CLM Level 1 of the Dungeon (0, 0, D:1) a +0 club (unseen) (1, 2, D:1) a bat corpse (4, 11, D:1) 21 bolts (10, -2, D:1) 5 poisoned needles (16, -5, D:1) a +0 mace (31, -27, D:1) a stone (32, 6, D:1) a cursed -1 whip (33, -30, D:1) 3 stones (44, -11, D:1) a +0 short sword (49, -31, D:1) a +0 robe (61, -32, D:1) a jackal skeleton