Bronet Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (11, 8, D:1) a +0 ring mail (14, -8, D:1) 15 bolts (25, -18, D:1) 25 bolts (28, -35, D:1) 16 stones (28, -11, D:1) a +0 shield (32, -19, D:1) 23 stones (34, -23, D:1) 21 stones (39, -24, D:1) a +0 dagger (53, -23, D:1) a +0 robe Level 2 of the Dungeon (3, -9, D:2) 31 bolts (6, -15, D:2) a +0 club (15, 1, D:2) a stone (16, 2, D:2) a +0 club (24, 9, D:2) 8 stones (26, 20, D:2) a +0 club (27, -21, D:2) 8 stones (27, -4, D:2) a +0 club (30, -20, D:2) a +0 short sword (36, -22, D:2) a +0 chain mail (37, -28, D:2) 19 stones (41, -17, D:2) a stone (42, -17, D:2) a stone (43, -17, D:2) a stone (48, 3, D:2) a +0 dagger (56, -5, D:2) a +0 club Level 3 of the Dungeon (4, 10, D:3) 19 bolts (5, 12, D:3) 25 stones (6, -6, D:3) a +0 ring mail (10, 12, D:3) a +1 quarterstaff of draining (17, 8, D:3) a +0 hand axe (19, -21, D:3) 24 stones (19, -20, D:3) a +0 club (24, 1, D:3) a +0 leather armour (25, 15, D:3) a stone (26, -8, D:3) a +0 club (27, 16, D:3) a +0 scale mail (32, 11, D:3) 12 poisoned needles (35, -11, D:3) 16 arrows (42, -1, D:3) a +0 scale mail (43, 5, D:3) a +0 short sword (51, 9, D:3) a stone (51, 10, D:3) a stone Level 4 of the Dungeon (0, 0, D:4) 10 sling bullets (1, 33, D:4) 9 stones (1, 39, D:4) a +0 club a +0 hunting sling 6 stones (1, 40, D:4) a +0 club (1, 41, D:4) a +0 spear a +0 animal skin a +0 helmet a +0 club (2, 46, D:4) a stone (10, 47, D:4) a stone (11, 40, D:4) a +0 dagger (12, 29, D:4) a +0 spear (12, 39, D:4) a stone (12, 46, D:4) a +0 dagger (13, 42, D:4) a +0 club a +0 club (52, 33, D:4) a +1 mace of protection a +0 leather armour a +0 falchion (53, 32, D:4) a +0 hand axe (55, 27, D:4) a +0 trident (57, 33, D:4) 5 stones Level 5 of the Dungeon [Shop] Ihayps's Antique Armour Shop a +0 pair of gloves (90 gold) a +2 scale mail of poison resistance (360 gold) a +0 cloak (90 gold) a +0 robe (14 gold) the +1 pair of gloves "Moohogei" {+Fly Str+4} (540 gold) It affects your strength (+4). It lets you fly. a +0 chain mail (90 gold) a +0 robe (14 gold) a +0 robe (14 gold) a +0 leather armour (40 gold) a +0 pair of boots (90 gold) a +0 plate armour (460 gold) a +0 robe (14 gold) a +0 scale mail (80 gold) a +0 robe (14 gold) (0, 34, D:5) a +0 club a +0 whip (0, 35, D:5) a +0 dagger a +0 ring mail a +0 dagger a +0 robe (1, 31, D:5) 6 sling bullets (6, 1, D:5) 9 bolts (7, 12, D:5) a +0 leather armour (11, 42, D:5) a +0 helmet (12, -3, D:5) a +0 dagger a +0 robe (13, 34, D:5) 30 sling bullets (15, 27, D:5) a +0 club (16, -6, D:5) a +0 leather armour (16, 26, D:5) a +0 whip (17, -6, D:5) a +0 dagger a +0 robe (32, 34, D:5) an arrow (33, 33, D:5) an arrow (34, 32, D:5) an arrow (37, 31, D:5) a +0 shortbow 8 arrows (37, 33, D:5) 10 bolts (39, 32, D:5) a +0 dagger (40, 1, D:5) an arrow (40, 5, D:5) a +0 whip (41, 0, D:5) 2 arrows (42, -1, D:5) an arrow (43, -2, D:5) an arrow (44, -3, D:5) 2 arrows (45, -5, D:5) a +0 shortbow 15 arrows (49, 20, D:5) a +0 pair of gloves (63, -12, D:5) a +0 quarterstaff (64, 30, D:5) a +0 war axe Level 6 of the Dungeon (0, 0, D:6) 20 stones (6, 10, D:6) a jackal corpse (skeletalised by now) (7, 10, D:6) a jackal corpse (skeletalised by now) (13, 12, D:6) a +0 chain mail (17, 17, D:6) a +0 robe (19, 6, D:6) 16 sling bullets (28, 9, D:6) a quokka corpse (skeletalised by now) (28, 11, D:6) a +0 trident an orc corpse (skeletalised by now) (28, 30, D:6) 14 bolts (29, 11, D:6) a +0 glaive a +0 plate armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (30, 27, D:6) a +0 ring mail (39, 26, D:6) a +0 giant spiked club (46, 48, D:6) a +0 hand axe a +0 whip a +0 scale mail a +0 dagger a +0 robe a +0 mace (50, 34, D:6) a +0 leather armour (53, 26, D:6) a +0 falchion Level 7 of the Dungeon (0, 0, D:7) a scroll of identify (2, -1, D:7) a sling bullet (4, -1, D:7) a sling bullet (4, 14, D:7) a +0 chain mail (5, -1, D:7) a sling bullet (6, -2, D:7) a sling bullet (6, 9, D:7) a +0 quarterstaff (14, -14, D:7) a giant gecko corpse (skeletalised by now) (17, 4, D:7) 22 stones (20, -12, D:7) the +7 mace of the Dragonfly {pain, *Confuse rC+ Str+3 SInv} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+3). It protects you from cold. It lets you see invisible. It may confuse you when you take damage. (23, -11, D:7) 18 arrows (23, 1, D:7) a +0 quarterstaff (28, -13, D:7) a cursed +0 ring mail (30, -2, D:7) 18 bolts (38, -19, D:7) 25 sling bullets (50, -14, D:7) a +0 robe