Bubs Level 1 of the Dungeon (0, 0, D:1) a +0 hunting sling (-32, 4, D:1) 17 sling bullets (-16, 7, D:1) 14 poisoned needles (-28, 8, D:1) a +0 club (-13, 10, D:1) a +0 robe (8, 11, D:1) a +0 dagger (-4, 14, D:1) a +0 short sword (-41, 15, D:1) a stone (-40, 15, D:1) a stone (-40, 17, D:1) a stone (-37, 20, D:1) a +2 whip of pain (-7, 20, D:1) a +0 leather armour (-29, 21, D:1) 15 stones (-29, 22, D:1) 20 stones (2, 25, D:1) 4 large rocks (-36, 30, D:1) 13 stones (-3, 32, D:1) a cursed -1 club (-48, 52, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) 19 arrows of frost (0, 1, D:2) a +0 short sword (unseen) (-1, 4, D:2) a stone (-45, 5, D:2) a +0 club (0, 6, D:2) a stone (1, 7, D:2) a stone (1, 9, D:2) a +2 dagger of speed a +0 hunting sling 18 stones (2, 9, D:2) a +0 leather armour (-7, 10, D:2) 14 arrows (-36, 11, D:2) a cursed -1 whip (-50, 16, D:2) a +0 leather armour (-30, 16, D:2) a +0 dagger (-31, 17, D:2) a +0 club (-32, 19, D:2) a +0 dagger a +0 whip (-30, 26, D:2) 21 arrows (-3, 26, D:2) a +0 short sword (-46, 34, D:2) a +0 leather armour (-26, 35, D:2) a +0 scale mail a scroll of noise Level 3 of the Dungeon (0, 0, D:3) a +3 spear (-19, 1, D:3) a +0 pair of boots (-16, 1, D:3) a plain deck of war (14, 2, D:3) a +0 dagger (22, 2, D:3) a +0 quarterstaff (-17, 6, D:3) 7 needles of slowing (13, 12, D:3) a +0 dagger (19, 15, D:3) a +0 club (-28, 22, D:3) a +0 short sword of draining (4, 29, D:3) a +0 hunting sling (-20, 35, D:3) 23 stones (26, 35, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a +0 club (-1, 1, D:4) a +0 leather armour (13, 5, D:4) a +1 dagger of protection a cursed +0 robe a +0 flail (14, 5, D:4) a +0 dagger (14, 6, D:4) a +0 club (19, 6, D:4) 28 stones (6, 7, D:4) 21 stones (25, 8, D:4) a +0 hand axe a +0 chain mail a +0 whip (26, 8, D:4) a +0 chain mail a +0 trident (13, 9, D:4) a +0 hand axe (15, 9, D:4) a +0 short sword (25, 9, D:4) a +0 mace (-7, 12, D:4) a +0 quarterstaff (-25, 13, D:4) 16 bolts (4, 14, D:4) a +0 giant club (20, 18, D:4) a cursed +0 leather armour a +0 dagger (-26, 22, D:4) 12 stones (17, 22, D:4) a +0 spear (21, 23, D:4) a +0 whip (-25, 24, D:4) a +0 dagger a +0 animal skin (23, 24, D:4) a +0 short sword (14, 25, D:4) a +0 dagger (21, 25, D:4) a +0 whip a +0 chain mail (22, 25, D:4) a +0 long sword (8, 29, D:4) 14 poisoned needles Level 5 of the Dungeon (0, 0, D:5) a +0 robe (2, 2, D:5) 25 stones (7, 5, D:5) a +0 club (unseen) (-6, 13, D:5) a +0 robe a wand of teleportation (0) (-4, 15, D:5) a +0 short sword (-7, 17, D:5) a +2 robe of the Archmagi a +0 dagger (8, 20, D:5) 18 stones (-11, 22, D:5) a scroll of noise (0, 32, D:5) 19 steel bolts (1, 33, D:5) a +0 chain mail Level 6 of the Dungeon [Shop] Xihat's Antique Weapon Emporium a +0 trident of piercing (70 gold) a +0 short sword (60 gold) the +6 rapier "Woeng" {flame, rF+ Dex+5 SInv} (180 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+5). It protects you from fire. It lets you see invisible. the +6 halberd of Conscience {speed, rF++ Int+3} (180 gold) Attacks with this weapon are significantly faster. It affects your intelligence (+3). It greatly protects you from fire. a +0 spear (60 gold) a +0 war axe (70 gold) a +0 short sword (60 gold) a +1 lajatang of protection (300 gold) a +0 short sword (60 gold) (0, 0, D:6) 2 stones (-1, 1, D:6) a stone (1, 4, D:6) a stone (-15, 5, D:6) 11 arrows of flame (-3, 5, D:6) a stone (0, 5, D:6) a stone (-9, 6, D:6) an arrow of frost (-5, 7, D:6) a stone (10, 7, D:6) a +0 chain mail (11, 7, D:6) a +0 mace (-9, 8, D:6) a +0 shortbow 16 arrows of frost (-6, 8, D:6) a stone (-6, 11, D:6) a stone (-9, 13, D:6) a +0 hand axe a +0 leather armour (-26, 14, D:6) a +0 long sword a +0 chain mail (-26, 15, D:6) a +0 flail a +0 leather armour (8, 15, D:6) a +0 shortbow 15 arrows (-21, 17, D:6) a +0 leather armour (-22, 18, D:6) a +0 ring mail a +0 war axe (-10, 18, D:6) a +0 trident a +0 scale mail (7, 18, D:6) 10 arrows of dispersal (-22, 19, D:6) 6 stones (9, 19, D:6) an uncursed ring of poison resistance (-22, 20, D:6) a stone (-18, 20, D:6) 6 stones (-22, 21, D:6) a stone (-18, 21, D:6) a stone (-18, 22, D:6) 2 stones (-18, 23, D:6) 4 stones (-19, 24, D:6) a +0 mace a +0 plate armour (-18, 24, D:6) 2 stones (27, 25, D:6) a +0 giant club (3, 28, D:6) a +0 giant spiked club (20, 29, D:6) 17 stones (-22, 31, D:6) a +0 chain mail (-18, 31, D:6) 2 potions of poison (6, 39, D:6) 10 arrows of dispersal (-2, 40, D:6) a +0 hunting sling (4, 44, D:6) a +0 helmet Level 7 of the Dungeon (0, 0, D:7) 10 stones (24, 2, D:7) a +0 chain mail (18, 5, D:7) 20 arrows (13, 9, D:7) 24 sling bullets (42, 11, D:7) a +0 short sword (unseen) (34, 15, D:7) a +0 shortbow 15 arrows (39, 18, D:7) a +0 dagger a +0 robe (23, 19, D:7) a +0 vampiric whip (39, 19, D:7) a +0 mace a +0 leather armour an uncursed ring of protection from magic a potion of curing (40, 19, D:7) a +0 dagger a +0 robe (24, 20, D:7) a +0 flail (25, 20, D:7) a +0 spear (10, 23, D:7) a +0 hunting sling (16, 25, D:7) a +0 spear a +0 scale mail of poison resistance (17, 25, D:7) a +0 halberd (43, 29, D:7) a +0 spear (14, 32, D:7) a +0 ring mail (12, 38, D:7) a cursed -2 whip (15, 38, D:7) a +0 trident of protection (-2, 39, D:7) a +0 giant club (-14, 43, D:7) a silver sling bullet (-13, 44, D:7) a +0 leather armour (-7, 51, D:7) a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) an uncursed amulet of regeneration (-37, 4, D:8) a +0 shortbow 27 arrows (-45, 5, D:8) a +0 shortbow 8 arrows of flame (-35, 5, D:8) an arrow (-43, 6, D:8) an arrow of flame (-41, 6, D:8) an arrow of flame (-39, 6, D:8) 2 arrows of flame (-39, 7, D:8) an arrow of flame (-29, 8, D:8) a +0 hand axe (-32, 10, D:8) a +0 spear (-32, 11, D:8) a +0 halberd a throwing net (-32, 12, D:8) a +0 spear (-27, 12, D:8) a throwing net (-45, 19, D:8) 35 stones (-25, 22, D:8) a +0 dagger a +0 robe a +0 dagger a +0 robe (-24, 22, D:8) a +0 short sword (-24, 24, D:8) a +0 ring mail (-40, 27, D:8) a +0 robe (-31, 27, D:8) a +0 ring mail (-23, 27, D:8) a +0 dagger a cursed +0 leather armour (-22, 27, D:8) a +0 flail a +0 scale mail a +0 dagger a +0 robe (-12, 27, D:8) a +0 robe a +2 dagger a +0 robe a +1 falchion (15, 27, D:8) a +0 dagger 3 stones (-13, 28, D:8) a +0 robe a +0 scimitar (-12, 28, D:8) a +0 robe a +0 long sword (16, 28, D:8) a +0 dagger 3 stones (16, 29, D:8) 2 stones (16, 30, D:8) a stone (-17, 34, D:8) a +0 buckler (16, 34, D:8) a stone (-15, 36, D:8) a +0 ring mail (-13, 37, D:8) 12 sling bullets (-26, 42, D:8) a +0 dagger a +0 leather armour (-50, 44, D:8) 23 sling bullets (-28, 44, D:8) a +0 dagger a +0 flail a +0 leather armour a +0 dagger a cursed +0 robe (-36, 45, D:8) a +0 flail (-5, 45, D:8) a +0 leather armour Level 9 of the Dungeon [Shop] Satur's Antique Weapon Emporium a +0 arbalest (130 gold) the +0 arbalest of the Thirteen Moons {velocity, *Drain rPois rC+ Dex+7} (275 gold) Any bolt fired from it inflicts extra damage. It affects your dexterity (+7). It protects you from cold. It protects you from poison. It causes draining when unequipped. a +0 hand crossbow (101 gold) a +0 shortbow (87 gold) a +0 shortbow (87 gold) a cursed -2 quarterstaff (116 gold) a +1 hand crossbow of velocity (101 gold) a +0 scimitar (116 gold) (0, 0, D:9) a cursed +0 leather armour a +0 trident (1, 0, D:9) a +0 flail (2, 0, D:9) a +0 short sword (33, 3, D:9) a +0 short sword a +1 robe of fire resistance a +0 morningstar a +0 chain mail a +0 dagger (13, 4, D:9) a +0 dire flail (-39, 5, D:9) a +1 ring mail of fire resistance (-1, 7, D:9) a +0 robe (16, 8, D:9) 22 arrows a +2 shortbow of flaming (16, 9, D:9) a +0 dagger (15, 11, D:9) a +0 short sword (unseen) (16, 11, D:9) a +0 club a +0 short sword (15, 12, D:9) a +0 whip (unseen) (16, 12, D:9) a +0 short sword (16, 13, D:9) 2 stones (17, 14, D:9) 2 stones (16, 15, D:9) a stone (still there?) an arrow (still there?) (15, 16, D:9) a stone (18, 16, D:9) 2 stones (20, 17, D:9) a stone (-2, 20, D:9) a +0 robe a +0 dagger (3, 21, D:9) a cursed +0 leather armour (unseen) (-27, 23, D:9) a +0 blowgun a +0 short sword 8 poisoned needles (-26, 23, D:9) 4 stones (-26, 24, D:9) a +0 dagger a +0 dagger (-25, 24, D:9) a poisoned needle (-24, 26, D:9) a poisoned needle (-15, 28, D:9) a +0 spear (-15, 29, D:9) a +1 spear of freezing a +0 ring mail (-14, 30, D:9) a +0 whip (4, 41, D:9) a +0 dagger (unseen) (6, 41, D:9) a stone a +0 whip (5, 42, D:9) a stone Level 10 of the Dungeon (0, 0, D:10) 12 stones (18, 2, D:10) 12 stones (-11, 5, D:10) 22 arrows (-10, 6, D:10) a +0 trident a +0 chain mail (16, 6, D:10) a +0 halberd (17, 6, D:10) a +0 halberd (-10, 7, D:10) a +0 dagger a +3 short sword (17, 7, D:10) a +0 whip a +0 club a +0 hand axe a +0 club a +0 leather armour a +0 flail a +0 dagger a +0 robe a +0 short sword (25, 12, D:10) a +0 giant spiked club (23, 35, D:10) a +0 trident a +0 chain mail (23, 36, D:10) a +5 giant spiked club a +0 robe a +0 short sword a +0 chain mail (-8, 37, D:10) a +0 shortbow of flaming (-18, 38, D:10) a +0 short sword a +0 dagger a +0 robe a +0 broad axe a cursed -1 plate armour (23, 38, D:10) a +0 giant club (-19, 39, D:10) a +0 mace (14, 40, D:10) a +0 leather armour (11, 53, D:10) a +0 short sword a cursed +0 ring mail (12, 55, D:10) a cursed -2 dagger a cursed +0 robe Level 11 of the Dungeon (0, 0, D:11) a +0 ring mail (1, 0, D:11) a +0 pair of boots (3, 0, D:11) a +0 leather armour (4, 0, D:11) a +0 robe (6, 0, D:11) a +0 long sword (7, 0, D:11) a +0 quarterstaff (9, 0, D:11) a +0 war axe (10, 0, D:11) a +0 club (0, 1, D:11) a +1 helmet (1, 1, D:11) a +0 leather armour (3, 1, D:11) a +0 ring mail (4, 1, D:11) a +0 ring mail (6, 1, D:11) a +0 short sword (9, 1, D:11) a +0 trident (10, 1, D:11) a +0 war axe (13, 2, D:11) 6 arrows of flame (-6, 3, D:11) a +0 plate armour (6, 3, D:11) a +0 chain mail a +0 glaive of chopping (7, 3, D:11) a +0 plate armour a +0 long sword (0, 5, D:11) 3 tomahawks of dispersal a +0 glaive the +6 chain mail "Efatt" {rElec MP+9} It insulates you from electricity. It affects your magic capacity (+9). (12, 5, D:11) 12 poisoned arrows (17, 6, D:11) 2 arrows (16, 7, D:11) 3 arrows (19, 7, D:11) an arrow (21, 7, D:11) an arrow (22, 7, D:11) 2 arrows (23, 7, D:11) an arrow (25, 7, D:11) 17 stones (-1, 8, D:11) a +0 shield (10, 8, D:11) 2 arrows (12, 8, D:11) an arrow (13, 8, D:11) an arrow (15, 8, D:11) an arrow a +0 short sword a +0 plate armour a +0 dire flail (17, 8, D:11) an arrow (24, 10, D:11) a +0 plate armour a +0 short sword 2 arrows (25, 10, D:11) a +0 chain mail a +0 scimitar a +0 longbow a -2 buckler 124 arrows (-3, 11, D:11) 18 sling bullets (-2, 11, D:11) 11 sling bullets (12, 11, D:11) 18 bolts (13, 11, D:11) 27 bolts (29, 11, D:11) an arrow (30, 11, D:11) an arrow (31, 11, D:11) 8 arrows the +11 longbow of Precise Incision {flame, -Tele Int+7 Stlth+} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+7). It prevents most forms of teleportation. It makes you more stealthy. a +3 double sword of pain (32, 11, D:11) 2 arrows (33, 11, D:11) a +3 chain mail a +0 scimitar an arrow a +0 short sword a +0 plate armour (34, 11, D:11) 19 arrows a +0 mace a +0 chain mail a +0 shortbow (35, 11, D:11) 2 arrows (12, 12, D:11) 14 silver bolts (13, 12, D:11) 12 bolts of frost (30, 12, D:11) a +0 short sword (unseen) (31, 12, D:11) 5 stones (unseen) (34, 12, D:11) a +0 chain mail (unseen) (37, 12, D:11) an arrow (-5, 13, D:11) a cursed -2 longbow (-3, 13, D:11) 24 sling bullets (-2, 13, D:11) 9 sling bullets of flame (28, 13, D:11) 2 stones (30, 13, D:11) a +0 dagger (31, 13, D:11) a +0 club (-3, 14, D:11) 23 sling bullets (-2, 14, D:11) 19 sling bullets (12, 14, D:11) 12 bolts (13, 14, D:11) 15 bolts (29, 14, D:11) a stone (0, 15, D:11) a +0 glaive (3, 15, D:11) a +0 spear (7, 15, D:11) a +0 leather armour (8, 15, D:11) a +0 pair of gloves (9, 15, D:11) a +0 chain mail (12, 15, D:11) 23 bolts (13, 15, D:11) 13 bolts (0, 16, D:11) a +0 long sword (1, 16, D:11) a +0 hand crossbow (3, 16, D:11) a +0 flail (4, 16, D:11) a cursed -1 war axe (6, 16, D:11) a cursed +0 robe (7, 16, D:11) a +0 chain mail (9, 16, D:11) a +0 scale mail (10, 16, D:11) a +0 robe (62, 16, D:11) a large rock (31, 17, D:11) a +0 leather armour (1, 18, D:11) a large rock (-4, 19, D:11) a +0 robe the +10 quarterstaff of Conflict {freeze, *Confuse rPois rN+ MR+ SInv} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from poison. It protects you from negative energy. It affects your resistance to hostile enchantments. It lets you see invisible. It may confuse you when you take damage. (-3, 19, D:11) a +0 mace a +0 leather armour a +0 mace (10, 19, D:11) a large rock (12, 19, D:11) a large rock (21, 19, D:11) a +0 dagger (45, 19, D:11) a +0 robe (4, 20, D:11) a large rock (55, 20, D:11) a +0 leather armour a +0 mace (57, 22, D:11) a +0 leather armour a +0 club (59, 22, D:11) a cursed +0 chain mail a +0 dagger (53, 23, D:11) a +0 battleaxe (56, 23, D:11) a +0 robe a +0 dagger a +0 club (5, 25, D:11) a +0 leather armour a +0 ring mail a +0 club a +0 falchion a +0 mace a +0 chain mail a +0 mace a cursed +0 club a +0 ring mail a +0 dagger a +0 robe (5, 31, D:11) a +0 trident (1, 32, D:11) a +0 dagger (52, 33, D:11) a +0 long sword (43, 37, D:11) 14 arrows (1, 41, D:11) 20 stones (43, 47, D:11) a +0 leather armour a +0 club a +0 club a +0 leather armour (44, 47, D:11) a +0 mace a +0 hand axe a +0 glaive a +0 chain mail a +0 chain mail (45, 47, D:11) a +0 robe a +3 dagger (-6, 48, D:11) 4 large rocks (23, 51, D:11) a +0 chain mail (48, 51, D:11) 14 stones Level 12 of the Dungeon [Shop] Huleyriz's Assorted Antiques a scroll of amnesia (98 gold) a +2 scale mail of poison resistance (112 gold) a +0 cloak (126 gold) a +0 plate armour (644 gold) a scroll of remove curse (84 gold) a +3 leather armour of positive energy (56 gold) a +0 scimitar of slicing (112 gold) a scroll of acquirement (28 gold) a scroll of noise (28 gold) a +0 club (28 gold) a scroll of noise (28 gold) a plain deck of changes (392 gold) (0, 0, D:12) a +2 great sword a +1 hand axe of flaming the +2 war axe of Calamity {flame, rF+ rC+ Str-4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (-4). It protects you from fire. It protects you from cold. (-24, 2, D:12) a +0 long sword (-4, 2, D:12) 15 sling bullets (-40, 6, D:12) 8 stones (-33, 9, D:12) a +0 club (-38, 10, D:12) 2 poisoned needles (-35, 10, D:12) a poisoned needle (-34, 10, D:12) a poisoned needle (-33, 10, D:12) a +0 short sword a +0 blowgun a poisoned needle (-8, 16, D:12) a +0 short sword (-27, 17, D:12) 24 stones (-26, 17, D:12) 24 stones (-8, 17, D:12) a +0 flail a +0 scimitar a +0 plate armour (-17, 19, D:12) a +0 plate armour (-10, 19, D:12) a +0 giant club a +0 giant club (-5, 21, D:12) a +0 short sword a +0 plate armour a +0 flail a +0 chain mail (-4, 21, D:12) a +0 dagger a +0 chain mail (-32, 32, D:12) a +0 mace (-47, 33, D:12) a +0 dagger 18 arrows a +0 shortbow 5 javelins a +0 ring mail (-45, 33, D:12) a javelin (-32, 33, D:12) a +3 dagger (-31, 33, D:12) a +0 ring mail a +0 scale mail a +0 whip (-45, 34, D:12) a javelin (-31, 34, D:12) a +0 mace (-34, 37, D:12) a +0 scale mail a +0 club (-34, 38, D:12) a +0 robe a +0 dagger a +0 dagger a +0 ring mail (-33, 39, D:12) a +0 leather armour (-52, 43, D:12) 26 arrows (-6, 44, D:12) a +0 falchion (-34, 45, D:12) 3 poisoned tomahawks (-33, 45, D:12) a +0 club (still there?) a +0 hand axe (still there?) (-10, 45, D:12) a troll hide (-32, 46, D:12) a +0 mace (-33, 48, D:12) a +0 trident (-34, 49, D:12) a +0 dagger a +0 glaive a +0 chain mail (-33, 49, D:12) a +0 war axe (unseen) Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 club (unseen) (2, 0, Orc:1) a +0 leather armour (unseen) (0, 1, Orc:1) a +0 long sword a +0 plate armour (2, 1, Orc:1) a +0 flail a +0 ring mail (4, 1, Orc:1) a +0 dagger (unseen) (0, 2, Orc:1) a +0 club (unseen) (1, 2, Orc:1) a +0 war axe (still there?) a +0 mace (still there?) (2, 2, Orc:1) a +0 dagger a +0 robe (1, 5, Orc:1) a tomahawk (-10, 10, Orc:1) a +0 ring mail a +0 short sword (-9, 10, Orc:1) a +2 falchion of electrocution (7, 10, Orc:1) a +0 giant club (unseen) (-5, 12, Orc:1) a +0 flail (-5, 13, Orc:1) a +0 chain mail (unseen) (2, 16, Orc:1) a +0 short sword (unseen) (3, 16, Orc:1) a +0 dagger (unseen) (4, 16, Orc:1) a +0 falchion (unseen) (4, 17, Orc:1) a +0 mace (2, 18, Orc:1) a +0 short sword (unseen) (-14, 33, Orc:1) a cursed +0 scale mail (unseen) (-14, 34, Orc:1) a +0 scale mail a +0 mace of holy wrath (-13, 34, Orc:1) a +0 falchion Level 2 of the Orcish Mines (0, 0, Orc:2) a +0 dagger (still there?) a +0 flail (still there?) (1, 0, Orc:2) a +2 flail of draining a +0 chain mail a +0 dagger a +0 robe (1, 1, Orc:2) a +0 war axe (1, 2, Orc:2) a +0 dagger a +0 robe a +0 giant club (-4, 15, Orc:2) a +0 dagger a +0 robe (1, 16, Orc:2) a +0 short sword of venom (still there?) a +0 dagger (still there?) (1, 17, Orc:2) a +0 ring mail a +0 hand axe a +0 ring mail (0, 18, Orc:2) a cursed -1 club (unseen) Level 3 of the Orcish Mines (0, 0, Orc:3) 13 gold pieces Level 1 of the Lair of Beasts (0, 0, Lair:1) a scroll of noise (6, 2, Lair:1) a +0 scale mail (-22, 10, Lair:1) 14 sling bullets (40, 21, Lair:1) a +0 dagger (38, 48, Lair:1) a +0 war axe 7 javelins of returning a +0 ring mail Level 2 of the Lair of Beasts (0, 0, Lair:2) 17 stones (1, 1, Lair:2) 13 stones (4, 9, Lair:2) a +1 scimitar of flaming a +2 robe of magic resistance (-7, 13, Lair:2) 15 stones (-14, 17, Lair:2) a Fen Folio (-15, 20, Lair:2) a stone of tremors (13, 20, Lair:2) a +0 robe (-9, 21, Lair:2) a scroll of noise (7, 39, Lair:2) a +0 robe (13, 46, Lair:2) a +0 chain mail Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 pair of boots (51, 5, Lair:3) 16 poisoned needles (8, 15, Lair:3) a +0 robe (-7, 19, Lair:3) a +0 long sword (39, 20, Lair:3) 16 stones (0, 21, Lair:3) 16 sling bullets of frost (-3, 39, Lair:3) a +0 robe (20, 45, Lair:3) a +0 buckler (34, 54, Lair:3) 29 sling bullets Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 trident (7, 2, Lair:4) a +0 morningstar (-37, 4, Lair:4) a +0 mace (8, 4, Lair:4) a +0 ring mail (0, 8, Lair:4) 5 poisoned needles (-7, 12, Lair:4) a +0 leather armour (-44, 53, Lair:4) a +0 mace (-9, 54, Lair:4) 24 stones Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 club (-50, 12, Lair:5) a +0 robe (-1, 16, Lair:5) a +0 quarterstaff (unseen) (-23, 19, Lair:5) a +0 mace of protection (-14, 25, Lair:5) a -5 ring of evasion an uncursed ring of protection from fire an uncursed amulet of rage an uncursed ring of wizardry (-13, 25, Lair:5) an uncursed ring of loudness (-34, 44, Lair:5) a +0 great mace Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 chain mail (22, 2, Lair:6) 14 poisoned needles (5, 3, Lair:6) a +0 great sword (29, 30, Lair:6) a potion of degeneration (-22, 32, Lair:6) 16 stones (-13, 38, Lair:6) a +0 leather armour (-9, 38, Lair:6) a beef jerky Level 1 of the Shoals (0, 0, Shoals:1) a +0 trident (4, 4, Shoals:1) a +0 spear (-27, 11, Shoals:1) a +0 chain mail (17, 17, Shoals:1) a +0 spear (17, 18, Shoals:1) a +0 long sword (14, 20, Shoals:1) a sling bullet (15, 20, Shoals:1) a sling bullet (-4, 21, Shoals:1) a +0 trident (13, 23, Shoals:1) a sling bullet (11, 26, Shoals:1) a +0 hunting sling (still there?) a tomahawk (still there?) (10, 27, Shoals:1) 4 tomahawks (24, 27, Shoals:1) a +0 spear (still there?) 3 tomahawks (still there?) (23, 28, Shoals:1) a cursed -2 hunting sling a +0 club 22 sling bullets a +0 hunting sling a +0 spear 16 exploding sling bullets (23, 29, Shoals:1) a sling bullet (25, 31, Shoals:1) a +0 ring mail (23, 34, Shoals:1) a sling bullet (-15, 42, Shoals:1) a +0 trident (-11, 42, Shoals:1) a +0 trident of protection Level 2 of the Shoals (0, 0, Shoals:2) a Young Poisoner's Handbook (-6, 2, Shoals:2) a +0 hunting sling (38, 6, Shoals:2) a +0 scale mail (-9, 8, Shoals:2) a +0 spear (30, 9, Shoals:2) 19 arrows (-8, 21, Shoals:2) a +0 trident (unseen) (12, 27, Shoals:2) a large rock (12, 28, Shoals:2) a large rock (15, 32, Shoals:2) a large rock (45, 34, Shoals:2) (unseen) (-9, 37, Shoals:2) a +0 mace (46, 40, Shoals:2) an uncursed ring of protection from magic Level 3 of the Shoals (0, 0, Shoals:3) a sheep corpse (-7, 1, Shoals:3) 2 large rocks (-4, 1, Shoals:3) a sheep corpse (-3, 1, Shoals:3) 2 large rocks (0, 1, Shoals:3) a cyclops corpse (-3, 2, Shoals:3) a large rock (-20, 15, Shoals:3) a +0 trident (-21, 17, Shoals:3) a +0 trident (unseen) (2, 20, Shoals:3) 19 stones