CLM Level 1 of the Dungeon (2, 11, D:1) a +0 leather armour a +0 whip (3, -21, D:1) a +0 club (4, -33, D:1) a +0 dagger (6, -36, D:1) 8 poisoned needles (13, -37, D:1) 16 bolts (22, -32, D:1) a +0 dagger (24, 25, D:1) a +0 dagger (26, 4, D:1) a +0 club (30, -18, D:1) a +0 club (32, 12, D:1) a +0 dagger (41, -34, D:1) 20 arrows (49, -31, D:1) a +0 club (49, -25, D:1) a +0 club (58, -10, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 25 bolts (2, 0, D:2) a +0 whip (6, -2, D:2) a +0 dagger (12, -21, D:2) a +0 leather armour (17, -39, D:2) a +0 leather armour (17, -21, D:2) a +0 giant spiked club (24, -17, D:2) 15 poisoned needles (27, -13, D:2) a +0 spear (31, 6, D:2) a +0 spear (32, -7, D:2) a +2 robe of cold resistance (36, -7, D:2) a +0 club (36, -6, D:2) a +0 club (36, 6, D:2) a +0 leather armour (37, 2, D:2) a +0 dagger (37, 3, D:2) a cursed -1 dagger (37, 4, D:2) a +0 dagger a +0 dagger a +0 club a +0 dagger a +0 animal skin a cursed -1 club (37, 5, D:2) a +0 club (40, -14, D:2) a +2 scythe of protection a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 long sword (5, 7, D:3) 2 javelins (6, -17, D:3) a +0 hand axe (20, -9, D:3) 21 arrows (36, 8, D:3) a +0 leather armour (37, -14, D:3) a +0 flail (37, 8, D:3) a cursed +0 club (46, -20, D:3) a book of Minor Magic a +0 spear (52, -11, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Ysam Neth's Antique Armour Shop a +0 leather armour (68 gold) a +0 ring mail (136 gold) a +0 plate armour (782 gold) the cursed -12 large shield "Cufewk" {Dex+4} (3 gold) It affects your dexterity (+4). It has a curse placed upon it. a +0 robe (23 gold) +0 steam dragon scales (1360 gold) a +0 ring mail (136 gold) the +0 plate armour "Zisoit" {Int+3 Dex+3} (1448 gold) It affects your intelligence (+3). It affects your dexterity (+3). a +0 scale mail (136 gold) the +2 cloak of the Thief {+Fog Slay-2 SInv Stlth+} (683 gold) It affects your accuracy and damage with ranged weapons and melee attacks (-2). It lets you see invisible. It makes you more stealthy. a +0 leather armour (68 gold) a +1 scale mail of cold resistance (544 gold) (20, -8, D:4) a +0 dagger (21, -13, D:4) a +0 falchion a +0 leather armour a +0 dagger a +0 dagger a +0 hand axe (24, -6, D:4) a +0 giant club (28, -22, D:4) 5 arrows Level 5 of the Dungeon (0, 0, D:5) a +0 chain mail (5, -2, D:5) a +0 hand axe a +0 robe (8, -34, D:5) 14 bolts (8, -32, D:5) a +0 robe (10, 12, D:5) a +0 mace (14, 2, D:5) a +3 hand axe (15, -8, D:5) the +2 centaur barding of the Lute {-Cast rN++} It greatly protects you from negative energy. It prevents spellcasting. (15, 2, D:5) a +0 giant club (33, 14, D:5) a +0 ring mail (43, -34, D:5) a +0 plate armour Level 6 of the Dungeon (0, 0, D:6) 9 poisoned needles (8, 21, D:6) a +0 robe (9, 13, D:6) a book of Necromancy (17, -3, D:6) a +0 robe (21, 27, D:6) 8 poisoned needles Level 7 of the Dungeon (0, 0, D:7) a bullfrog corpse (3, -18, D:7) a +0 giant spiked club (7, 3, D:7) an orc corpse (14, -14, D:7) a +0 giant club (15, 5, D:7) a +0 dagger a big kobold corpse (skeletalised by now) (16, -3, D:7) a +0 hand axe (16, 0, D:7) a +0 dagger a +0 robe (16, 5, D:7) a +0 dagger a +0 blowgun 3 poisoned needles a kobold corpse (skeletalised by now) (16, 7, D:7) a cursed -2 blowgun 2 poisoned needles (16, 8, D:7) a +0 club a +0 leather armour a +0 short sword a +0 whip a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (16, 9, D:7) a +0 falchion a +0 hand axe a +0 dagger an orc skeleton a kobold corpse (skeletalised by now) (35, 4, D:7) a +0 leather armour (unseen) (35, 5, D:7) a +0 hand axe a +0 leather armour an orc corpse Level 8 of the Dungeon (3, 9, D:8) a +0 dagger a +0 robe (3, 10, D:8) a sling bullet (6, 3, D:8) a +0 war axe a cursed -1 leather armour (23, 3, D:8) an uncursed ring of protection from fire the Ecumenical Temple