BulkMonkey Level 1 of the Dungeon (0, 0, D:1) a +0 scale mail (5, 4, D:1) a +0 club (6, -7, D:1) a +0 whip (8, -2, D:1) a +0 club (10, -10, D:1) a +0 club (28, 7, D:1) a +0 leather armour (30, -6, D:1) 29 bolts (32, -13, D:1) a +0 club (38, 17, D:1) 23 sling bullets (42, -30, D:1) a +0 scale mail (45, 14, D:1) a +0 ring mail (47, -25, D:1) a +0 club (47, -22, D:1) a +0 club (55, -3, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a +2 hunting sling of evasion 10 stones (0, 4, D:2) a stone (0, 6, D:2) 2 stones (5, 4, D:2) a +0 leather armour (14, 4, D:2) a +0 short sword (15, 26, D:2) 17 stones (21, 19, D:2) 16 sling bullets a +0 ring mail (28, 5, D:2) a stone (29, 6, D:2) a stone (30, 6, D:2) a +0 club (32, -6, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) 20 arrows (0, 3, D:3) a +0 club (1, 3, D:3) a +0 dagger a +0 leather armour (2, 5, D:3) a +0 dagger (2, 6, D:3) a +0 mace a +0 leather armour (8, 39, D:3) a +0 spear (9, -7, D:3) a +0 club a +0 chain mail (9, 39, D:3) a +0 dagger (11, 40, D:3) a cursed +0 trident (24, 32, D:3) a +0 dagger (25, 25, D:3) a +0 club (26, -5, D:3) a +0 spear (28, -1, D:3) a +0 club (28, 13, D:3) a throwing net (30, -2, D:3) 10 arrows (41, 7, D:3) 2 stones (41, 36, D:3) a +0 plate armour (46, 3, D:3) a +0 hunting sling (50, 38, D:3) a stone (51, 39, D:3) a stone (53, 40, D:3) a stone (56, 28, D:3) a stone (57, 27, D:3) a stone (59, 27, D:3) a +0 dagger a stone (60, 17, D:3) a +0 spear Level 4 of the Dungeon [Shop] Keit's Weapon Shop a +0 blowgun (32 gold) a +0 rapier (52 gold) a +0 war axe (45 gold) a +0 trident (45 gold) a +0 dagger (26 gold) 15 stones (19 gold) a +3 long sword of draining (302 gold) 21 bolts (54 gold) a +0 long sword (45 gold) a +0 hand axe (39 gold) the cursed +1 trident of Defence by Offence {pierce, *Drain rF++ Str+3 Int-2} (366 gold) It inflicts extra damage upon your enemies. It affects your strength (+3). It affects your intelligence (-2). It greatly protects you from fire. It causes draining when unequipped. It has a curse placed upon it. (0, 0, D:4) a +0 falchion a cursed +0 leather armour (15, 47, D:4) 19 sling bullets (23, 26, D:4) a +0 plate armour (23, 31, D:4) a +0 long sword (33, 17, D:4) 20 stones (35, 8, D:4) 12 bolts (45, 23, D:4) an arrow (46, 22, D:4) 2 arrows (47, 22, D:4) a +0 shortbow 11 arrows (49, 20, D:4) 2 arrows (52, 19, D:4) a +0 chain mail (58, 9, D:4) a +0 scythe a +2 robe of magic resistance a +0 hand axe Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (2, -1, D:5) a +0 ring mail (25, 7, D:5) a +0 rapier (34, 4, D:5) a +0 hand axe a +0 plate armour (41, -28, D:5) a cursed -3 giant club a +0 scale mail (42, -28, D:5) a +0 halberd (53, -27, D:5) 19 stones Level 6 of the Dungeon (0, 0, D:6) a cursed -3 long sword (6, 24, D:6) a +0 short sword (9, 26, D:6) 16 stones (21, 5, D:6) a +0 shortbow (22, -10, D:6) a +0 club (27, -1, D:6) a +1 helmet (27, 13, D:6) a +0 whip (29, 10, D:6) a +0 spear (30, 10, D:6) a +0 whip a +0 robe (35, -8, D:6) 21 stones (41, -12, D:6) 15 sling bullets (42, -5, D:6) 3 tomahawks Level 7 of the Dungeon (0, 0, D:7) a +0 dagger (11, 14, D:7) a +0 shield (31, 18, D:7) a +0 giant club (33, 17, D:7) a stone (35, 19, D:7) a cursed +0 falchion 19 stones a +0 leather armour (39, 29, D:7) a +0 robe (40, 3, D:7) a -3 ring of dexterity a +0 giant spiked club (53, 12, D:7) 5 tomahawks Level 8 of the Dungeon (0, 0, D:8) a cursed -3 dagger a +0 robe a +0 club a +0 club a +0 ring mail a +0 hand axe a +0 short sword a +0 scale mail (2, -2, D:8) a +0 quarterstaff (3, -36, D:8) a +1 leather armour of cold resistance (6, 0, D:8) a +0 quarterstaff (10, -23, D:8) a +0 hand axe a +0 chain mail (10, -19, D:8) a +3 hunting sling (10, -6, D:8) a +0 greatsling (11, -23, D:8) a +0 leather armour a +0 dagger a +0 robe (11, 0, D:8) a +0 ring mail (15, -44, D:8) a +0 short sword (15, -41, D:8) a +0 robe (17, -34, D:8) a +0 ring mail (17, -9, D:8) a +0 robe (19, -27, D:8) a +0 robe (36, -16, D:8) a +0 club (37, -7, D:8) a cursed +2 halberd a +0 robe a +0 dagger a +0 robe (37, -6, D:8) a cursed +0 mace a +0 robe a +0 short sword a +0 robe a cursed +0 halberd a +0 robe Level 9 of the Dungeon (8, -6, D:9) a +0 club a +0 chain mail (10, 16, D:9) 14 stones (12, 0, D:9) a +0 dagger (15, -10, D:9) a +0 trident (15, 0, D:9) a +0 short sword (21, 4, D:9) a +0 dagger a +2 hand axe of flaming a +0 club (24, -16, D:9) 24 stones (24, -2, D:9) a +0 short sword a +0 club (39, 20, D:9) a +0 shortbow (44, -6, D:9) 17 stones (44, -2, D:9) 12 bolts (44, 31, D:9) 9 stones (46, -7, D:9) 17 stones (46, 4, D:9) a +0 giant club Level 10 of the Dungeon [Shop] Kiorav's Gadget Boutique a +1 rod of shadows (14/14) (1300 gold) a +1 rod of ignition (14/14) (1300 gold) a plain deck of defence (182 gold) a wand of confusion (34/48) (351 gold) a wand of flame (28/48) (195 gold) a stone of tremors (520 gold) a plain deck of summoning (182 gold) a wand of digging (15/24) (494 gold) an ornate deck of defence (260 gold) (0, 0, D:10) a +0 war axe (2, 13, D:10) a +0 long sword (3, 47, D:10) a +0 ring mail (5, 50, D:10) a +0 greatsling (7, 39, D:10) a +0 dagger a +0 scale mail a +0 scimitar a +0 chain mail (8, 10, D:10) a +0 dagger 5 stones (8, 11, D:10) a +1 short sword of venom (8, 12, D:10) a +0 whip 5 stones (8, 38, D:10) a +0 falchion (8, 39, D:10) a +0 ring mail (9, 11, D:10) a stone (9, 12, D:10) a +0 dagger 3 stones a +0 short sword (14, 6, D:10) a stone (18, 1, D:10) 20 stones (27, 12, D:10) the +8 scimitar of the Lair of Beasts {venom, rF+ Dex+2} It poisons the flesh of those it strikes. It affects your dexterity (+2). It protects you from fire. (27, 28, D:10) a +0 robe (27, 38, D:10) a +0 giant spiked club (48, 21, D:10) a +0 giant club (56, 49, D:10) a +0 trident (57, 32, D:10) a +0 flail Level 11 of the Dungeon (0, 0, D:11) a +0 cloak a +0 leather armour of positive energy an uncursed ring of positive energy an uncursed ring of fire an uncursed ring of wizardry a wand of confusion (13/48) the +0 ring mail "Lookeqye" {Int+4} It affects your intelligence (+4). the Guide on Calling Spells Type Level a - Call Canine Familiar Summoning 3 b - Summon Forest Summoning/Translocation 5 c - Aura of Abjuration Summoning 5 d - Summon Hydra Summoning 7 6 needles of sleeping an uncursed staff of summoning 7 poisoned needles 3 scrolls of amnesia a book of Misfortune a book of Burglary 3 scrolls of noise a +0 shield (3, -8, D:11) a +0 hand axe a +0 leather armour (3, -2, D:11) a +0 mace (4, -2, D:11) a +0 dagger a cursed +0 robe a +0 dagger (5, -1, D:11) a +0 dire flail a +0 chain mail (24, -22, D:11) a +0 giant club (unseen) (24, -10, D:11) a +0 flail (24, -9, D:11) a +4 ring of protection (26, -13, D:11) a +0 great sword of electrocution (36, -14, D:11) a potion of mutation the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 great sword (5, 3, Lair:1) a meat ration (13, -2, Lair:1) 11 stones (24, 32, Lair:1) a potion of might (27, 27, Lair:1) a scroll of recharging (31, 32, Lair:1) a +0 leather armour (34, 25, Lair:1) a scroll of remove curse (40, 33, Lair:1) a blink frog corpse (44, 26, Lair:1) 26 arrows (50, 0, Lair:1) a water moccasin corpse (skeletalised by now) (50, 19, Lair:1) a hydra corpse (50, 23, Lair:1) 14 stones