CLM Level 1 of the Dungeon (0, 0, D:1) a +0 whip (1, -1, D:1) a +0 dagger (9, -46, D:1) a cursed -3 club (11, -4, D:1) a +0 club (28, 12, D:1) 2 sling bullets (33, -10, D:1) a +0 hand axe (34, -13, D:1) a +2 whip of electrocution a +3 whip (48, -35, D:1) a +0 leather armour (48, -34, D:1) a +0 dagger (49, -34, D:1) a +0 ring mail (55, -31, D:1) a +0 whip Level 2 of the Dungeon (17, -16, D:2) a +0 spear (19, 21, D:2) 10 bolts (20, 26, D:2) a +0 mace (21, -3, D:2) a stone (22, -20, D:2) 19 bolts (23, -3, D:2) a stone (24, -5, D:2) a +0 scale mail (27, -1, D:2) a +0 ring mail