Bull Level 1 of the Dungeon (0, 0, D:1) a +0 robe (22, 3, D:1) a +0 whip (-9, 11, D:1) a +0 club (19, 11, D:1) a +0 dagger (27, 12, D:1) 21 sling bullets (-3, 13, D:1) a +0 short sword (30, 13, D:1) a +0 dagger (33, 13, D:1) 14 bolts of flame Level 2 of the Dungeon (-4, 1, D:2) a +0 buckler (-12, 5, D:2) a stone (-13, 6, D:2) a stone (-13, 7, D:2) a stone (-13, 8, D:2) 2 stones (-13, 9, D:2) a +0 club (-51, 14, D:2) a +0 dagger (-49, 14, D:2) a +0 club (-61, 15, D:2) 23 arrows (-20, 17, D:2) a +0 dagger (-68, 28, D:2) 14 sling bullets (-48, 30, D:2) 15 arrows (-20, 38, D:2) a +0 dagger (-15, 39, D:2) a +0 short sword 3 stones (-15, 40, D:2) a +0 short sword a +0 whip a stone (-8, 40, D:2) a stone (-10, 41, D:2) a stone (-15, 44, D:2) a stone (-13, 45, D:2) a +0 robe (-12, 45, D:2) a +0 mace (-13, 49, D:2) 20 sling bullets (-12, 49, D:2) 25 bolts Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (70, 2, D:3) a +0 club a +0 club a +0 club a +0 flail (35, 3, D:3) 24 arrows (47, 6, D:3) a +0 dagger (60, 8, D:3) a +2 antimagic spear (5, 13, D:3) 16 stones a cursed +0 leather armour (50, 13, D:3) a +0 scale mail (44, 18, D:3) a +0 halberd (50, 18, D:3) a throwing net (33, 22, D:3) a +0 centaur barding (48, 23, D:3) a +0 falchion (38, 28, D:3) a +0 mace (39, 28, D:3) a +0 dagger a +0 robe a +0 trident a +0 leather armour (53, 28, D:3) a +0 club (39, 30, D:3) a +0 club a +0 ring mail (54, 30, D:3) a +0 flail (65, 30, D:3) a +0 club (53, 31, D:3) a +0 dagger (54, 31, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) 22 arrows (38, 3, D:4) a +0 club (26, 4, D:4) a +0 club (23, 8, D:4) 17 stones (-3, 29, D:4) a stone (-3, 31, D:4) a stone (-2, 31, D:4) a stone (15, 32, D:4) 14 stones (40, 33, D:4) a +0 hand axe (-2, 35, D:4) a +0 club a stone (29, 38, D:4) a +0 short sword a +0 hand crossbow 10 bolts (31, 40, D:4) a bolt (33, 41, D:4) a bolt (2, 48, D:4) a +0 whip Level 5 of the Dungeon (-32, 2, D:5) a +0 robe (-26, 3, D:5) 8 arrows (-17, 3, D:5) 4 sling bullets (-37, 6, D:5) 7 tomahawks (2, 7, D:5) a +2 short sword of draining (-46, 9, D:5) 5 arrows (-7, 10, D:5) a +0 spear (-1, 17, D:5) a +0 giant club (-14, 19, D:5) a +0 rapier (-33, 20, D:5) a +0 whip (-34, 21, D:5) a +0 whip a +0 scale mail (-33, 22, D:5) a +0 dagger a +0 robe (-22, 26, D:5) a +0 flail (15, 26, D:5) a +0 club (-18, 34, D:5) a +0 club a +0 short sword (-17, 35, D:5) a +0 hand axe a +0 leather armour a +0 dagger a +0 robe (-13, 39, D:5) a +0 short sword (-3, 46, D:5) a +0 club (-1, 46, D:5) a +0 scythe a +0 robe (3, 46, D:5) a +0 flail 4 tomahawks (1, 47, D:5) a +0 dagger a +0 robe a +0 mace (7, 47, D:5) 12 poisoned needles (0, 48, D:5) a tomahawk (-34, 49, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) the +8 flail "Concordance" {speed, +Rage Int+4} Attacks with this weapon are significantly faster. It affects your intelligence (+4). It lets you go berserk. (5, 0, D:6) 16 arrows (-1, 5, D:6) a +0 dagger (-3, 8, D:6) a scroll of teleportation (-6, 11, D:6) a +0 mace