CLM Level 1 of the Dungeon (0, 0, D:1) 11 stones (3, 13, D:1) 18 stones (4, -1, D:1) a +0 leather armour (5, -5, D:1) 8 javelins (7, 15, D:1) a +0 whip (8, -4, D:1) 24 stones (12, 4, D:1) a +0 club (13, 3, D:1) 17 bolts a +0 robe (22, -3, D:1) a +0 club (27, 16, D:1) a +0 club (28, 4, D:1) a +0 whip (30, 6, D:1) 24 sling bullets (35, 4, D:1) 14 poisoned needles (47, 16, D:1) 19 stones Level 2 of the Dungeon (0, 0, D:2) a +0 flail (19, 19, D:2) a +0 robe (22, -4, D:2) a +0 club (24, 4, D:2) 14 poisoned needles (31, 24, D:2) a +0 flail (31, 25, D:2) a tomahawk a +0 dagger a +0 robe (32, -5, D:2) a +0 club (32, 24, D:2) a +0 club a tomahawk (32, 26, D:2) a +0 club (38, 12, D:2) a +0 club (44, 20, D:2) a +0 short sword (47, -5, D:2) a +0 club a +0 club (48, -4, D:2) a +0 club a +0 animal skin a +0 club (54, 28, D:2) a +0 club (55, -8, D:2) a +0 dagger a +0 ring mail (58, -6, D:2) a +0 robe Level 3 of the Dungeon (9, 12, D:3) a +0 hunting sling (12, -11, D:3) a +0 long sword (14, 6, D:3) a +0 mace (16, -9, D:3) 9 bolts (16, 15, D:3) 22 stones (19, 18, D:3) a +0 robe (20, 5, D:3) a +0 club (20, 6, D:3) a +0 short sword (22, 12, D:3) 18 stones (24, 3, D:3) a +0 mace (24, 8, D:3) a +0 short sword a +0 leather armour a +0 hand axe (29, 17, D:3) 13 stones (31, 0, D:3) an uncursed staff of death (43, 21, D:3) a +0 ring mail (45, -7, D:3) a scroll of amnesia (46, -7, D:3) a scroll of blinking (49, -3, D:3) a +0 trident (64, -21, D:3) 11 stones Level 4 of the Dungeon (0, 0, D:4) 10 poisoned needles (6, -20, D:4) a +0 hand axe (7, -15, D:4) a +0 dagger (7, -14, D:4) a +0 flail a +0 chain mail a +0 dagger a +0 robe a +0 dagger a +0 robe (7, -12, D:4) a +0 dagger (13, -17, D:4) 17 stones (20, 5, D:4) a +0 ring mail of cold resistance (20, 8, D:4) 8 javelins (21, -20, D:4) a +1 helmet a +1 robe (28, -26, D:4) 16 stones (31, 9, D:4) a +0 giant club (32, 8, D:4) an uncursed ring of teleportation (35, 26, D:4) 16 stones (39, 18, D:4) a +0 giant club (41, -15, D:4) a +0 shortbow Level 5 of the Dungeon (0, 0, D:5) a +0 scale mail (3, 13, D:5) a +1 antimagic whip a +0 dagger a +0 robe (3, 14, D:5) a +0 mace (3, 18, D:5) a +0 leather armour (5, -23, D:5) a +0 robe (8, 32, D:5) a +0 whip (22, -7, D:5) a +0 short sword a +0 leather armour (22, -6, D:5) a +0 dagger a +0 robe (24, -6, D:5) a +0 war axe a +0 ring mail (30, 10, D:5) 18 stones (54, 0, D:5) a cursed +0 leather armour (59, 2, D:5) a +0 spear (59, 29, D:5) a +0 hunting sling (65, -20, D:5) 19 stones Level 6 of the Dungeon (0, 0, D:6) a +0 scimitar a +0 robe a +2 trident of freezing a +0 robe (5, -6, D:6) a cursed -2 flail a +0 plate armour (6, -6, D:6) a +0 club (6, -5, D:6) a +0 club a +0 scale mail a +0 dagger of speed a +0 ring mail (9, 9, D:6) a +0 robe a +2 whip of flaming (12, 4, D:6) a +0 robe a +0 short sword (14, -37, D:6) a +0 robe a +0 dagger a +0 war axe a +0 leather armour (14, -34, D:6) a +0 club (15, -37, D:6) a +0 scale mail a +0 short sword a +0 short sword (16, -37, D:6) a +0 hand axe (16, -36, D:6) a cursed +0 club (18, -29, D:6) a +0 chain mail a +0 battleaxe (21, -32, D:6) a +0 robe a +0 dagger (21, -31, D:6) a +0 trident (21, -30, D:6) a +0 ring mail (47, -21, D:6) 14 poisoned needles (48, -6, D:6) a +0 falchion (49, 3, D:6) a +0 animal skin (50, 0, D:6) a +0 flail (50, 3, D:6) a +0 falchion a +0 dagger a +0 robe (56, -32, D:6) a +0 halberd (57, -32, D:6) a +0 spear (57, -31, D:6) a +0 giant spiked club (58, -32, D:6) a +0 halberd of freezing (61, -19, D:6) a wand of random effects (24) (63, -12, D:6) 12 stones (71, 14, D:6) a +0 leather armour of fire resistance Level 7 of the Dungeon (0, 0, D:7) the +2 helmet "Wympoig" {Int+2} It affects your intelligence (+2). (19, -27, D:7) a +0 dagger (19, -10, D:7) a +0 mace a +0 ring mail a +0 club a +0 chain mail of magic resistance a +0 club (23, -17, D:7) 9 stones (23, -12, D:7) a +0 dagger a +0 robe (23, -10, D:7) a +0 flail a +0 plate armour (28, 3, D:7) 14 stones (30, 1, D:7) a +0 whip (34, -7, D:7) the +2 falchion of Brawling {slice, *Rage rElec rF- rC+++ Int+3 Dex+4} It inflicts extra damage upon your enemies. It affects your intelligence (+3). It affects your dexterity (+4). It makes you vulnerable to fire. It renders you almost immune to cold. It insulates you from electricity. It may make you go berserk in combat. Level 8 of the Dungeon (4, -3, D:8) a +0 morningstar (27, -17, D:8) a +0 ring mail (31, -18, D:8) an uncursed amulet of magic regeneration {!d} (33, -40, D:8) a +0 short sword (33, -7, D:8) a +0 short sword (37, -39, D:8) a +0 rapier (40, -19, D:8) 15 stones (43, -15, D:8) a cursed +0 giant club (46, -27, D:8) 11 sling bullets Level 9 of the Dungeon (0, 0, D:9) a cursed -2 trident a +0 ring mail (0, 1, D:9) a +2 dagger of electrocution a +1 leather armour of cold resistance a +0 dagger a +0 robe (3, 0, D:9) a +0 giant club (4, 1, D:9) a +2 dagger of chaos a +0 robe (4, 5, D:9) a +0 dagger (5, 7, D:9) a cursed -2 short sword (5, 8, D:9) a +0 dagger a +0 robe a +0 dagger (15, -2, D:9) a cursed -1 hand axe (22, -17, D:9) a +0 quarterstaff (27, 33, D:9) a +0 war axe a +0 animal skin (29, 11, D:9) a +0 dagger of venom a +0 robe (29, 12, D:9) a +0 dagger a +0 robe (29, 19, D:9) a wand of random effects (13) (32, 29, D:9) a +0 giant club a +0 giant spiked club (37, 29, D:9) a +0 spear (42, -10, D:9) a +0 robe (58, -5, D:9) 14 bolts Level 10 of the Dungeon (0, 0, D:10) 26 stones (4, 4, D:10) a +0 battleaxe (10, 22, D:10) a stone (10, 23, D:10) a stone (10, 24, D:10) a stone (10, 25, D:10) a stone (10, 28, D:10) a +0 short sword a +0 short sword a +1 dagger of draining (10, 29, D:10) a +0 club (10, 30, D:10) a +0 dagger of venom (15, -6, D:10) a +0 chain mail (15, -5, D:10) a +0 ring mail a +0 dagger a +0 robe (15, -4, D:10) a +0 whip (16, -6, D:10) a +0 mace a +0 chain mail (21, 2, D:10) 29 stones (24, 16, D:10) a wand of random effects (19) (28, -4, D:10) a +0 glaive (28, 6, D:10) 25 bolts (29, -16, D:10) a +0 giant club a +0 dire flail (31, -16, D:10) a +0 leather armour a +0 hand axe (31, -9, D:10) a +0 ring mail (31, 0, D:10) a +0 shortbow (38, -12, D:10) a +0 shortbow (39, 21, D:10) a +0 dagger the Ecumenical Temple Level 1 of the Lair of Beasts (2, 19, Lair:1) a cursed -2 robe (3, -17, Lair:1) 8 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) 10 stones (2, -19, Lair:2) a wand of random effects (9) (10, -15, Lair:2) a +0 war axe (11, -35, Lair:2) a +0 robe (27, -25, Lair:2) a +0 mace (33, -2, Lair:2) 10 stones (38, 13, Lair:2) a wand of random effects (19) (39, -1, Lair:2) 10 stones (42, -31, Lair:2) 11 stones (46, -30, Lair:2) a +0 falchion (60, -4, Lair:2) a cursed +0 robe (61, -37, Lair:2) 11 sling bullets Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 leather armour (8, -27, Lair:3) a +0 robe (8, -25, Lair:3) a +0 spear (19, -10, Lair:3) a +0 quarterstaff (22, -41, Lair:3) a +0 leather armour (29, -26, Lair:3) a scroll of acquirement (31, -26, Lair:3) a ration (38, -43, Lair:3) a cursed -1 ring mail (39, -43, Lair:3) 27 sling bullets (50, -34, Lair:3) 22 stones (52, 0, Lair:3) 12 sling bullets (54, -1, Lair:3) a poisoned needle Level 4 of the Lair of Beasts (0, 0, Lair:4) 16 bolts (33, -3, Lair:4) a +0 robe (36, -21, Lair:4) a +0 rapier (38, -32, Lair:4) 16 stones (50, -31, Lair:4) 14 bolts (61, -51, Lair:4) 32 bolts Level 5 of the Lair of Beasts (10, -18, Lair:5) a +0 leather armour (14, -5, Lair:5) a water moccasin corpse (skeletalised by now) (16, -7, Lair:5) a water moccasin corpse (skeletalised by now) (16, 6, Lair:5) 8 bolts (23, 10, Lair:5) a hippogriff skeleton (31, -8, Lair:5) a +0 leather armour (34, 16, Lair:5) a +0 shortbow