt Conjuration/Air 5 (64, 17, D) a +0 chain mail of poison resistance (64, 20, D) a +0 shortbow a +0 dagger 27 arrows a +0 leather armour (64, 23, D) an arrow (64, 26, D) a +7 shortbow of freezing (65, 18, D) a +0 vampiric glaive (65, 26, D) the +1 dagger of the Extremes {venom, rElec rF+ Dex-3 Stlth+} It poisons the flesh of those it strikes. It affects your dexterity (-3). It protects you from fire. It insulates you from electricity. It makes you more stealthy. (67, 0, D) an uncursed staff of power (68, 0, D) an uncursed staff of death (69, 36, D) the Incunabulum of the Mountains Spells Type Level a - Sandblast Earth 1 b - Passwall Transmutation/Earth 2 c - Leda's Liquefaction Hexes/Earth 4 d - Borgnjor's Vile Clutch Necromancy/Earth 5 e - Iron Shot Conjuration/Earth 6 (69, 39, D) a +2 ring of strength (70, 8, D) a +1 hand crossbow of flaming (70, 36, D) the +5 trident "Baweodghe" {protect, rF+ MP+9 Str-4 SInv} It protects the one who uses it against injury (+AC on strike). It affects your strength (-4). It protects you from fire. It affects your magic capacity (+9). It lets you see invisible. a +0 robe a +0 short sword (70, 37, D) a +0 dagger a +0 robe (70, 39, D) a +0 spear (71, 17, D) an uncursed staff of cold (71, 26, D) +0 fire dragon scales (71, 27, D) a +3 ring of intelligence (71, 29, D) a +0 short sword a +0 dagger a +0 leather armour (71, 37, D) a cursed -2 rapier a +0 robe (72, 8, D) a +1 scythe of protection (72, 9, D) a fan of gales (72, 16, D) a +2 robe of magic resistance (72, 26, D) a +0 dagger a +0 robe a +2 short sword of venom (72, 27, D) a +0 rapier (still there?) an uncursed ring of wizardry (still there?) (72, 33, D) an arrow (72, 36, D) the cursed +0 bardiche of Sharkskin {pain, rC+ MR+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It protects you from cold. It affects your resistance to hostile enchantments. It has a curse placed upon it. (72, 37, D) a +5 scimitar of draining (still there?) a +0 quarterstaff (still there?) (72, 39, D) a +0 quarterstaff a +0 robe (73, 16, D) a +3 plate armour of poison resistance (73, 27, D) a +0 longbow a +0 dagger 10 arrows a +0 leather armour (73, 37, D) an uncursed ring of flight (73, 38, D) a +0 quarterstaff a +0 robe (75, 1, D) an uncursed staff of summoning