Bwemp Level 1 of the Dungeon (0, 0, D:1) 22 arrows (6, -11, D:1) a +0 club (11, 9, D:1) a +0 whip (30, -5, D:1) a +0 dagger (32, -27, D:1) 27 arrows (34, -5, D:1) a +0 club (37, 25, D:1) a potion of mutation (49, -5, D:1) a +0 club (49, 25, D:1) a +0 dagger (51, -1, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) 12 bolts (8, 3, D:2) 18 stones (17, 8, D:2) a +0 dagger (20, 28, D:2) 11 bolts (25, -7, D:2) a +0 club (26, -7, D:2) a +0 club (33, -4, D:2) a +0 hand axe (34, -7, D:2) a +0 dagger a +0 robe (39, 16, D:2) 21 arrows (41, 24, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (1, -28, D:3) a +1 spear (2, 0, D:3) a +0 whip (2, 1, D:3) a +0 flail a +0 leather armour (4, -24, D:3) a +0 flail a cursed -1 whip (5, -24, D:3) a +0 dagger a cursed +0 ring mail (5, -23, D:3) a +0 club (9, -29, D:3) a cursed -1 whip a +0 leather armour (10, -29, D:3) a +0 dagger a +0 robe a +0 leather armour a +0 short sword (10, -28, D:3) a +0 leather armour (12, -38, D:3) a +0 robe (14, -35, D:3) a cursed -2 club (15, -7, D:3) a +0 mace 23 stones (19, -6, D:3) a stone (21, -7, D:3) a stone (22, -28, D:3) a +0 mace (23, -28, D:3) a +0 morningstar a +0 hand axe (25, -38, D:3) a stone (25, -37, D:3) a stone (25, -24, D:3) a +0 long sword (25, -21, D:3) a +0 ring mail a +0 falchion (26, -38, D:3) 2 stones (27, -40, D:3) a +0 club (29, -39, D:3) a +0 dagger (34, -42, D:3) 17 stones (39, -38, D:3) a +0 leather armour Level 4 of the Dungeon [Shop] Gozag's Platinum Reserve the ring "Zicax" {rN++ MP+9 Str+3 Stlth-} (4240 gold) [ring of magical power] It affects your strength (+3). It greatly protects you from negative energy. It affects your magic capacity (+9). It makes you less stealthy. the cursed +0 leather armour of Spite {+Fly rElec rF- rN+} (1230 gold) It makes you vulnerable to fire. It insulates you from electricity. It protects you from negative energy. It lets you fly. It has a curse placed upon it. the +5 mace "Hydra's Death Toll" {crush, *Contam rC+ rN++ Str+2} (5260 gold) It inflicts extra damage upon your enemies. It affects your strength (+2). It protects you from cold. It greatly protects you from negative energy. It causes magical contamination when unequipped. the ring "Roeskel" {Wiz rC+ Dex+3} (5030 gold) [ring of wizardry] It improves your spell success rate. It affects your dexterity (+3). It protects you from cold. (0, 0, D:4) a +0 buckler (2, 21, D:4) 19 stones (10, 31, D:4) a +0 short sword (12, 34, D:4) a cursed ring of teleportation (22, 8, D:4) 2 scrolls of amnesia (24, 23, D:4) a +0 dagger (47, 32, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 robe (12, 39, D:5) a stone (13, 3, D:5) a +1 whip of freezing a +0 robe (13, 37, D:5) 2 stones (14, 35, D:5) a stone (15, 34, D:5) 3 stones (16, 32, D:5) a stone (20, 16, D:5) a +0 giant club (26, 26, D:5) a +0 hand axe (27, 29, D:5) 14 stones (27, 32, D:5) 14 bolts (28, 33, D:5) a +0 dagger (42, 40, D:5) 21 stones (43, 10, D:5) a +0 dagger a cursed +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 flail a +0 halberd (4, 0, D:6) a +0 halberd a +1 trident (12, 1, D:6) 2 stones (13, 1, D:6) a stone (14, -4, D:6) 20 stones (15, 18, D:6) a +0 dagger a +0 robe (16, 5, D:6) 3 needles of sleeping (16, 18, D:6) a +0 dagger (unseen) (16, 19, D:6) a +0 flail a +0 scale mail (19, 1, D:6) 15 stones a +2 short sword of flaming (23, 14, D:6) a +0 war axe a +0 flail (27, 33, D:6) 20 arrows (34, 23, D:6) a +0 dagger a +0 robe a +0 club a +0 ring mail (35, 23, D:6) a +0 mace (40, 29, D:6) 27 bolts (48, 19, D:6) 14 poisoned needles (48, 23, D:6) a +0 hand axe a +0 dagger a cursed +0 robe a +0 dagger a +0 robe Level 7 of the Dungeon (0, 0, D:7) 21 stones (6, 23, D:7) a +0 ring mail (14, 24, D:7) a cursed -1 dagger (15, 15, D:7) a +0 hunting sling (24, 9, D:7) a +0 large shield (26, 28, D:7) 22 arrows (33, 36, D:7) a +0 ring mail (35, 8, D:7) a cursed +4 battleaxe a +0 robe a +4 falchion a +0 robe (35, 9, D:7) a cursed +0 great sword a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 hunting sling (0, 19, D:8) an arrow (1, 11, D:8) a +0 helmet (1, 16, D:8) an arrow (1, 21, D:8) 2 arrows (2, 17, D:8) a throwing net an arrow (2, 22, D:8) an arrow (3, 16, D:8) an arrow (3, 23, D:8) 2 arrows (4, 14, D:8) a throwing net (5, 26, D:8) a +0 falchion a +0 shortbow (6, 27, D:8) an arrow (10, 16, D:8) a stone (11, -1, D:8) a sling bullet (11, 1, D:8) an arrow (11, 2, D:8) a sling bullet (11, 3, D:8) a sling bullet a +0 shortbow an arrow a +0 robe a potion of curing (11, 4, D:8) a sling bullet an arrow (11, 18, D:8) a +0 trident (13, 4, D:8) 2 sling bullets an arrow (13, 5, D:8) an arrow (13, 9, D:8) 2 sling bullets (still there?) 23 stones (still there?) (13, 15, D:8) a potion of might (14, 4, D:8) an arrow 16 sling bullets (14, 12, D:8) a sling bullet (15, 4, D:8) an arrow (16, 22, D:8) a tomahawk (17, 9, D:8) a sling bullet (17, 10, D:8) a sling bullet (18, 22, D:8) 2 tomahawks Level 9 of the Dungeon (0, 0, D:9) a +1 dagger of speed (1, -22, D:9) a sling bullet (2, -20, D:9) a sling bullet (2, -19, D:9) a sling bullet (3, -21, D:9) a sling bullet (3, -18, D:9) a sling bullet (4, -22, D:9) a sling bullet (4, -18, D:9) a +0 hand axe a +0 plate armour (11, -20, D:9) 19 gold pieces (19, 7, D:9) a +0 short sword (25, 5, D:9) a scroll of magic mapping (30, 12, D:9) a +0 mace (unseen) (31, 11, D:9) a +0 hand axe a +0 robe (37, 16, D:9) 9 stones (38, 15, D:9) 8 bolts (44, 12, D:9) a +0 dagger a +0 robe a +0 whip (46, 2, D:9) 22 stones (46, 10, D:9) a +0 war axe a +0 plate armour (55, 6, D:9) a +1 flail of pain the Ecumenical Temple