Cadaver the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe (unseen) (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +5 crystal plate armour (unseen) (7, 0, D) 3 potions of berserk rage (7, 5, D) 42 fruits (unseen) (7, 6, D) a scroll of holy word (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). (unseen) (10, 6, D) an uncursed staff of energy (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (59, 18, D) a large rock (59, 20, D) an arrow (59, 21, D) a large rock (60, 23, D) a bolt (61, 1, D) a +0 mace (61, 16, D) a +3 hunting sling of flaming (61, 22, D) 3 arrows (61, 26, D) +2 fire dragon scales (62, 0, D) a +0 long sword of flaming (62, 1, D) a +4 short sword a +0 scale mail a +0 club a +0 hand axe a +0 ring mail a cursed -3 ring of dexterity (62, 16, D) a cursed -5 ring of protection (62, 17, D) a +6 giant club (62, 20, D) 4 large rocks (62, 21, D) a large rock a bolt 2 arrows (62, 26, D) a +4 flail of crushing (62, 27, D) a +4 quarterstaff of pain (62, 31, D) a wyvern skeleton (63, 0, D) a +2 spear (63, 8, D) a +3 flail of holy wrath (63, 16, D) a +3 long sword of freezing (63, 17, D) a Young Poisoner's Handbook (63, 19, D) a +0 arbalest 18 bolts a yaktaur skeleton (63, 20, D) a +0 shortbow a +0 arbalest 14 bolts a +0 longbow 26 arrows a centaur skeleton (63, 21, D) a large rock (63, 27, D) a +3 morningstar of protection (64, 17, D) the +2 cloak of the Thief {+Fog Slay-2 SInv Stlth+} It affects your accuracy and damage with ranged weapons and melee attacks (-2). It lets you see invisible. It makes you more stealthy. (64, 19, D) a +0 arbalest of flaming 23 bolts (64, 21, D) an arrow (64, 26, D) an uncursed ring of ice (64, 27, D) an uncursed staff of cold (64, 30, D) +0 steam dragon scales (65, 21, D) an arrow (65, 26, D) a +4 scale mail of cold resistance (67, 0, D) a +0 club (68, 1, D) a +0 flail (69, 0, D) a +2 hunting sling of flaming (69, 36, D) the +9 battleaxe of the Unliving {chop, MR+ Str-4 Int+2 SInv} It inflicts extra damage upon your enemies. It affects your strength (-4). It affects your intelligence (+2). It affects your resistance to hostile enchantments. It lets you see invisible. (70, 8, D) a +2 scale mail of fire resistance (70, 36, D) the cursed +1 quarterstaff of Grace {freeze, rPois} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from poison. It has a curse placed upon it. (70, 37, D) a book of Callings (71, 8, D) a +0 robe (still there?) a +0 robe (still there?) an uncursed staff of power (still there?) (71, 16, D) a +3 dagger of distortion (71, 17, D) a +0 dire flail (71, 36, D) a crystal ball of energy (71, 37, D) an uncursed ring of poison resistance (72, 9, D) an uncursed ring of positive energy (72, 17, D) a cursed amulet of inaccuracy (72, 36, D) a book of Transfigurations (72, 37, D) a book of Unlife (73, 16, D) a +2 plate armour of fire resistance (73, 17, D) a +2 falchion of pain (73, 26, D) an uncursed ring of poison resistance (73, 36, D) an uncursed ring of protection from fire (73, 37, D) a phantom mirror (74, 43, D) a death scarab corpse (75, 22, D) a +0 hand axe a +0 scimitar of venom