CLM Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, 0, D:1) a +0 club (5, -20, D:1) a +0 short sword (8, -33, D:1) a +0 dagger (11, -4, D:1) 12 arrows (13, -22, D:1) an uncursed ring of magical power (13, -19, D:1) a +0 whip (15, -32, D:1) 22 bolts (24, -31, D:1) a +0 ring mail (29, 8, D:1) a +0 club (36, -8, D:1) a +0 dagger (36, 2, D:1) a +0 dagger (37, -6, D:1) a +0 dagger (41, 3, D:1) a +0 club (44, -20, D:1) a +0 club (44, 2, D:1) a +0 club a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (5, 48, D:2) a +0 club (6, 44, D:2) 2 curare-tipped needles {!f} (7, 40, D:2) a +0 dagger (22, 40, D:2) a +0 club (23, 8, D:2) 11 bolts Level 3 of the Dungeon (0, 0, D:3) a +0 whip (3, 8, D:3) a +0 club a +0 leather armour (3, 9, D:3) 2 steel javelins (4, 8, D:3) an uncursed ring of poison resistance (6, 8, D:3) a stone (10, 10, D:3) a +0 leather armour (19, 9, D:3) a +0 rapier (23, -11, D:3) a +0 dagger (26, -17, D:3) a +0 flail (26, -16, D:3) a +0 leather armour a +0 flail (27, -20, D:3) a +0 dagger a +0 robe (27, 6, D:3) 23 sling bullets (31, -3, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) 6 curare-tipped needles (1, 0, D:4) a +0 plate armour (7, 6, D:4) a +0 whip (13, -20, D:4) a +0 robe (14, -1, D:4) a +0 giant spiked club (22, -6, D:4) 19 sling bullets (34, -26, D:4) a +0 ring mail (37, -18, D:4) a +0 plate armour Level 5 of the Dungeon (0, 0, D:5) an arrow (2, -2, D:5) 2 arrows (2, 0, D:5) an arrow (3, -3, D:5) an arrow (4, -6, D:5) a +0 shortbow 17 arrows