Britaniac Level 1 of the Dungeon (9, -9, D:1) a +0 club a potion of mutation (15, -9, D:1) a +0 club (18, -20, D:1) a +0 short sword (30, 1, D:1) a +0 dagger (31, -5, D:1) a scroll of vulnerability (32, -12, D:1) a +0 club (34, -4, D:1) a +0 dagger (34, 2, D:1) a +0 spear (35, 19, D:1) a +0 club (36, 1, D:1) a scroll of random uselessness (36, 18, D:1) a +0 hunting sling (37, 18, D:1) a +0 club (43, 16, D:1) a +0 club (50, -15, D:1) (unseen) Level 2 of the Dungeon (0, 0, D:2) a +0 mace (0, 23, D:2) (unseen) (3, -26, D:2) a -3 pair of boots (8, -3, D:2) a +0 whip (9, -10, D:2) a +0 dagger (9, -9, D:2) a +0 short sword (12, 9, D:2) a +0 dagger (17, 14, D:2) a +0 scale mail (19, 4, D:2) a +0 robe (44, -4, D:2) a +0 chain mail (47, -12, D:2) a +0 chain mail (48, 5, D:2) an uncursed amulet of rage (49, 6, D:2) a scroll of random uselessness (56, 39, D:2) a +0 club (58, 28, D:2) a +0 dagger a +0 robe (59, 29, D:2) a +0 dagger Level 3 of the Dungeon (9, 11, D:3) a potion of decay (11, 27, D:3) a +0 trident (12, 14, D:3) a +0 trident (13, 15, D:3) a +0 ring mail a +0 mace (14, 16, D:3) a +0 whip (15, 7, D:3) a +0 giant spiked club (28, 38, D:3) a scroll of random uselessness (30, 7, D:3) a cursed +0 leather armour {(Curse: -Tele)} (32, 35, D:3) a +0 short sword a +0 leather armour (33, 34, D:3) a cursed +0 dagger {(Curse: *Slow)} a +0 robe (34, 34, D:3) a +0 short sword (35, 27, D:3) a +0 war axe (36, 16, D:3) a +0 plate armour (38, 11, D:3) a +0 whip (38, 12, D:3) a +0 mace (41, 10, D:3) a +0 sai (41, 28, D:3) a +0 halberd (42, 30, D:3) a +2 spear of venom (52, 30, D:3) a +0 dagger (53, 45, D:3) a +0 plate armour a +0 hatchet (54, 46, D:3) a cursed +0 ring mail {(Curse: rF-)} a +0 morningstar (55, 46, D:3) a cursed +0 dagger {(Curse: -Vis)} (56, 39, D:3) a +0 giant club (58, 6, D:3) a +0 flail (59, 7, D:3) a +0 robe a cursed +1 short sword of electrocution {(Curse: rF-)} a +0 chain mail a +0 battleaxe (59, 37, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 rapier (2, 6, D:4) a +0 club (3, -1, D:4) a cursed +0 leather armour {(Curse: rF-)} (5, 6, D:4) a +0 ring mail (6, -9, D:4) a +0 leather armour (8, -35, D:4) a +0 animal skin a +0 animal skin a +0 animal skin (9, -35, D:4) a +0 whip of molten steel a cursed +0 robe {(Curse: *Tele)} (9, -2, D:4) a +0 hammer a +0 robe (21, -33, D:4) a +0 dagger (24, -9, D:4) a +0 leather armour (26, -12, D:4) a +0 mace (28, -14, D:4) a cursed amulet of rage {(Curse: rC-)} (29, -26, D:4) a -2 pair of boots (30, -14, D:4) a +0 leather armour a cursed ring of magical power {(Curse: *Contam)} a +0 short sword a cursed ring of intelligence {(Curse: rC-)} an uncursed ring of stealth (30, -12, D:4) a +0 war axe (31, -13, D:4) a +0 ring mail a +0 chain mail a +0 halberd (32, -15, D:4) a +0 dire flail a +0 robe (32, -13, D:4) a +0 robe a +0 great sword (32, -12, D:4) a +0 flail (34, -16, D:4) a +0 heater shield of protection a +0 hatchet a +0 robe (39, -21, D:4) a +0 giant spiked club (40, -25, D:4) a +0 falchion a cursed ring of poison resistance {(Curse: rF-)} (40, -22, D:4) a +0 giant club (41, -24, D:4) a +0 robe a +0 morningstar (41, -22, D:4) a +0 dagger a +0 robe a +0 hammer (42, -24, D:4) a +0 club (43, -25, D:4) a +0 flail (44, -27, D:4) a +0 halberd (47, -18, D:4) a sack of spiders Level 5 of the Dungeon (0, 0, D:5) a +0 giant club (2, 38, D:5) a +0 scale mail a +3 double sword (2, 42, D:5) a +0 hatchet (4, 38, D:5) a +0 chain mail (6, 35, D:5) a scroll of vulnerability (11, 33, D:5) a +0 troll leather (12, 34, D:5) a +0 chain mail the +5 sai of Heresy {acid, MP+9 Dex+2} Base shield rating: 3 Skill to remove penalty: 2.5 It affects your dexterity (+2). It affects your magic capacity (+9). (13, 35, D:5) a +0 chain mail a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 plate armour (14, -2, D:5) a scroll of immolation (15, 38, D:5) a +0 giant spiked club a +0 giant club (21, 23, D:5) a +0 leather armour (29, 13, D:5) a scroll of random uselessness (40, 20, D:5) a +0 giant club a +0 giant club (41, 38, D:5) (unseen) (61, 5, D:5) a scroll of torment (64, 18, D:5) a +0 mace Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail (0, 1, D:6) a +0 giant spiked club (1, 1, D:6) a +0 club (2, -6, D:6) a +0 short sword (3, -14, D:6) a +0 whip (7, -17, D:6) a +0 club (8, -26, D:6) the +12 longbow of Magnificence {venom, rF++ rN+} It poisons the ammo it fires. It greatly protects you from fire. It protects you from negative energy. (8, -25, D:6) a +0 giant club (8, -24, D:6) a +2 falchion of distortion (8, -23, D:6) a +3 short sword a +0 ring mail (8, -19, D:6) a +0 club a +0 dagger a +0 leather armour (10, 1, D:6) a +0 club (15, -23, D:6) the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. (unseen) (18, -9, D:6) a lantern of shadows (19, -32, D:6) a +0 club (20, -31, D:6) a +1 hatchet of electrocution (20, 2, D:6) a +0 short sword (20, 6, D:6) a potion of lignification (21, -31, D:6) a +0 club (21, -12, D:6) a +0 long sword (21, 0, D:6) a +0 robe (23, -10, D:6) a cursed +0 scale mail {(Curse: rF-)} (24, -29, D:6) a -3 sai (24, -14, D:6) a +0 trident (24, -10, D:6) a +0 dagger (25, -7, D:6) a +0 club (27, -8, D:6) a +0 club a +0 hunting sling a +0 giant club (28, -10, D:6) a +0 ring mail (28, -7, D:6) a +0 robe a +0 dagger (29, -8, D:6) a +0 dagger (30, -13, D:6) a +0 chain mail (30, -7, D:6) a +0 club (33, -12, D:6) a +0 dagger (37, -9, D:6) a +0 leather armour a +0 club (40, -9, D:6) a +0 war axe (41, -8, D:6) a +0 plate armour a +0 short sword (42, -8, D:6) a +0 giant spiked club (42, -7, D:6) a +0 giant club (43, -14, D:6) a scroll of silence (44, -8, D:6) +0 steam dragon scales (44, -7, D:6) a +1 morningstar of holy wrath (45, -10, D:6) a +1 mangonel of molten steel (50, -7, D:6) a +0 trident Level 1 of the Lair of Beasts (0, 1, Lair:1) (unseen) (1, 1, Lair:1) an uncursed ring of intelligence an uncursed ring of slaying a cursed ring of intelligence {(Curse: rC-)} (19, 29, Lair:1) a +0 long sword (22, 26, Lair:1) a -2 spear (24, 59, Lair:1) a +0 trident (32, 59, Lair:1) a +0 falchion (34, 50, Lair:1) (unseen) (43, 51, Lair:1) a +0 pair of boots (45, 58, Lair:1) a +0 short sword (52, 31, Lair:1) a +4 broad axe of chopping (55, 52, Lair:1) a +0 mangonel (59, 25, Lair:1) a +0 quarterstaff Level 2 of the Lair of Beasts (4, -17, Lair:2) a +0 shortbow a +0 short sword (4, -16, Lair:2) a +0 shortbow a +0 quarterstaff (5, -4, Lair:2) a +0 shortbow (6, -23, Lair:2) a +0 leather armour (7, -20, Lair:2) an empty bottle (14, -8, Lair:2) a crocodile skeleton (16, 1, Lair:2) (unseen) (18, 5, Lair:2) the +3 ring mail "Gutuun Xear" {-Vis rPois Int+9 Stlth-} It affects your intelligence (+9). It protects you from poison. It blurs your vision. It makes you less stealthy. (20, 5, Lair:2) a potion of experience (unseen) (20, 6, Lair:2) (unseen) (22, -2, Lair:2) a +0 short sword (28, -8, Lair:2) a +0 dagger (29, 13, Lair:2) a +3 cleaver of venom (37, 4, Lair:2) a scroll of vulnerability (44, -14, Lair:2) a water moccasin corpse (skeletalised by now) (44, -12, Lair:2) a +3 broad axe of chopping (45, 5, Lair:2) a scroll of random uselessness (46, 17, Lair:2) a +2 flail of protection a scroll of immolation (51, 23, Lair:2) (unseen) (53, 22, Lair:2) (unseen) (56, -24, Lair:2) a lightning rod (4/4) (59, 24, Lair:2) 25 gold pieces (unseen)