CLM Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (5, 31, D:1) a +0 dagger (6, 7, D:1) a +0 leather armour (6, 52, D:1) a +0 leather armour (13, 41, D:1) 7 javelins (17, 38, D:1) a +0 club (19, 15, D:1) a potion of heal wounds {@q2} (19, 34, D:1) 10 stones (26, 38, D:1) a +0 leather armour (38, 41, D:1) an uncursed ring of teleportation (39, 40, D:1) a +0 whip a stone (40, 10, D:1) a cursed +0 ring mail (41, 53, D:1) 4 stones (42, 30, D:1) a cursed +0 club (43, 23, D:1) 22 sling bullets (59, 14, D:1) 17 stones Level 2 of the Dungeon (4, 23, D:2) a +0 large shield (10, 13, D:2) a +0 plate armour (13, 18, D:2) a +0 club (23, 35, D:2) a +0 dagger (36, 29, D:2) a +0 club a +0 dagger (41, 28, D:2) a +0 dagger (64, 34, D:2) a +0 hand axe (66, 42, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) 18 bolts (24, 3, D:3) a potion of agility