CLM Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (22, 10, D:1) a +0 robe (27, 1, D:1) a +0 club (29, 21, D:1) a cursed -3 short sword (42, 23, D:1) a +0 ring mail (47, -5, D:1) a +0 club (55, -7, D:1) a +0 club (56, -16, D:1) a +0 chain mail Level 2 of the Dungeon (5, 15, D:2) a +0 halberd (5, 17, D:2) a +0 club (7, 18, D:2) a +0 chain mail (15, -6, D:2) a +0 dagger (15, 1, D:2) a +0 dagger (17, 26, D:2) 15 bolts (19, 27, D:2) a +0 whip (27, 14, D:2) a +0 plate armour (51, -9, D:2) a +0 club (51, -8, D:2) a +0 war axe (51, 6, D:2) a +0 short sword a +0 chain mail (52, -9, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a cursed -1 club (2, 3, D:3) a +0 scale mail (7, 0, D:3) a +0 robe (17, -6, D:3) a +0 short sword (21, -19, D:3) a +0 leather armour a +0 whip (21, -18, D:3) a +0 leather armour a +0 mace (23, -18, D:3) a +0 robe a +0 dagger (23, -3, D:3) a +0 hunting sling (26, -19, D:3) a +0 mace (27, -18, D:3) a +0 short sword (29, -18, D:3) a +0 chain mail a +0 whip Level 4 of the Dungeon [Shop] Neyn's Gadget Shop a wand of digging (19) (506 gold) a wand of random effects (21) (126 gold) a wand of flame (32) (187 gold) a fan of gales (440 gold) a box of beasts (220 gold) a wand of iceblast (14) (198 gold) a fan of gales (440 gold) a sack of spiders (220 gold) a wand of clouds (4) (264 gold) a lamp of fire (440 gold) a wand of random effects (24) (143 gold) (0, 0, D:4) a +0 whip (2, 6, D:4) a +0 robe (5, -14, D:4) a +0 giant club (unseen) (39, 10, D:4) a cursed -3 falchion (39, 35, D:4) a +0 hand axe (44, 3, D:4) a +0 rapier a +0 leather armour (46, 42, D:4) a +0 dagger (49, 30, D:4) 8 poisoned needles (52, 8, D:4) a +0 arbalest (53, 9, D:4) a +0 mace of venom a +0 robe (56, 41, D:4) a +0 giant spiked club (58, -4, D:4) a +0 club (60, 1, D:4) a +0 robe Level 5 of the Dungeon (1, -4, D:5) 10 sling bullets (1, 10, D:5) a +0 club (4, -2, D:5) a +0 whip (10, -3, D:5) a +0 hand axe (12, 15, D:5) a +0 shortbow (13, 15, D:5) a +3 spear (15, 16, D:5) a +0 flail a +0 ring mail (17, 20, D:5) a +0 hand crossbow (19, 4, D:5) a +0 ring mail (19, 10, D:5) a +0 leather armour (23, 19, D:5) a +0 short sword (39, 12, D:5) the +4 halberd "Kerauz" {holy, rElec Int-5 Dex+2} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your intelligence (-5). It affects your dexterity (+2). It insulates you from electricity. (40, -7, D:5) a +0 dagger (40, 10, D:5) 10 poisoned needles Level 6 of the Dungeon [Shop] Woasmauw's Gadget Shop a wand of disintegration (14) (180 gold) a wand of disintegration (4) (80 gold) a box of beasts (200 gold) a phial of floods (400 gold) a wand of disintegration (13) (170 gold) a sack of spiders (200 gold) a wand of digging (22) (520 gold) a phial of floods (400 gold) a lamp of fire (400 gold) a wand of flame (23) (125 gold) a fan of gales (400 gold) a crystal ball of energy (200 gold) a box of beasts (200 gold) (0, 0, D:6) a +0 leather armour a +0 dagger (2, 18, D:6) 14 sling bullets (3, -6, D:6) 265 stones (4, -9, D:6) a +0 scale mail (5, -12, D:6) 2 stones (5, 22, D:6) a +0 dagger (6, 10, D:6) a +0 dagger (13, 4, D:6) a +0 chain mail (22, -10, D:6) a scroll of noise {!r} (27, -10, D:6) a scroll of random uselessness a potion of degeneration {!q!d} (30, 1, D:6) a +0 rapier (38, 16, D:6) 18 stones (40, -8, D:6) a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 short sword (0, 1, D:7) a +0 leather armour a +0 flail (1, 0, D:7) a +0 flail (2, 1, D:7) a +0 short sword (4, 30, D:7) 29 stones (7, 37, D:7) a stone (20, -5, D:7) 19 stones (30, -2, D:7) a cursed -2 animal skin (30, -1, D:7) a +0 club (35, 1, D:7) a +0 robe a +0 dagger (36, -5, D:7) a +0 robe a +0 whip of flaming (36, 1, D:7) a +0 plate armour a +0 hand axe (38, 31, D:7) a +0 giant club (39, -6, D:7) a +0 hand axe a +0 chain mail (42, 2, D:7) a +0 animal skin (44, 0, D:7) a +0 animal skin (unseen) (48, 12, D:7) a +0 animal skin (52, -3, D:7) a +0 dagger a +0 shortbow (58, -13, D:7) a +0 pair of gloves (58, 42, D:7) a +0 shortbow Level 8 of the Dungeon [Shop] Utaste Zixt's Distillery a potion of magic (96 gold) a potion of mutation (96 gold) a potion of magic (96 gold) a potion of invisibility (96 gold) a potion of brilliance (48 gold) a potion of invisibility (96 gold) a potion of might (48 gold) a potion of might (48 gold) a potion of curing (36 gold) a potion of brilliance (48 gold) a potion of cancellation (96 gold) a potion of flight (36 gold) a potion of curing (36 gold) a potion of resistance (120 gold) (0, 0, D:8) a +0 robe (4, -1, D:8) a +0 long sword (12, -18, D:8) a +0 spear (14, -29, D:8) a +0 quarterstaff (16, -36, D:8) a +0 short sword (16, -29, D:8) a +0 club (17, -29, D:8) a cursed -2 trident 5 silver tomahawks a +0 ring mail (18, -28, D:8) a +0 dagger a +0 robe (21, -29, D:8) a +0 dagger a +0 robe (22, 6, D:8) 19 stones (23, -6, D:8) a +0 club (24, -6, D:8) a +0 dire flail a +0 giant spiked club (25, -1, D:8) a +0 dagger a +0 robe (25, 0, D:8) a +0 dagger a +0 robe a +0 war axe a cursed +0 plate armour (26, -33, D:8) 4 poisoned needles (26, 0, D:8) a +0 hand axe a +0 leather armour (26, 1, D:8) a +0 dagger a +0 leather armour (27, -11, D:8) a +2 spear of venom (27, 1, D:8) a +0 robe (28, -29, D:8) a +0 mace a +0 trident (28, -12, D:8) a +0 short sword a +0 leather armour (28, -11, D:8) a +0 whip a +0 leather armour (29, -18, D:8) a +0 ring mail (29, -11, D:8) a +0 short sword (34, -32, D:8) a +0 whip (35, -22, D:8) a +0 long sword (37, -16, D:8) a +0 giant club a +0 dire flail (37, -10, D:8) a +0 hunting sling Level 9 of the Dungeon (0, 0, D:9) the +8 dagger "Transmigrator" {protect, *Noise rElec rC- Str+8} It protects the one who uses it against injury (+AC on strike). It affects your strength (+8). It makes you vulnerable to cold. It insulates you from electricity. It may make noises in combat. (2, -9, D:9) a +0 shortbow (3, 17, D:9) a +0 whip (unseen) (3, 19, D:9) a stone (4, 18, D:9) 2 stones (7, 25, D:9) a +0 short sword (16, 4, D:9) a +0 hand axe (24, 0, D:9) a +0 ring mail (29, 8, D:9) a +0 blowgun (32, 22, D:9) a stone (32, 23, D:9) a +0 whip Level 10 of the Dungeon (0, 0, D:10) 25 stones (2, 1, D:10) a +0 giant club a +0 giant spiked club (7, -10, D:10) a cursed -3 great mace (14, -39, D:10) a +0 giant club (14, 4, D:10) a +0 short sword (15, -36, D:10) a +0 scale mail (16, -52, D:10) a +0 flail (17, -40, D:10) 10 poisoned needles (17, 1, D:10) 2 needles of confusion (20, -53, D:10) an uncursed amulet of the acrobat an uncursed ring of ice (20, -38, D:10) a +0 short sword a +2 dagger of venom a +0 robe (21, -39, D:10) a +0 dagger a +0 robe (21, -25, D:10) 22 stones (40, 4, D:10) a +0 halberd of distortion {!w} a +0 ring mail (42, -40, D:10) 8 javelins Level 11 of the Dungeon (0, 0, D:11) a +0 battleaxe a +0 chain mail (1, 0, D:11) a +0 short sword a +0 dagger a +0 robe (10, -6, D:11) 13 gold pieces (12, 2, D:11) an uncursed amulet of faith {!P} (33, 30, D:11) a +0 large shield (59, 27, D:11) an uncursed staff of power the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a cursed +0 leather armour a labyrinth (0, 0, Lab) a javelin (5, 4, Lab) 4 javelins (6, -4, Lab) a lamp of fire (unseen) (6, 2, Lab) 2 javelins (6, 3, Lab) a javelin