CLM Level 1 of the Dungeon (0, 0, D:1) a +0 robe (0, 9, D:1) a +0 robe (1, -3, D:1) a +0 dagger (2, 5, D:1) a +0 dagger (2, 39, D:1) a cursed -2 club (4, 10, D:1) 23 bolts (9, 26, D:1) a +0 short sword (10, 33, D:1) a +0 club (18, 19, D:1) a +2 dagger of freezing (22, 25, D:1) a +0 dagger (29, 25, D:1) a +0 robe (30, 44, D:1) a +0 short sword (31, 19, D:1) 11 arrows (31, 42, D:1) a +0 dagger (32, 44, D:1) a +0 club (33, 44, D:1) a +0 club (36, 35, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (5, -22, D:2) a +0 scale mail (13, -30, D:2) a +0 robe (22, -37, D:2) a +0 leather armour (43, -23, D:2) a +0 club (45, -16, D:2) a +0 hunting sling (46, -2, D:2) a +0 whip (47, -2, D:2) a +0 club (53, -54, D:2) a +0 short sword (59, -2, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) 12 gold pieces (4, -5, D:3) 6 gold pieces (9, -3, D:3) a sling bullet (11, -2, D:3) a sling bullet (14, 0, D:3) a sling bullet (15, 10, D:3) 2 potions of heal wounds (26, 3, D:3) a +0 club (33, -6, D:3) 12 arrows (34, -6, D:3) a +0 club a +0 hunting sling (34, -5, D:3) a +2 antimagic trident a +0 chain mail the human skeleton of Terence