CLM Level 1 of the Dungeon (0, 0, D:1) 16 poisoned needles (11, 0, D:1) a +0 robe (13, -10, D:1) 14 poisoned needles (13, 15, D:1) a cursed +0 club (unseen) (15, 7, D:1) a +0 dagger (17, 4, D:1) a +0 whip (39, -5, D:1) a +0 ring mail (41, 21, D:1) a +0 robe (50, 25, D:1) 21 stones (51, -15, D:1) a +3 ring of intelligence (51, -14, D:1) 16 stones (51, -13, D:1) 15 gold pieces (51, 25, D:1) a +0 leather armour (52, -15, D:1) 2 gold pieces (52, -14, D:1) an uncursed ring of stealth (52, -13, D:1) 3 tomahawks (53, -15, D:1) 13 gold pieces (53, -14, D:1) 2 scrolls of remove curse (53, -13, D:1) 9 gold pieces (54, 15, D:1) 12 arrows (55, -19, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a +0 robe (4, -35, D:2) 14 arrows (14, 2, D:2) a +0 short sword (14, 4, D:2) a +0 club (15, -3, D:2) a +0 dagger (18, -17, D:2) a bat skeleton (29, -17, D:2) a +0 dagger (36, 1, D:2) a +0 dagger a kobold corpse (skeletalised by now) (39, -5, D:2) a +0 centaur barding (45, -25, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a stone