Cadaver the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche a +5 demon trident (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. the +18 shield of the Gong {rElec rN+ MR+ EV-5} It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +0 mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (49, 36, D) a +1 hand axe of chopping (49, 37, D) a +1 falchion of draining (50, 25, D) a +2 leather armour of fire resistance (50, 36, D) a +2 ring mail of cold resistance (51, 24, D) an uncursed staff of conjuration (51, 25, D) a +1 troll leather armour (51, 36, D) an uncursed staff of conjuration (51, 37, D) a sack of spiders (51, 43, D) a +6 blowgun (52, 24, D) a +1 buckler of protection (52, 25, D) +2 steam dragon scales (52, 37, D) an uncursed amulet of faith (53, 25, D) a phantom mirror (53, 36, D) a book of Necromancy (54, 24, D) 4 potions of haste (56, 32, D) a +0 whip of venom (59, 36, D) a +0 arbalest of freezing (59, 37, D) the +10 Black Knight's horse barding {ponderous, rPois rN+} It protects you from poison. It protects you from negative energy. (60, 36, D) a Young Poisoner's Handbook (60, 37, D) an uncursed staff of conjuration (61, 0, D) a +0 falchion (61, 2, D) a +4 flail of crushing a +0 scale mail (61, 3, D) a +0 mace (61, 16, D) an uncursed staff of fire (61, 26, D) a manual of Polearms (61, 37, D) an uncursed staff of power (62, 0, D) a book of Unlife (62, 1, D) a +0 war axe (62, 2, D) a +0 trident (unseen) (62, 9, D) an uncursed staff of conjuration (62, 17, D) an uncursed staff of conjuration (62, 20, D) a +0 dagger a +0 robe (62, 36, D) a box of beasts (62, 37, D) a +2 mace of holy wrath (63, 2, D) a +2 quarterstaff of protection (unseen) (63, 17, D) an uncursed amulet of faith (63, 19, D) a +0 mace a +0 ring mail (63, 26, D) a book of Dreams (63, 37, D) a +2 rapier of protection (64, 16, D) a +2 hand axe of freezing (64, 17, D) a +0 flail (64, 22, D) a +0 flail a +2 hand axe of draining (64, 26, D) the +6 trident of Patterns {pierce, Int+3} It inflicts extra damage upon your enemies. It affects your intelligence (+3). (64, 27, D) Sif Muna's Grimoire of Excruciating Poisoning Spells Type Level a - Shock Conjuration/Air 1 b - Magic Dart Conjuration 1 c - Ignite Poison Fire/Transmutation/Poison 3 d - Iskenderun's Mystic Blast Conjuration 4 e - Bolt of Draining Conjuration/Necromancy 5 f - Bolt of Fire Conjuration/Fire 6 (64, 28, D) a book of Changes (65, 22, D) a +0 short sword a +0 leather armour a +0 hand axe a +0 chain mail (65, 26, D) the +3 scale mail of Impermeability {rPois rN+ Dex+3} It affects your dexterity (+3). It protects you from poison. It protects you from negative energy. (69, 36, D) an uncursed staff of death (70, 36, D) a +2 great sword of electrocution (70, 37, D) a book of Flames (70, 38, D) a +0 trident (unseen) (70, 39, D) a +0 hand axe (unseen) (71, 16, D) a +2 robe of fire resistance (71, 27, D) a +3 plate armour of cold resistance (71, 36, D) a book of Fire (71, 40, D) a +0 dagger a cursed +0 robe (72, 9, D) a +4 hand crossbow of freezing (72, 27, D) a +2 ring of strength (72, 36, D) the +5 falchion "Earthworm" {slice, Int+2} It inflicts extra damage upon your enemies. It affects your intelligence (+2). (72, 37, D) Sif Muna's Catalogue of the Unstable Escort Spells Type Level a - Summon Butterflies Summoning 1 b - Passwall Transmutation/Earth 2 c - Ignite Poison Fire/Transmutation/Poison 3 d - Call Canine Familiar Summoning 3 e - Summon Mana Viper Hexes/Summoning 5 f - Statue Form Transmutation/Earth 6 (72, 38, D) a cursed -2 club (unseen) (72, 39, D) a +0 dagger (unseen) (72, 40, D) a +0 ring mail (73, 1, D) an uncursed staff of summoning (73, 16, D) an uncursed staff of energy (73, 17, D) a +0 morningstar of protection (73, 26, D) an uncursed staff of death (73, 27, D) an uncursed staff of summoning (73, 31, D) a +0 trident (unseen) (74, 31, D) a +0 trident (unseen) (74, 37, D) a +5 broad axe a +0 robe (75, 1, D) an uncursed staff of air