CLM Level 1 of the Dungeon (0, 0, D:1) a +0 club (6, -5, D:1) 12 sling bullets (6, 13, D:1) a +0 dagger (14, 7, D:1) a +0 club a +0 dagger (22, 9, D:1) a +0 dagger (29, 12, D:1) a potion of curing (38, 32, D:1) a +0 dagger (41, -1, D:1) a +0 short sword (44, 10, D:1) a +0 mace (49, 17, D:1) a +0 club (52, 21, D:1) a +0 plate armour (53, 27, D:1) a +0 dagger (57, -3, D:1) a +0 club (63, 23, D:1) a cursed +0 short sword (68, 33, D:1) 24 bolts Level 2 of the Dungeon (0, 0, D:2) a +0 club a goblin skeleton (1, -3, D:2) a kobold corpse (1, -1, D:2) a +0 club (4, 21, D:2) a +0 dagger (4, 24, D:2) a potion of curing (5, -6, D:2) 26 bolts (6, 13, D:2) a +0 scale mail (9, 16, D:2) a +0 club a cursed +0 ring mail a hobgoblin skeleton (10, 17, D:2) a rat skeleton (15, 10, D:2) an adder skeleton (23, 9, D:2) a +0 whip (30, 8, D:2) a +0 leather armour (32, 7, D:2) 21 bolts (32, 12, D:2) a +0 hunting sling (34, 10, D:2) 6 gold pieces (38, 11, D:2) a stone