Brusher Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (3, 1, D:1) a +0 robe (5, 26, D:1) a +0 hunting sling (8, -5, D:1) 2 stones (8, -4, D:1) a +0 club (9, -1, D:1) a +0 dagger (9, 2, D:1) 8 curare-tipped needles (10, -8, D:1) 23 stones (10, 28, D:1) a +0 club (12, -12, D:1) a +0 club (12, -5, D:1) 18 poisoned needles (12, 3, D:1) 15 arrows (17, 31, D:1) a +0 robe (22, 3, D:1) a +2 spear of venom (22, 8, D:1) a +0 club (26, 4, D:1) a +0 club (33, 26, D:1) a +0 leather armour (35, 35, D:1) a +0 robe (36, -4, D:1) a +0 scale mail (36, 26, D:1) a +0 robe (38, 7, D:1) a +0 whip (46, 31, D:1) a +0 dagger (48, 6, D:1) a +0 club (56, 5, D:1) a +0 leather armour (56, 11, D:1) 12 poisoned needles Level 2 of the Dungeon (0, 0, D:2) 14 stones (4, -39, D:2) 24 stones (5, -53, D:2) 15 bolts (5, -40, D:2) 20 stones (19, -32, D:2) a +0 club (19, -18, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 flail a +0 hand axe a +0 flail a cursed +0 leather armour (7, -11, D:3) a +0 club (21, 14, D:3) a +0 trident (22, 14, D:3) a +0 dagger a +0 dagger a +0 chain mail a +0 club a +0 ring mail a +0 hand axe a +0 ring mail a cursed +0 flail a +0 club (23, 14, D:3) a +0 whip (25, 5, D:3) a +2 robe of cold resistance (25, 7, D:3) a +0 war axe (38, 4, D:3) a +0 dagger (40, -15, D:3) a +0 trident (41, -1, D:3) a +1 dagger of venom a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 short sword (25, -5, D:4) a +0 hand axe an exploding tomahawk (28, 2, D:4) a +0 scale mail a +0 leather armour (31, 16, D:4) a +0 rapier (36, 30, D:4) a +0 whip (42, 30, D:4) a tomahawk a +0 mace a +0 club (43, 30, D:4) a +0 robe a +0 dagger a +0 morningstar (44, 30, D:4) a tomahawk (49, 11, D:4) a +0 giant spiked club Level 5 of the Dungeon [Shop] Ceomyvisch's Armour Emporium a +0 leather armour (24 gold) a +0 robe (8 gold) +0 pearl dragon scales (1200 gold) the +1 robe of the Enchanted Forest {MP-9 Dex+4} (253 gold) It affects your dexterity (+4). It affects your magic capacity (-9). a cursed +0 helmet (18 gold) a +0 large shield of poison resistance (102 gold) the +1 robe "Lyhazigh" {rN+} (202 gold) It protects you from negative energy. a +0 robe (8 gold) (3, -5, D:5) 20 stones (9, 2, D:5) a +0 trident (20, -32, D:5) a +0 chain mail (24, -19, D:5) a +0 flail (24, -7, D:5) a +0 mace (30, -6, D:5) a +0 flail (31, -20, D:5) 11 stones (31, -5, D:5) a +0 dagger a +0 robe (32, -6, D:5) a +0 dagger a +0 robe (32, -5, D:5) a +2 dagger of draining a +0 robe (41, -31, D:5) a +0 leather armour (42, -7, D:5) a +0 short sword (45, -16, D:5) a cursed +0 giant club (47, -39, D:5) 14 stones (52, -40, D:5) a +0 robe (53, -7, D:5) 18 stones Level 6 of the Dungeon (0, 0, D:6) a +0 mace (4, -6, D:6) an arrow (4, 15, D:6) a +0 dagger a +0 robe a +0 giant club a +0 short sword (4, 17, D:6) a +0 whip (4, 49, D:6) a +0 flail (6, -6, D:6) an arrow (6, 18, D:6) a +0 dagger a +0 robe (7, -6, D:6) an arrow (9, -6, D:6) a +0 shortbow 11 arrows (11, 23, D:6) a +0 giant club (14, 3, D:6) a +0 flail (27, 15, D:6) a +0 leather armour (30, 50, D:6) a +0 whip a +0 ring mail (36, 47, D:6) a +0 hand axe a +0 leather armour (42, 44, D:6) a +0 dagger a +0 robe (49, 18, D:6) a +0 war axe (56, 25, D:6) 3 large rocks (58, 16, D:6) 26 stones (65, 25, D:6) a +0 war axe Level 7 of the Dungeon (0, 0, D:7) a cursed +0 short sword (unseen) (2, 1, D:7) a +0 great sword a +0 robe (3, 14, D:7) 14 stones (12, 1, D:7) 22 stones (15, 22, D:7) a +0 pair of gloves (18, 5, D:7) a +0 dagger (22, 23, D:7) 12 arrows (23, 11, D:7) a +0 ring mail (32, 11, D:7) a +0 flail a +0 leather armour (33, 11, D:7) a +0 club (33, 12, D:7) a +0 dagger a +0 ring mail (33, 13, D:7) a +0 chain mail Level 8 of the Dungeon (6, -3, D:8) a +0 dagger a +0 robe a +0 hand axe a +0 leather armour (6, 15, D:8) a +0 plate armour (7, -4, D:8) a +0 long sword a +0 chain mail (10, 16, D:8) a +0 robe (10, 21, D:8) a +0 scale mail (13, 43, D:8) a cursed +0 falchion a +0 robe (18, 22, D:8) a +0 plate armour a +0 halberd (21, 32, D:8) a +0 giant club (22, 17, D:8) 14 poisoned needles (23, 27, D:8) a +0 scale mail (24, 27, D:8) a +0 falchion a +0 hand axe (24, 28, D:8) a +0 ring mail a +0 whip (27, 28, D:8) a +1 robe of positive energy a +0 dagger (28, 27, D:8) a +0 dagger a +0 robe (28, 45, D:8) 4 arrows (29, 45, D:8) 3 arrows (31, 7, D:8) 2 stones (31, 8, D:8) a stone (32, 7, D:8) a stone (34, 7, D:8) a stone (34, 29, D:8) 2 arrows (35, 29, D:8) 3 arrows (36, 29, D:8) an arrow (37, 7, D:8) a +0 short sword a +0 scale mail (37, 16, D:8) 17 poisoned needles (37, 29, D:8) 2 arrows (38, 5, D:8) 3 tomahawks (40, 11, D:8) a +0 dagger (45, 31, D:8) 2 arrows (46, 30, D:8) 3 arrows (46, 31, D:8) 3 arrows (47, 30, D:8) an arrow (48, 42, D:8) 2 arrows (49, -4, D:8) a tomahawk (49, 38, D:8) 12 poisoned needles (49, 42, D:8) 3 arrows (50, -4, D:8) a tomahawk a stone (50, 39, D:8) an arrow (51, -4, D:8) 2 stones (51, -3, D:8) 12 sling bullets (52, -5, D:8) a +0 dagger 2 tomahawks (52, -4, D:8) a stone a cursed +0 dagger a +0 robe (52, -3, D:8) a stone (52, -2, D:8) a stone (52, 0, D:8) 3 stones (52, 1, D:8) 2 stones (53, 1, D:8) a +0 club a +0 club a +0 leather armour 5 stones (54, 0, D:8) 4 stones (54, 1, D:8) 4 stones (54, 2, D:8) 4 stones (57, -4, D:8) a +0 whip Level 9 of the Dungeon (0, 0, D:9) a +0 morningstar (4, 26, D:9) 17 sling bullets (7, 19, D:9) a +0 flail (8, 19, D:9) a +0 mace a +0 scale mail a +0 hand axe a +0 leather armour a +0 short sword a +0 robe a +0 dagger (14, -5, D:9) a +0 arbalest (16, 21, D:9) a +0 quarterstaff (22, 7, D:9) a +0 shortbow 16 arrows (24, 7, D:9) an arrow (24, 8, D:9) an arrow (28, 16, D:9) a cursed -1 dagger (29, 19, D:9) a +0 dagger a cursed ring of loudness a +0 large shield (37, -13, D:9) a +0 club (37, -12, D:9) a +0 leather armour a +0 short sword (38, -15, D:9) a +0 dagger a +0 robe (39, -14, D:9) a +0 dagger a cursed -2 robe (40, 25, D:9) 17 sling bullets (42, -10, D:9) a +0 quarterstaff (42, 31, D:9) a +0 chain mail (48, -25, D:9) a +0 hand axe (48, -13, D:9) 27 stones (48, 11, D:9) a +0 robe a +0 dagger (48, 12, D:9) a tomahawk a +0 dagger (48, 13, D:9) a +0 robe a +0 dagger (48, 14, D:9) a +0 chain mail a +0 club a +0 trident (49, 12, D:9) a tomahawk a +0 ring mail a +0 dagger a +0 robe (50, 11, D:9) a +0 whip (55, -24, D:9) a cursed +0 dagger (63, -17, D:9) 20 arrows Level 10 of the Dungeon (0, 0, D:10) a +0 long sword (0, 23, D:10) 13 sling bullets (2, -22, D:10) 13 poisoned needles (3, -18, D:10) a +0 leather armour (5, -20, D:10) a +0 helmet (5, 0, D:10) an arrow (6, 9, D:10) a +0 short sword 4 stones (6, 23, D:10) 25 bolts (7, 2, D:10) an arrow (9, -20, D:10) 18 arrows a +0 shortbow (9, 2, D:10) a +0 shortbow 18 arrows (11, -20, D:10) 2 arrows (12, -20, D:10) an arrow (15, 24, D:10) a +0 spear (19, 23, D:10) 15 stones (24, -9, D:10) a +0 flail (25, -21, D:10) 2 stones (25, -20, D:10) a +2 dagger of draining a +0 short sword (26, -21, D:10) a +0 plate armour a +0 robe a stone a +2 dagger of chaos (27, -21, D:10) a +0 dagger a stone (28, 14, D:10) a +0 rapier a +0 leather armour a +0 trident (29, 18, D:10) a stone (33, 19, D:10) a +0 broad axe (33, 23, D:10) a +0 dagger (34, 15, D:10) 12 arrows (40, -20, D:10) 25 stones (42, -22, D:10) an uncursed staff of poison (42, 26, D:10) a +0 falchion (43, -15, D:10) 12 stones (43, 25, D:10) a +0 leather armour (46, 13, D:10) 25 arrows (46, 19, D:10) a +0 robe (48, -4, D:10) a +0 giant club a +0 robe a +0 animal skin (49, 6, D:10) a +0 club a +0 blowgun 12 poisoned needles a +0 dagger a +0 leather armour (50, 6, D:10) a +0 war axe a +0 leather armour a +4 whip a +0 trident a +0 plate armour (52, 5, D:10) a poisoned needle (53, -7, D:10) a +0 long sword (57, 11, D:10) a +0 falchion a +0 chain mail of positive energy Level 11 of the Dungeon [Shop] Okhlocue's Weapon Boutique a +0 trident (59 gold) a +0 arbalest (76 gold) a cursed -2 spear (1 gold) a +0 flail (59 gold) a +0 hand crossbow (59 gold) the +9 longbow of the King {venom, rPois} (1047 gold) It poisons the ammo it fires. It protects you from poison. a +0 whip (42 gold) a +0 club (17 gold) 4 large rocks (47 gold) the +4 glaive "Faisoa" {pain, rF+ rC+} (972 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It protects you from fire. It protects you from cold. a +0 spear (51 gold) a +0 hand axe (51 gold) a throwing net (51 gold) (0, 0, D:11) a large rock (2, 3, D:11) a +0 mace (unseen) (4, -8, D:11) a +0 robe (4, 4, D:11) a large rock (4, 5, D:11) a +0 dagger (4, 8, D:11) a large rock (5, 4, D:11) a +0 leather armour 3 tomahawks of dispersal (5, 9, D:11) 9 gold pieces (6, 4, D:11) a cursed +0 plate armour a +0 glaive the Ecumenical Temple Level 1 of the Lair of Beasts (3, 41, Lair:1) a cursed -1 falchion (17, 12, Lair:1) 23 arrows (24, 23, Lair:1) a +0 club (28, -1, Lair:1) 11 stones (35, -5, Lair:1) a +0 ring mail (45, 14, Lair:1) the cursed +1 leather armour of Hepliaklqana {rC- rCorr Str+3 SInv} It affects your strength (+3). It makes you vulnerable to cold. It lets you see invisible. It protects you from acid and corrosion. It has a curse placed upon it. a +0 whip of electrocution (48, 18, Lair:1) a +0 pair of gloves (49, 38, Lair:1) 32 sling bullets (52, 0, Lair:1) an uncursed amulet of the gourmand (65, 38, Lair:1) a +0 trident Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 scale mail (5, 19, Lair:2) 11 bolts (10, 1, Lair:2) a +0 mace (11, 28, Lair:2) 13 arrows (19, 18, Lair:2) a +1 pair of boots (21, 14, Lair:2) a hydra corpse (30, 38, Lair:2) a +0 robe (37, -12, Lair:2) a +0 scale mail (37, 14, Lair:2) a +0 leather armour (44, -17, Lair:2) a +0 ring mail (50, 11, Lair:2) 15 gold pieces (51, 9, Lair:2) a +0 trident (51, 10, Lair:2) 18 gold pieces (51, 11, Lair:2) a bread ration (52, 10, Lair:2) 14 sling bullets (52, 11, Lair:2) a book of the Sky (56, 20, Lair:2) 12 stones (58, -15, Lair:2) a scroll of random uselessness a scroll of noise a +0 spear of piercing a wand of digging (10/24) a wand of random effects (9/48) an uncursed ring of teleportation Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 chain mail (4, -9, Lair:3) 16 gold pieces