Cadaver the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe (unseen) (4, 7, D) a +3 large shield (4, 8, D) a +5 crystal plate armour (unseen) (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). (unseen) (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +14 mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (47, 20, D) a hornet corpse a hornet corpse (48, 18, D) a hornet corpse (48, 20, D) a wolf spider corpse (still there?) a demonic crawler corpse (still there?) (49, 0, D) an uncursed ring of protection from magic (49, 1, D) a box of beasts (49, 12, D) the Reference Book on Poisonous Earth Spells Type Level a - Sandblast Earth 1 b - Poisonous Vapours Poison/Air 2 c - Passwall Transmutation/Earth 2 d - Mephitic Cloud Conjuration/Poison/Air 3 (49, 24, D) an uncursed staff of conjuration (49, 36, D) an uncursed ring of flight (49, 37, D) the Tome of Conjuration Spells Type Level a - Shock Conjuration/Air 1 b - Flame Tongue Conjuration/Fire 1 c - Bolt of Fire Conjuration/Fire 6 d - Iron Shot Conjuration/Earth 6 (50, 0, D) a +4 chain mail of poison resistance (50, 1, D) a +1 ring mail of poison resistance (50, 12, D) a book of Changes (50, 13, D) the Papyrus of Shape Shifting Spells Type Level a - Ignite Poison Fire/Transmutation/Poison 3 b - Yara's Violent Unravelling Hexes/Transmutation 5 c - Alistair's Intoxication Transmutation/Poison 5 d - Dragon Form Transmutation 7 (50, 16, D) a redback corpse (50, 25, D) an uncursed staff of wizardry (50, 36, D) a phial of floods (inert) (50, 37, D) an uncursed staff of earth (50, 39, D) a book of Ice (51, 0, D) a lightning rod (4/4) (51, 1, D) the amulet of Veipuimipp {Spirit rF+ Int+4} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your intelligence (+4). It protects you from fire. (51, 12, D) the Papyrus of Calling and Fire Spells Type Level a - Call Imp Summoning 2 b - Inner Flame Hexes/Fire 3 c - Call Canine Familiar Summoning 3 d - Recall Summoning/Translocation 3 e - Fireball Conjuration/Fire 5 (51, 13, D) an uncursed staff of poison (51, 25, D) a +8 morningstar of flaming (51, 36, D) a +1 buckler of reflection (52, 0, D) a +6 war axe of electrocution (52, 1, D) a book of Summonings (52, 12, D) an uncursed staff of wizardry (52, 13, D) a lamp of fire (52, 14, D) an inedible chunk of flesh (52, 24, D) a +1 quarterstaff of crushing (52, 25, D) the +9 plate armour "Taufacoa" {Str+4} It affects your strength (+4). (52, 37, D) the +9 shortbow "Osai" {velocity, *Contam Int+4 Dex+4 SInv} Any arrow fired from it inflicts extra damage. It affects your intelligence (+4). It affects your dexterity (+4). It lets you see invisible. It causes magical contamination when unequipped. (53, 0, D) an uncursed ring of flight (53, 1, D) a phantom mirror (53, 12, D) an uncursed ring of flight (53, 24, D) the +1 leather armour of Infinity {+Inv Dex+5} It affects your dexterity (+5). It lets you turn invisible. (53, 25, D) a crystal ball of energy (53, 36, D) a +2 vampiric dagger (54, 0, D) a +0 hunting sling of flaming (54, 1, D) a book of Annihilations (54, 12, D) a +2 chain mail of fire resistance (54, 13, D) a +0 pair of gloves of archery (54, 24, D) a +5 quick blade (54, 25, D) the Guide on Icy Enhancements Spells Type Level a - Shroud of Golubria Charms/Translocation 2 b - Ozocubu's Refrigeration Ice 6 (54, 36, D) a book of Minor Magic (55, 0, D) a Grand Grimoire (55, 1, D) a +1 robe of fire resistance (55, 12, D) a +4 hunting sling of velocity (55, 13, D) the cursed +0 robe "Suin" {rC+ Str+2 Dex+4} It affects your strength (+2). It affects your dexterity (+4). It protects you from cold. It has a curse placed upon it. (59, 36, D) the +4 quick blade "Roizo" {venom, rElec} It poisons the flesh of those it strikes. It insulates you from electricity. (59, 37, D) a +4 battleaxe of freezing (60, 36, D) a fan of gales (60, 37, D) an uncursed staff of cold (61, 8, D) a +0 flail of draining (61, 16, D) the +10 plate armour of Godem {Stlth+} It makes you more stealthy. (61, 26, D) a +2 hunting sling of freezing (61, 37, D) a +0 helmet of see invisible (62, 0, D) the +8 quarterstaff "Worm's Wrath" {drain, rC+ Str+4 Int+3} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+4). It affects your intelligence (+3). It protects you from cold. (62, 8, D) a +0 ring mail of positive energy (62, 9, D) the +7 hand axe "Arcanum" {freeze, +Rage} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It lets you go berserk. (62, 17, D) an uncursed staff of wizardry (62, 18, D) a +0 trident 5 tomahawks (62, 19, D) a +0 shortbow 17 arrows (62, 26, D) a +0 mace (62, 27, D) a +0 dagger a +0 robe a +3 battleaxe of electrocution (62, 28, D) a +0 dagger a +0 robe (62, 36, D) a +1 short sword of speed (62, 37, D) a +3 trident of venom (63, 8, D) the +10 quarterstaff "Roptusik" {flame, rPois} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from poison. (63, 17, D) a +2 leather armour of cold resistance (63, 19, D) a +0 trident a +0 trident 3 tomahawks of dispersal a +0 trident (63, 23, D) 3 tomahawks a throwing net an arrow (63, 26, D) a +2 dagger of draining a +0 leather armour the cursed +1 shortbow of Inconvenience {flame, rElec MR+ Dex+3} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+3). It insulates you from electricity. It affects your resistance to hostile enchantments. It has a curse placed upon it. (63, 27, D) a +5 short sword of venom (63, 28, D) a +0 hand axe a +0 plate armour (63, 37, D) a +1 chain mail of fire resistance (64, 16, D) an uncursed staff of conjuration (64, 17, D) a +0 shortbow 19 arrows (64, 19, D) a +0 trident 8 tomahawks of returning (64, 27, D) a +0 mace a cursed +0 plate armour a +0 short sword (64, 42, D) a +0 broad axe (65, 26, D) the ring of the Snail {MP-9 Str-4 Dex+9 SInv Stlth+} [ring of stealth] It affects your strength (-4). It affects your dexterity (+9). It affects your magic capacity (-9). It lets you see invisible. It makes you more stealthy. a +3 leather armour of fire resistance (65, 27, D) a +0 dagger a cursed -2 robe (69, 36, D) an uncursed staff of cold (70, 9, D) quicksilver dragon scales (70, 29, D) a +0 club (70, 37, D) the +4 long sword of Karma {venom, rC- Str+2 Int+2} It poisons the flesh of those it strikes. It affects your strength (+2). It affects your intelligence (+2). It makes you vulnerable to cold. (70, 39, D) a +0 dagger (unseen) (70, 40, D) a +0 short sword (unseen) (71, 8, D) a book of Cantrips (71, 12, D) (unseen) (71, 16, D) a +0 long sword a +0 chain mail a +1 vampiric dagger (71, 17, D) a +2 blowgun a +0 chain mail (71, 22, D) an uncursed staff of fire a +0 robe (71, 26, D) the +3 scale mail of Untold Secrets {rF+++ rN+ MR+ MP+9} It renders you almost immune to fire. It protects you from negative energy. It affects your resistance to hostile enchantments. It affects your magic capacity (+9). (71, 27, D) a +0 glaive a +0 robe (71, 36, D) an uncursed staff of fire (71, 37, D) a +0 spear (still there?) the Reference Book on Snow (still there?) Spells Type Level a - Throw Frost Conjuration/Ice 2 b - Ozocubu's Armour Charms/Ice 3 c - Throw Icicle Conjuration/Ice 4 d - Ice Form Ice/Transmutation 4 e - Freezing Cloud Conjuration/Ice/Air 6 (71, 38, D) a +0 short sword (unseen) (71, 40, D) a +0 quarterstaff (unseen) (72, 16, D) a +0 whip a +0 chain mail (72, 17, D) a +0 dagger (72, 20, D) a +0 hand axe a +0 ring mail (72, 26, D) a +6 hunting sling of flaming (72, 27, D) a +0 glaive a +0 robe a +0 glaive (72, 28, D) a +0 dire flail (72, 37, D) a +4 scimitar of protection (72, 39, D) a book of Flames (73, 1, D) a +0 troll leather armour (73, 16, D) an uncursed staff of summoning (73, 17, D) a +2 hand axe of flaming a +0 flail (73, 27, D) a +1 halberd of protection a cursed staff of death (73, 36, D) a book of Unlife (73, 38, D) a scroll of brand weapon a +3 buckler (73, 40, D) a book of Battle (75, 1, D) a +3 scimitar of flaming