Dungeon Crawl Stone Soup version 0.22.1-1-ga44c0e5 (webtiles) character file. 2 BryzzWind the Conjurer (level 1, 0/13 HPs) Began as a Mummy Conjurer on Sept 26, 2018. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:15 (46 turns). BryzzWind the Conjurer (Mummy Conjurer) Turns: 46, Time: 00:00:16 Health: 0/13 AC: 2 Str: 11 XL: 1 Next: 33% Magic: 0/4 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 12 Spells: 4/5 levels left rFire x . . SeeInvis . (no weapon) rCold + . . Gourm . (no shield) rNeg + + + Faith . a - +0 robe rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.09/turn (no ring) @: very slightly contaminated A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Jewellery b - an uncursed ring of fire {unknown} Skills: + Level 0.1 Fighting + Level 1.5 Dodging + Level 1.6 Stealth * Level 2.7 Spellcasting * Level 3.3 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ##.. 5% 1 N/A Your spell library contained the following spells: Spells Type Power Failure Level Hunger Searing Ray Conj ##.... 9% 2 N/A Dazzling Spray Conj/Hex #..... 32% 3 N/A Iskenderun's Mystic Bla Conj ##...... 50% 4 N/A Force Lance Conj/Tloc #....... 73% 4 N/A Fulminant Prism Conj/Hex #......... 73% 4 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History The jackal closely misses you. The jackal barely misses you. The jackal closely misses you. You hit the jackal. The jackal is heavily wounded. The jackal bites you but does no damage. x2 You barely miss the jackal. The jackal is moderately wounded. The jackal bites you. x4 You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal misses you. You hit the jackal. The jackal is heavily wounded. The jackal bites you. You die... #+## ##...## ##.....## ##.......## ...#.##h........# ....hlh@........+ ...####.........# ##.......# ##.....## ##...## ###'## #...# #.#.# #.#.# You could see a leopard gecko and 3 jackals. Vanquished Creatures A goblin (D:1) A jackal (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | BryzzWind the Mummy Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 46 | D:1 | Slain by a jackal Action || total -------------------------++------- Melee: Unarmed || 12 Cast: Magic Dart || 3 Armor: Robe || 3 Dodge: Dodged || 8