CLM Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, -6, D:1) a +0 short sword (5, 35, D:1) a +0 dagger (13, 40, D:1) a +0 short sword (15, 45, D:1) a +0 short sword (17, 7, D:1) a +0 dagger (17, 19, D:1) a +0 dagger (42, 11, D:1) a +0 club (43, 30, D:1) a cursed -2 club (47, 21, D:1) a +0 club (58, 50, D:1) a +0 dagger (61, 8, D:1) 7 curare-tipped needles Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (10, 36, D:2) a cursed -3 hand axe (11, 26, D:2) a +0 club (21, -9, D:2) a +0 short sword (29, 25, D:2) a +0 whip (29, 33, D:2) a +0 club (32, 22, D:2) 16 bolts (35, -1, D:2) a +0 club (44, 19, D:2) a +0 dagger (54, 18, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) a +0 club (4, -8, D:3) a +2 dagger of protection a +0 hunting sling (8, -16, D:3) a +0 club (10, -38, D:3) a +0 mace (17, -33, D:3) a +0 scale mail (17, -32, D:3) a +0 dagger a +0 ring mail (18, -32, D:3) 24 sling bullets (20, -35, D:3) a +0 whip (49, -20, D:3) a +0 dagger