CLM Level 1 of the Dungeon (2, -21, D:1) a +0 short sword (2, 0, D:1) a +0 club (4, -33, D:1) a +0 short sword (8, -16, D:1) a stone (8, -15, D:1) a +0 club (9, -16, D:1) a +0 dagger (9, -15, D:1) a +0 dagger (20, -22, D:1) a +0 robe (23, -8, D:1) 3 stones (30, -8, D:1) 2 stones (30, 2, D:1) a +0 robe (32, 3, D:1) 23 bolts (33, -34, D:1) a +0 club (37, -34, D:1) a +0 scale mail (44, -28, D:1) a +0 robe (47, 2, D:1) a +0 club (50, -5, D:1) a cursed +0 short sword (54, -32, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (9, -17, D:2) a +0 dagger (11, -26, D:2) a +0 mace (12, -6, D:2) a +1 vampiric short sword (12, -5, D:2) a +0 club (24, -15, D:2) a +0 helmet (29, -34, D:2) a +0 ring mail (31, -30, D:2) a +0 dagger (35, -32, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 club (15, 10, D:3) a +0 dagger (22, 13, D:3) a +0 trident a +0 ring mail (23, 13, D:3) an uncursed ring of loudness (28, 10, D:3) a +0 helmet (30, 14, D:3) a +0 dagger (45, -19, D:3) a +0 club (47, 24, D:3) a +0 leather armour a +0 club a +0 club a cursed +0 robe a +0 dagger a +0 scale mail a +0 club (51, -7, D:3) a +0 whip (53, -4, D:3) a +0 spear (53, -3, D:3) a +0 spear Level 4 of the Dungeon (13, -55, D:4) a +0 spear (13, -54, D:4) a +0 club (14, -55, D:4) a +0 falchion a +0 scale mail (14, -54, D:4) a +0 halberd a +0 whip a +0 whip (19, -26, D:4) a +0 giant club (23, -49, D:4) a +0 whip (24, -49, D:4) a +0 whip (25, -7, D:4) a +0 club (26, -15, D:4) a +0 trident (36, -55, D:4) a +0 chain mail (37, -30, D:4) a +0 quarterstaff (40, -13, D:4) a +0 dagger a +0 robe (42, -34, D:4) a +0 short sword a +0 chain mail (43, -48, D:4) a +0 short sword (44, -48, D:4) a +0 whip (44, -30, D:4) a +0 robe (44, 0, D:4) a +0 hunting sling (45, -48, D:4) a +0 dagger a +0 robe (46, -48, D:4) a +0 trident (47, -3, D:4) 15 arrows (56, -13, D:4) a book of Misfortune Level 5 of the Dungeon (0, 0, D:5) a +0 club a +0 leather armour (7, 23, D:5) a +0 club a +0 chain mail (9, -2, D:5) a +0 whip (9, 23, D:5) a +0 dagger a +0 leather armour a +0 falchion a +0 leather armour a +0 dagger a +0 robe (10, 23, D:5) a +0 flail a +0 ring mail (17, -6, D:5) a cursed +0 animal skin (17, -5, D:5) a +0 animal skin (21, -11, D:5) 18 arrows (30, 19, D:5) a +0 giant club (32, 15, D:5) a +0 chain mail (33, 19, D:5) a +0 giant spiked club (39, 22, D:5) a +0 dagger (39, 23, D:5) a +0 robe (53, -16, D:5) a cursed -2 giant spiked club Level 6 of the Dungeon [Shop] Akuheg's Weapon Emporium 17 arrows (40 gold) 33 arrows (79 gold) a cursed -3 battleaxe (1 gold) a +0 dagger (24 gold) a +0 long sword (42 gold) 16 stones (19 gold) a +4 spear of piercing (318 gold) a +4 flail of draining (339 gold) the cursed +2 executioner's axe "Joikuace" {flame, Int-2 Dex+7} (510 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (-2). It affects your dexterity (+7). It has a curse placed upon it. a +0 hand axe (36 gold) a +0 flail (42 gold) 10 stones (12 gold) 12 sling bullets (72 gold) (6, 28, D:6) a +0 ring mail (6, 29, D:6) a +0 dagger (14, 15, D:6) a +0 shortbow 2 arrows (16, 14, D:6) 2 arrows (18, 25, D:6) a +0 leather armour (19, 13, D:6) 2 arrows (19, 42, D:6) 22 bolts (22, 34, D:6) a +1 antimagic short sword (26, 5, D:6) a +0 short sword a tomahawk a +0 leather armour (28, 39, D:6) a +0 club (29, 3, D:6) a tomahawk (29, 39, D:6) a +0 chain mail (30, 2, D:6) a tomahawk (41, 28, D:6) a +0 war axe (44, 49, D:6) a +0 mace (46, 20, D:6) a +0 falchion a +0 scale mail (47, 16, D:6) a +0 flail (48, 18, D:6) a +0 dagger a +0 robe a +0 dagger a +0 robe a +2 hand axe of chopping a +0 plate armour (52, 30, D:6) a +0 scale mail Level 7 of the Dungeon (0, 0, D:7) 11 arrows (20, 28, D:7) a +0 buckler (24, -14, D:7) 19 arrows (26, 15, D:7) a +0 club a +0 leather armour a +0 mace (27, -9, D:7) a +0 giant club (27, 15, D:7) a +0 dagger a +0 robe (28, 15, D:7) a +0 club (29, 15, D:7) a +0 short sword (32, 29, D:7) 6 steel javelins (35, 9, D:7) a +0 mace (36, 8, D:7) a cursed ring of loudness (36, 9, D:7) a +4 ring of strength (36, 10, D:7) the -4 mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. (37, -11, D:7) a +0 ring mail (37, 9, D:7) 11 gold pieces (39, 17, D:7) a +0 halberd (40, 15, D:7) a +0 robe a +0 dagger (41, 18, D:7) a +0 club (44, -11, D:7) a +0 spear (45, 18, D:7) a +0 scale mail (46, 18, D:7) a +0 club a +0 short sword a cursed +0 ring mail (47, -4, D:7) a +0 dagger a +0 robe (53, 32, D:7) a +0 chain mail (58, -12, D:7) a +0 quarterstaff Level 8 of the Dungeon (0, 0, D:8) a +0 dagger (unseen) (1, 1, D:8) a +0 hand axe a +0 whip (19, 28, D:8) an uncursed ring of wizardry an uncursed ring of wizardry (22, -10, D:8) a +0 giant club (23, 23, D:8) a +0 short sword a +0 robe a cursed -3 dagger (23, 24, D:8) a +0 war axe (23, 25, D:8) a cursed +0 plate armour a +0 scimitar (24, 23, D:8) a +0 falchion a cursed +0 leather armour (27, -11, D:8) a +0 hunting sling (29, -5, D:8) a +0 hand axe (29, -1, D:8) a +0 hand axe (30, 4, D:8) a +0 whip a +0 club (31, 4, D:8) a +0 scale mail a +2 trident of protection (32, 22, D:8) a +0 hand axe (43, 12, D:8) a +0 leather armour (49, 30, D:8) 14 bolts the Ecumenical Temple