CLM Level 1 of the Dungeon (5, 22, D:1) 15 sling bullets (9, -4, D:1) a +0 dagger (23, 2, D:1) a +0 hunting sling (25, 0, D:1) a +0 dagger (26, 48, D:1) a +0 club (29, 14, D:1) a +0 club (29, 48, D:1) a +0 club (34, 4, D:1) a +0 plate armour (47, 23, D:1) a +0 club Level 2 of the Dungeon (5, 39, D:2) a +0 club (8, 13, D:2) a +0 chain mail (13, 34, D:2) a +0 ring mail (14, 23, D:2) a +0 short sword (17, 1, D:2) a +0 club (17, 30, D:2) a +0 robe (19, 22, D:2) 4 needles of sleeping (22, 25, D:2) a +0 dagger (25, 23, D:2) a +0 club (26, 32, D:2) a +0 dagger (30, 10, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 club (7, -6, D:3) a +4 hunting sling (12, 8, D:3) a +0 club (19, -10, D:3) a +0 robe (29, 19, D:3) a +0 dagger (39, 6, D:3) a +0 club (40, 30, D:3) a -3 ring of protection (46, 10, D:3) a +0 hand axe (48, 29, D:3) a +0 chain mail (51, 5, D:3) a +0 hand axe (56, 16, D:3) a +0 short sword (60, 10, D:3) a +0 flail a +0 ring mail a +0 trident of venom (60, 11, D:3) a +0 flail (60, 12, D:3) a +0 club (60, 14, D:3) a tomahawk (60, 15, D:3) a tomahawk Level 4 of the Dungeon [Shop] Faongim's Antique Weapon Shop a +1 falchion of protection (243 gold) a +3 halberd of freezing (556 gold) a +0 war axe (80 gold) a cursed -3 club (2 gold) a +7 mace of holy wrath (975 gold) a +0 war axe (80 gold) a +0 war axe (80 gold) a +0 falchion (69 gold) a +0 rapier (92 gold) a +2 morningstar of draining (441 gold) a cursed -2 long sword (2 gold) a +0 rapier (92 gold) [Shop] Bocruod's Food Emporium a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) a ration (70 gold) (0, 0, D:4) a +0 rapier (4, -3, D:4) a +0 scale mail (5, 11, D:4) a +0 robe (9, 28, D:4) a +0 leather armour (12, 24, D:4) a cursed +0 robe (15, 8, D:4) a +0 spear (16, 5, D:4) a scroll of blinking (32, 5, D:4) a +0 whip (34, 21, D:4) a +0 giant club (36, 38, D:4) a +0 long sword of freezing (38, 5, D:4) 16 bolts (43, 2, D:4) a +0 mace a +0 ring mail a +0 falchion a +0 ring mail a +3 mace Level 5 of the Dungeon (0, 0, D:5) a +0 quarterstaff (2, 3, D:5) a scroll of noise {!r} (13, 24, D:5) 8 sling bullets (15, 3, D:5) a +0 dagger (19, 13, D:5) a +0 hand axe (21, 15, D:5) a +0 mace (21, 16, D:5) a +0 chain mail a +1 vampiric dagger {!w} (21, 18, D:5) a +0 shortbow (22, 15, D:5) a +0 short sword (22, 19, D:5) a +0 spear (23, 16, D:5) a +0 scale mail a +1 spear of flaming (24, 16, D:5) a +0 spear (25, -6, D:5) a +0 robe (25, 12, D:5) a cursed -1 halberd (26, 12, D:5) a +0 whip (28, 4, D:5) a +0 club (34, 3, D:5) 36 sling bullets (36, 6, D:5) a +0 spear (39, 15, D:5) a +0 shield Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail a +0 flail (0, 2, D:6) a +0 flail a +0 short sword (0, 4, D:6) a +0 robe a +0 dagger (7, -17, D:6) a +0 mace (7, -16, D:6) a cursed -2 robe a +0 dagger (8, -23, D:6) a +0 robe (8, -18, D:6) a +0 hand axe (8, -17, D:6) a +0 leather armour a +0 dagger (10, -5, D:6) a +0 mace (14, -9, D:6) a +0 robe Level 7 of the Dungeon (11, -23, D:7) a +0 chain mail (12, 0, D:7) a scroll of random uselessness (19, 5, D:7) a +0 flail (20, 5, D:7) a +2 whip of freezing a +0 robe (25, 7, D:7) a +0 animal skin (25, 9, D:7) a +0 flail a +0 ring mail (29, 1, D:7) a +0 ring mail (37, -12, D:7) a +0 whip a +0 flail (37, -11, D:7) a +1 trident of venom a +0 scale mail a +4 spear of venom (37, -10, D:7) a +0 robe a +0 club a +0 dagger a +0 spear a +0 club (41, -8, D:7) a +0 short sword (44, -37, D:7) the +9 hand axe of the Five Lies {flame, SInv} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It lets you see invisible. (45, -4, D:7) a +0 hand axe a +0 hand axe (45, -3, D:7) a +0 hand axe (49, -32, D:7) 17 bolts (53, 0, D:7) a +0 shortbow (55, -5, D:7) a +0 robe Level 8 of the Dungeon [Shop] Waeqih's Assorted Antiques a potion of brilliance (120 gold) a potion of heal wounds (150 gold) a scroll of identify (60 gold) a +0 chain mail (135 gold) a potion of haste (300 gold) the +9 great mace "Learherr" {crush, Str+5} (2166 gold) It inflicts extra damage upon your enemies. It affects your strength (+5). a scroll of identify (60 gold) the +10 plate armour of Honour {MR+ Dex+6} (2946 gold) It affects your dexterity (+6). It affects your resistance to hostile enchantments. a wand of enslavement (13) (450 gold) a potion of mutation (240 gold) a +0 plate armour (690 gold) a potion of heal wounds (150 gold) (2, 0, D:8) an uncursed staff of energy (4, 22, D:8) a +0 giant spiked club a +0 giant club (12, 32, D:8) an arrow (14, 22, D:8) a +0 leather armour (34, 33, D:8) a +0 giant spiked club a +0 whip a +0 leather armour a +0 whip a +0 chain mail (35, 31, D:8) a +0 dagger a +0 robe (36, 31, D:8) a +0 dagger a +0 robe (36, 43, D:8) a cursed -1 rapier (42, 35, D:8) 15 bolts (45, 13, D:8) a +0 dagger a +0 robe (47, -9, D:8) a -3 ring of intelligence (47, 12, D:8) a +0 hand axe (47, 13, D:8) a +0 mace (48, 5, D:8) a +0 glaive a +0 chain mail (48, 6, D:8) a +0 whip a +0 leather armour a +0 club (48, 12, D:8) a +0 leather armour (49, 12, D:8) a +0 rapier Level 9 of the Dungeon [Shop] Bideklus's Book Shoppe a book of Maledictions (350 gold) a book of Frost (490 gold) a book of Clouds (630 gold) a book of Party Tricks (700 gold) a book of Changes (350 gold) a book of Spatial Translocations (910 gold) a book of Flames (490 gold) a book of Minor Magic (280 gold) (0, 17, D:9) a +0 whip (21, 9, D:9) a +0 flail (22, 9, D:9) a +0 dagger (23, 9, D:9) a +0 club (23, 10, D:9) a +0 short sword a +0 plate armour (35, 3, D:9) 21 sling bullets (38, -3, D:9) a -2 cloak a +0 hat (43, 8, D:9) a +0 shortbow (51, -11, D:9) a +0 dagger (53, -17, D:9) a +0 giant spiked club a cursed +0 giant club (54, -19, D:9) a +0 dagger (55, 12, D:9) 17 sling bullets Level 10 of the Dungeon (0, 0, D:10) an orc skeleton (1, 0, D:10) a +0 giant club a +0 club a +0 scale mail a cursed -2 mace an ogre skeleton (1, 1, D:10) an orc skeleton (6, 0, D:10) a scroll of random uselessness (7, 3, D:10) the +8 falchion of Yckoman {drain, +Blink rElec} A truly terrible weapon, it drains the life of those it strikes. It insulates you from electricity. It lets you blink. (14, -4, D:10) a basilisk corpse (17, -14, D:10) a ration (17, -4, D:10) a quokka skeleton (18, -5, D:10) a porcupine corpse the Ecumenical Temple