Britaniac Level 1 of the Dungeon (0, 0, D:1) a +0 whip (6, -15, D:1) a +0 club (8, 20, D:1) a cursed +2 hunting sling of velocity {(Curse: *Corrode)} (9, 22, D:1) a +0 robe (10, -2, D:1) a +0 dagger (11, 4, D:1) a +0 short sword (12, 11, D:1) a +0 whip (16, -11, D:1) a +0 robe (18, 12, D:1) a +0 whip (19, -11, D:1) a +0 spear (23, -4, D:1) a +0 dagger (24, -7, D:1) a +0 club a cursed ring of teleportation {(Curse: *Corrode)} (24, -5, D:1) a +0 club (25, -13, D:1) a cursed +0 dagger of speed {(Curse: *Slow)} (26, -4, D:1) a +0 club (26, 6, D:1) a +0 dagger (31, 18, D:1) a +0 club (33, -15, D:1) a +0 club (40, 29, D:1) a +0 club (45, -15, D:1) a +0 robe (51, 11, D:1) a +0 ring mail (55, 15, D:1) a +0 club (56, 29, D:1) a +0 scutum (58, 0, D:1) a scroll of attention (60, 24, D:1) a +0 dagger (62, 7, D:1) a +0 spear Level 2 of the Dungeon (1, -1, D:2) a +0 hunting sling (3, 2, D:2) a +0 ring mail (5, -6, D:2) a +0 hand crossbow a +0 short sword (6, -8, D:2) a +0 hand crossbow a +0 dagger (7, -8, D:2) a +0 dagger a potion of lignification a cursed +0 short sword {(Curse: rC-)} a +0 club (8, 2, D:2) a +0 heater shield (21, 4, D:2) a +0 club (24, 8, D:2) a +1 chain mail of fire resistance (24, 11, D:2) a +0 hatchet (26, -24, D:2) 16 gold pieces (unseen) (38, -9, D:2) (unseen) (40, 30, D:2) a +0 flail (41, 24, D:2) a +0 dagger (42, -2, D:2) a +0 chain mail (49, -25, D:2) a +0 dagger (53, 22, D:2) an empty bottle (59, 13, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) (unseen) (0, 1, D:3) (unseen) (3, 1, D:3) (unseen) (3, 2, D:3) (unseen) (3, 3, D:3) (unseen) (4, 4, D:3) 10 gold pieces (6, 0, D:3) (unseen) (6, 1, D:3) (unseen) (29, 13, D:3) a scroll of random uselessness (39, 27, D:3) a +0 scale mail (40, 26, D:3) a cursed +0 pair of boots {(Curse: rC-)} a cursed +0 shortbow {(Curse: *Drain)} (41, 16, D:3) a +0 trident a +0 leather armour (41, 28, D:3) a +0 leather armour (43, 14, D:3) a +0 hatchet a +0 leather armour (45, 20, D:3) a scroll of vulnerability (51, 23, D:3) a +0 dagger (53, 37, D:3) a +0 leather armour (55, 18, D:3) a -2 staff of life (56, -3, D:3) a +0 plate armour (57, 40, D:3) a +0 dagger a +0 robe (57, 44, D:3) a +0 dagger a +1 leather armour of fire resistance (58, 43, D:3) a +0 dagger a +0 robe (59, 20, D:3) a +0 mace (67, 47, D:3) a potion of mutation Level 4 of the Dungeon (0, 0, D:4) a +0 war axe (0, 1, D:4) a +0 short sword a +0 chain mail (0, 2, D:4) a cursed +0 plate armour {(Curse: *Drain)} (2, -9, D:4) a cursed +0 chain mail {(Curse: rF-)} (4, -34, D:4) a +0 club (15, -1, D:4) a +0 dagger (17, -20, D:4) a +0 dagger of speed a cursed ring of fire {(Curse: *Tele)} a +0 quarterstaff (17, 4, D:4) an empty bottle (18, -19, D:4) an empty bottle (19, -17, D:4) the -1 cloak "Opseshryll" {-Tele Str+6 Stlth+} It affects your strength (+6). It prevents most forms of teleportation. It makes you more stealthy. (19, -16, D:4) a +0 ring mail a +0 mace (20, -17, D:4) a +0 whip (20, -12, D:4) a +0 club (22, -18, D:4) a +0 war axe (23, -27, D:4) a +0 ring mail (27, -7, D:4) a scroll of random uselessness (29, -12, D:4) a +0 giant club (34, -46, D:4) a +0 heater shield (34, -35, D:4) a +0 dagger a +0 robe a +0 hatchet (34, -34, D:4) a +0 hatchet (36, -14, D:4) a +0 leather armour (42, -26, D:4) an empty bottle (42, -25, D:4) a +0 giant club (51, -21, D:4) a +0 dagger Level 5 of the Dungeon (1, -2, D:5) a lightning rod (4/4) (1, 0, D:5) a +0 leather armour (4, -7, D:5) a +2 great mace of holy wrath (5, -8, D:5) a +0 shortbow (6, -8, D:5) a +0 giant club a +0 giant club (10, -4, D:5) a +0 robe (15, 3, D:5) a +0 dagger a +0 leather armour (16, 2, D:5) a +0 club a +0 hatchet of chopping (18, -2, D:5) a +0 giant club (18, 10, D:5) a +0 mace (19, 4, D:5) an empty bottle (19, 9, D:5) a +0 plate armour (20, 16, D:5) a +0 helmet (31, 5, D:5) the +8 falchion "Apufyurph" {protect, rElec rF+ Str-4} It protects the one who uses it against injury (AC + 3). It affects your strength (-4). It protects you from fire. It insulates you from electricity. (34, 2, D:5) a +0 giant spiked club (36, -3, D:5) a +0 robe (38, -4, D:5) a +1 robe of fire resistance (39, 15, D:5) a +0 giant club (41, 13, D:5) a +0 dagger a +0 war axe (50, 16, D:5) the +8 staff "Nijaff" {chaos, death; rN+ Dex+4} [staff of death] Base accuracy: +5 Base damage: 5 (bludgeon) Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. This weapon deals bludgeoning damage. Spells enhanced by this staff find their maximum damage significantly boosted, but their damage type scrambled completely randomly. Additionally they have random effects on those damaged by their magic, including debilitating hexes and powerful charms. It falls into the 'Staves' category. It is one handed. Its enchantment grants additive spellpower to the spells it enhances. Level 6 of the Dungeon [Shop] Kuoshelo's Book Boutique a book of Maledictions (260 gold) a book of Party Tricks (559 gold) a book of Frost (390 gold) the Grimoire of the Blaze (521 gold) Spells Type Level Known a - Flame Tongue Fire 1 no b - Call Imp Summoning 2 no c - Spectral Weapon Charms/Summoning 3 no d - Call Canine Familiar Summoning 3 no e - Bolt of Magma Fire/Earth 5 yes f - Ring of Flames Charms/Fire 6 no the Volume of the Blaze (626 gold) Spells Type Level Known a - Flame Tongue Fire 1 no b - Passwall Transmutation/Earth 2 no c - Methodical Deconstruction Earth 5 no d - Bolt of Fire Fire 6 no e - Statue Form Transmutation/Earth 6 no a book of Summonings (715 gold) a book of Ice (650 gold) a book of Maledictions (260 gold) a Fen Folio (845 gold) a book of the Tempests (1105 gold) a book of Alchemy (845 gold) a Young Poisoner's Handbook (520 gold) (3, -9, D:6) a +0 club (13, 12, D:6) a +0 giant spiked club (16, 4, D:6) a +0 flail (19, -2, D:6) a cursed +0 longbow {(Curse: rF-)} a +0 halberd (20, -9, D:6) a +0 giant spiked club (20, 3, D:6) a +0 club (23, -40, D:6) a +0 flail a +0 dagger a +0 ring mail (24, 0, D:6) a +0 plate armour a +0 trident (25, 20, D:6) a +0 dire flail a +0 shortbow (26, 1, D:6) a +5 mangonel of molten steel (27, -41, D:6) a +0 halberd (27, -17, D:6) a +0 mangonel (27, -16, D:6) a -4 robe (27, 2, D:6) a cursed ring of attention {(Curse: MR-)} a +0 robe (28, -1, D:6) a +0 club a +0 leather armour (29, -27, D:6) 17 gold pieces (unseen) (29, -16, D:6) a +0 mangonel (29, -10, D:6) a +0 mangonel a +0 robe (30, -26, D:6) a ration (unseen) (30, -25, D:6) the cursed ring of Ykluk {rElec rPois rF+ MR+ Str-4, (Curse: *Corrode rC-)} [ring of protection from magic] It affects your strength (-4). It protects you from fire. It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. It has a curse placed upon it. { (Curse: *Corrode rC-)} (unseen) (30, -24, D:6) 18 gold pieces (unseen) (30, -5, D:6) a lightning rod (4/4) (30, 2, D:6) a +4 morningstar of holy wrath (30, 7, D:6) a +0 robe (unseen) (30, 8, D:6) a +0 leather armour (31, -10, D:6) a +0 flail (31, 11, D:6) a +0 flail a +0 ring mail (34, -7, D:6) a +1 mangonel of molten steel (36, -26, D:6) (unseen) (36, -25, D:6) (unseen) (36, -24, D:6) (unseen) (36, -4, D:6) a +0 ring mail (48, -23, D:6) a +0 robe a +0 dagger (50, -28, D:6) a +0 troll leather (51, -21, D:6) a cursed +0 cleaver {(Curse: rC-)} (53, -21, D:6) a +0 short sword (57, -21, D:6) a +0 giant club a +0 war axe (58, -39, D:6) a +0 ring mail (58, -4, D:6) a +0 leather armour (unseen) (59, -38, D:6) a +0 dagger (60, -33, D:6) a +0 chain mail (61, -25, D:6) a +0 dire flail a +3 ring mail of fire resistance the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 war axe (3, -5, Lair:1) the +5 staff of the Goat {wizard, tMut; Str+2} [staff of transmutation] Base accuracy: +5 Base damage: 5 (bludgeon) Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. This weapon deals bludgeoning damage. This staff decreases the difficulty of casting the spells it enhances. It falls into the 'Staves' category. It is one handed. Its enchantment grants additive spellpower to the spells it enhances. (6, -23, Lair:1) the +5 chain mail of Zibegim {rElec rPois MR- Int+4} It affects your intelligence (+4). It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. (6, -3, Lair:1) a +0 robe (15, -5, Lair:1) (unseen) (18, -41, Lair:1) a +0 leather armour (25, 0, Lair:1) a +0 plate armour (29, -45, Lair:1) a +0 ring mail (32, -29, Lair:1) a +0 flail (34, -16, Lair:1) a +0 ring mail (34, -10, Lair:1) a +0 quarterstaff a +0 hunting sling (50, -7, Lair:1) a +0 heater shield (61, -10, Lair:1) a +0 robe Level 2 of the Lair of Beasts (0, 0, Lair:2) a cursed +0 plate armour {(Curse: rF-)} (5, -9, Lair:2) a +0 short sword (8, -6, Lair:2) +0 acid dragon scales a +0 halberd of molten steel (9, -6, Lair:2) the +2 robe "Raiteughe" {rF+ Dex+7} It affects your dexterity (+7). It protects you from fire. (13, -22, Lair:2) a +0 robe (37, 22, Lair:2) the +5 long sword of Caobyng {speed, rC+ Int+4 +Vis} Attacks with this weapon are significantly faster. It affects your intelligence (+4). It protects you from cold. It improves your vision. (42, 8, Lair:2) a +0 targe (52, 9, Lair:2) a +0 halberd (55, 2, Lair:2) an empty bottle Level 3 of the Lair of Beasts (4, -5, Lair:3) a scroll of silence (22, 0, Lair:3) a +0 chain mail (35, 21, Lair:3) a scroll of torment (39, 27, Lair:3) a scroll of silence (39, 28, Lair:3) a +0 battleaxe (40, 26, Lair:3) a +1 vampiric eveningstar (46, 14, Lair:3) a +0 falchion (52, 33, Lair:3) the +0 scale mail of Spite {rN+} It protects you from negative energy. (65, 29, Lair:3) a +0 falchion Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 scale mail (unseen) (5, 3, Lair:4) a bullfrog corpse (unseen) (7, 26, Lair:4) a +0 scale mail (10, 1, Lair:4) a crystal ball of energy (12, 1, Lair:4) 2 empty bottles (12, 3, Lair:4) an empty bottle (12, 23, Lair:4) a komodo dragon skeleton (13, 23, Lair:4) a water moccasin corpse a crocodile corpse (13, 26, Lair:4) (unseen) (16, 2, Lair:4) a ration (unseen) (21, 24, Lair:4) a +0 vampiric hatchet (23, 6, Lair:4) an uncursed ring of ice (unseen) (30, 3, Lair:4) 2 empty bottles (38, -9, Lair:4) a +0 plate armour (40, -11, Lair:4) (unseen) (41, 19, Lair:4) the -1 giant spiked club "Hygargh" {freeze, +Fly Int+2} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+2). It lets you fly. (45, -12, Lair:4) a +0 robe (47, 27, Lair:4) (unseen) (47, 28, Lair:4) the tentacled monstrosity corpse of Gammafunk (skeletalised by now) (47, 29, Lair:4) (unseen) (48, -3, Lair:4) a scroll of random uselessness (49, 27, Lair:4) (unseen) (49, 28, Lair:4) a +2 chain mail of cold resistance (unseen) (49, 29, Lair:4) (unseen) (50, 24, Lair:4) an empty bottle