CLM Level 1 of the Dungeon (0, 0, D:1) a +0 club (8, -12, D:1) a +0 ring mail (14, 17, D:1) a +0 short sword (34, 23, D:1) a +0 club (45, 28, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe of electrocution (1, 9, D:2) 22 bolts (8, 6, D:2) a +0 buckler (8, 22, D:2) a +0 ring mail (9, 17, D:2) an adder skeleton (14, -4, D:2) a +0 ring mail (30, 18, D:2) 26 stones (34, 16, D:2) a +0 robe (37, 22, D:2) a +0 club (40, 26, D:2) 26 stones (53, 0, D:2) a +0 club a +0 robe (53, 8, D:2) 23 arrows Level 3 of the Dungeon (0, 0, D:3) a bat corpse (0, 17, D:3) a +0 robe a +0 dagger a +0 scale mail (1, 12, D:3) a +0 hunting sling (1, 14, D:3) a +0 robe a +0 dagger (1, 18, D:3) a +0 leather armour a +0 hand axe (3, 2, D:3) a cursed +0 club (6, 6, D:3) a jackal skeleton (12, 11, D:3) a +0 chain mail a +0 whip (12, 12, D:3) a cursed +0 chain mail a +0 morningstar (16, 4, D:3) a throwing net (17, 9, D:3) a +0 hand axe (25, 7, D:3) 11 arrows (27, 7, D:3) a scroll of remove curse