CLM Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (7, 6, D:1) a cursed -2 dagger (7, 10, D:1) a +0 dagger (9, -5, D:1) a +0 leather armour (10, -21, D:1) a +0 dagger a +0 club (11, -21, D:1) a +0 leather armour (19, 8, D:1) a cursed +0 club (25, 14, D:1) a +0 club (37, -5, D:1) a +0 mace (53, -18, D:1) a +0 mace (57, -18, D:1) a +0 short sword a +0 club (58, -18, D:1) a cursed -2 club (58, -15, D:1) a cursed -1 hand axe Level 2 of the Dungeon (0, 0, D:2) a cursed +0 club (2, -10, D:2) a +0 robe (11, 24, D:2) 15 arrows (18, -18, D:2) a +0 club (19, -27, D:2) a +0 spear (24, -21, D:2) a +0 dagger (24, 1, D:2) 4 tomahawks (29, -18, D:2) a +0 trident (29, 25, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) a +0 hunting sling (4, -38, D:3) a +0 trident a +0 ring mail (5, -37, D:3) a +0 dagger a +0 robe a +0 club a +0 ring mail (19, 6, D:3) a +0 hand axe (29, -38, D:3) a +0 club (52, -38, D:3) 6 tomahawks Level 4 of the Dungeon (0, 0, D:4) a +0 trident (15, -28, D:4) a +0 hand axe a +0 ring mail (15, -26, D:4) a +0 dagger a +2 short sword of draining a cursed +0 leather armour (16, -28, D:4) a +0 dagger a +0 robe (19, -27, D:4) a +0 flail (23, -13, D:4) a +0 chain mail (35, -39, D:4) a +0 chain mail (35, -6, D:4) a +0 long sword a +0 ring mail (39, -35, D:4) a +0 ring mail a +0 flail (39, -34, D:4) a +0 hand axe a +0 scale mail a +0 whip (45, 4, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) 13 sling bullets (1, 0, D:5) a +0 rapier (16, 42, D:5) 16 poisoned needles (22, 20, D:5) 15 arrows (27, 17, D:5) the +3 dagger of the Unkillable {freeze, MR+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your resistance to hostile enchantments. (36, -3, D:5) a +0 robe (47, 44, D:5) a +0 falchion (49, 52, D:5) a +0 shortbow 15 arrows (50, 54, D:5) an arrow (62, 37, D:5) a +0 quarterstaff Level 6 of the Dungeon (0, 0, D:6) the +8 morningstar of the Wraith {drain, rC+ Dex+3 Stlth-} A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+3). It protects you from cold. It makes you less stealthy. (6, -10, D:6) a +6 flail of venom a +0 scale mail (17, 6, D:6) a wand of random effects (33) (38, -3, D:6) a +0 robe a +0 dagger a +0 hand axe (39, -3, D:6) a +0 chain mail a +0 mace (39, 0, D:6) a +0 spear a gnoll corpse (39, 1, D:6) a +0 spear a +0 scale mail (40, -3, D:6) a +0 club (41, -9, D:6) a +0 spear (42, -10, D:6) a gnoll skeleton (43, -10, D:6) a +0 club Level 7 of the Dungeon (0, 0, D:7) a potion of lignification (5, -2, D:7) 13 gold pieces (6, 4, D:7) a +0 morningstar the Ecumenical Temple