CLM Level 1 of the Dungeon (0, 0, D:1) a cursed -3 club (9, 3, D:1) a +0 club (14, 46, D:1) a +0 short sword (25, 0, D:1) a +0 club (25, 1, D:1) a +0 short sword (30, -10, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a +0 whip (4, -19, D:2) a +0 robe (15, -24, D:2) a +0 long sword (18, -22, D:2) a +0 dagger (19, -40, D:2) a cursed +0 robe (20, -7, D:2) a +0 short sword (24, -4, D:2) a +0 club (27, -21, D:2) a +0 robe (29, -3, D:2) a +0 mace a +0 scale mail (39, -24, D:2) a +0 club (52, -42, D:2) 15 poisoned needles (52, -1, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a potion of flight (0, 5, D:3) a +0 leather armour (2, -5, D:3) 23 stones (3, 3, D:3) a goblin corpse (3, 4, D:3) a +0 short sword (unseen) (4, -1, D:3) a scroll of immolation (4, 10, D:3) 8 gold pieces (5, -6, D:3) a goblin corpse (skeletalised by now) (6, -8, D:3) a scroll of teleportation (9, 10, D:3) a frilled lizard skeleton (10, -1, D:3) a wand of clouds (6) (10, 0, D:3) a scroll of identify (10, 2, D:3) a +1 centaur barding (25, 11, D:3) a +0 flail (32, 13, D:3) an uncursed staff of poison