Dungeon Crawl Stone Soup version 0.22-a0-253-gf9d0ce5 (webtiles) character file. 203 CLM the Skirmisher (level 5, -5/47 HPs) Began as a Hill Orc Fighter on Mar 3, 2018. Slain by an ogre ... wielding a +0 giant club (20 damage) ... on level 4 of the Dungeon. The game lasted 00:04:23 (3373 turns). CLM the Skirmisher (Hill Orc Fighter) Turns: 3373, Time: 00:04:23 Health: -5/47 AC: 7 Str: 20 XL: 5 Next: 81% Magic: 5/5 EV: 7 Int: 8 God: Gold: 230 SH: 9 Dex: 10 Spells: 4/4 levels left rFire . . . SeeInvis . a - +0 war axe rCold . . . Gourm . c - +0 shield rNeg . . . Faith . g - +0 scale mail rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.15/turn h - ring of loudness (curse) MPRegen 0.09/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 4 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 230 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) b - a +0 hunting sling (You took it off a goblin on level 2 of the Dungeon) Missiles k - 27 stones (quivered) Armour c - a +0 shield (worn) g - a +0 scale mail (worn) Jewellery h - a cursed ring of loudness (left hand) (You found it on level 1 of the Dungeon) Scrolls l - a scroll of fear {unknown} m - a scroll of remove curse {unknown} p - 2 scrolls of blinking q - a scroll of teleportation {@r4} Potions d - a potion of might f - a potion of cancellation i - a potion of degeneration {!q} j - a potion of haste {@q3} n - a potion of brilliance o - 2 potions of curing {@q1} s - a potion of heal wounds {@q2} Comestibles e - 4 rations r - a chunk of flesh Skills: + Level 4.9 Fighting + Level 4.4 Axes + Level 4.4 Armour + Level 4.5 Shields You had 4 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Trog Wu Jian Message History The adder hisses angrily. The adder bites you but does no damage. You closely miss the adder. You block the adder's attack. The adder barely misses you. You hit the adder. The adder bites you but does no damage. You closely miss the adder. The adder barely misses you. The adder completely misses you. You miss the adder. You block the adder's attack. The adder barely misses you. You slash the adder! You kill the adder! No target in view! No target in view! You butcher the adder corpse. r - a chunk of flesh Items here: )) [[ ÷÷÷ An ogre comes into view. It is wielding a giant club. b - a +0 hunting sling (weapon) Firing (i - inventory) k - 31 stones (quivered) Aim: an ogre, wielding a giant club You shoot a stone. The stone hits the ogre. Firing (i - inventory) k - 30 stones (quivered) Aim: an ogre, wielding a giant club (lightly wounded) You shoot a stone. The stone barely misses the ogre. Firing (i - inventory) k - 29 stones (quivered) Aim: an ogre, wielding a giant club (lightly wounded) You shoot a stone. The stone barely misses the ogre. Firing (i - inventory) k - 28 stones (quivered) Aim: an ogre, wielding a giant club (lightly wounded) You shoot a stone. The stone barely misses the ogre. a - a +0 war axe (weapon) You block the ogre's attack. You hit the ogre. The ogre completely misses you. Your shield and scale mail prevent you from hitting the ogre. The ogre closely misses you. Your shield and scale mail prevent you from hitting the ogre. The ogre hits you with a giant club! You hit the ogre but do no damage. The ogre hits you with a giant club. You barely miss the ogre. The ogre closely misses you. You closely miss the ogre. You block the ogre's attack. You slash the ogre! The ogre barely misses you. You slash the ogre! You block the ogre's attack. You barely miss the ogre. The ogre hits you with a giant club!! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You aren't carrying any items that you can evoke. Your shield prevents you from hitting the ogre. The ogre hits you with a giant club!! You die... ###.####......## # ......#...###..## #. #......## ##..##.. ......#.## ##....> ###.# #.# ###... # #%# #.# #.#. #.#.###.###.#########... ........##.............. #(....O@.#...........#.. #......<)[...........##. .....................# . .....................# . ##.########..........# . #. ≈§≈§§#...........#.. # #≈#.#§#.............< #≈§_..'...)..#####..# #≈#.#≈#..)#....###.## You could see an ogre. Vanquished Creatures A hound (D:4) An orc priest (D:4) An orc wizard (D:3) 6 adders 2 dart slugs (D:1) 3 leopard geckos 9 orcs 7 bats 3 goblins 6 hobgoblins 2 jackals (D:3) A quokka (D:2) A ball python (D:4) A frilled lizard (D:1) 4 kobolds 7 rats 55 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | CLM the Hill Orc Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 1/1 112 | D:1 | Reached XP level 2. HP: 25/27 MP: 2/2 683 | D:2 | Reached XP level 3. HP: 26/33 MP: 3/3 1905 | D:3 | Reached XP level 4. HP: 26/41 MP: 4/4 2399 | D:3 | Found a bloodstained altar of Trog. 2736 | D:4 | Found an ornate altar of the Wu Jian Council. 2749 | D:4 | Reached XP level 5. HP: 43/47 MP: 5/5 3357 | D:4 | Noticed an ogre 3373 | D:4 | Slain by an ogre Vault maps used: D:1: dpeg_arrival_short_road, minmay_misc_feat_square D:2: first_ration D:3: trog_book D:4: kennysheep_little_box, ashenzari_altar_1, hangedman_decor_points, minmay_misc_feat_cross Skill XL: | 1 2 3 4 | ---------------+-------------+----- Axes | 3 4 | 4.4 Fighting | 4 | 4.9 Shields | 4 | 4.5 Armour | 4 | 4.4 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: War axe | 131 | 109 || 240 Fire: Hunting sling | 2 | 12 || 14 Use: Scroll | | 8 || 8 Eat: Chunk | 3 | 4 || 7 Ration | | 1 || 1 Armor: Scale mail | 75 | 48 || 123 Dodge: Dodged | 59 | 49 || 108 Block: Shield | 69 | 60 || 129 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 291 | 0.0 | 0 | 55 | 0.0 | 3373 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 28 | 0.0 | 0 | 15 | 0.0 | 665 D:2 | 0 | 30 | 0.0 | 0 | 11 | 0.0 | 1116 D:3 | 0 | 85 | 0.0 | 0 | 15 | 0.0 | 892 D:4 | 0 | 148 | 0.0 | 0 | 14 | 0.0 | 700 +---------+---------+-------+---------+---------+-------+---------