Britaniac Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, -3, D:1) a +2 hunting sling of velocity (6, 2, D:1) a +0 robe (12, -17, D:1) a +0 robe (12, 9, D:1) a +0 dagger (16, -14, D:1) 15 stones (18, 14, D:1) a +0 hand axe (20, 3, D:1) a +0 club (35, 18, D:1) a +0 club (36, -15, D:1) a +0 whip (41, 12, D:1) a stone (42, -8, D:1) 11 sling bullets (42, 9, D:1) a stone (42, 10, D:1) a stone (43, 7, D:1) a +0 club 2 stones Level 2 of the Dungeon (0, 0, D:2) 21 sling bullets (3, 5, D:2) a +1 dagger of speed (5, 8, D:2) a cursed +0 club a +0 club 3 stones (5, 11, D:2) a stone (12, 1, D:2) a stone (14, 4, D:2) 3 stones (17, 19, D:2) a +0 helmet (21, 6, D:2) 18 arrows (21, 16, D:2) a +0 club (27, -9, D:2) a +0 dagger (35, 20, D:2) a +0 hunting sling Level 3 of the Dungeon (13, -4, D:3) a cursed +0 ring mail (13, 9, D:3) a +0 club a +0 hunting sling (15, 6, D:3) 22 stones (16, 25, D:3) a +0 club (22, -2, D:3) a +0 leather armour (22, 2, D:3) a +0 chain mail (23, 2, D:3) a +0 trident a +0 leather armour (25, 0, D:3) a +0 leather armour (30, 6, D:3) a +0 broad axe (31, 28, D:3) a +0 trident (33, 22, D:3) a stone (37, 31, D:3) a +0 club (39, 0, D:3) a +0 robe a +0 dagger (39, 1, D:3) a +0 short sword (41, 4, D:3) a +0 leather armour a +0 flail (49, 2, D:3) a +0 trident Level 4 of the Dungeon (0, 7, D:4) a +0 chain mail (10, -19, D:4) 22 stones (15, -1, D:4) a +0 robe a +0 whip (16, -2, D:4) a +0 whip (21, 10, D:4) 19 arrows (30, -17, D:4) a +0 mace (32, -16, D:4) a +3 quarterstaff of chaos (38, 17, D:4) 11 poisoned needles (39, 2, D:4) a cursed -2 club (40, 3, D:4) a +0 flail (40, 4, D:4) a +0 mace (41, 3, D:4) a +0 ring mail (42, 2, D:4) 2 stones (42, 3, D:4) a +0 club (45, 3, D:4) a +0 morningstar (46, 3, D:4) a +0 club (46, 4, D:4) 3 stones (47, 3, D:4) a +0 flail (47, 4, D:4) a +0 robe a +0 mace of protection (48, 4, D:4) 6 stones a +0 scale mail a +0 flail (51, 0, D:4) an uncursed amulet of faith (52, -4, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 whip (1, -17, D:5) a +0 short sword (11, -1, D:5) 12 sling bullets (14, -22, D:5) a +0 giant club (22, -1, D:5) 32 stones (24, 2, D:5) a +0 mace (29, -8, D:5) a +0 whip (30, -31, D:5) a +0 pair of boots (30, -11, D:5) a +0 cloak (32, -32, D:5) a +0 club (34, -8, D:5) a +0 dagger a +0 leather armour (36, -15, D:5) 27 stones (36, -10, D:5) a +0 spear (38, -31, D:5) a +0 quarterstaff (38, -8, D:5) a +0 hand axe (39, -8, D:5) a +0 dagger a +0 robe (40, -7, D:5) 2 large rocks (47, -13, D:5) the +3 spear of Teprifus {freeze, rN++ Str-4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (-4). It greatly protects you from negative energy. Level 6 of the Dungeon (0, 0, D:6) a -1 robe (2, -29, D:6) a +0 hunting sling (7, -2, D:6) a +0 hand axe a +0 morningstar (8, -3, D:6) a +0 trident a cursed -1 ring mail (9, 18, D:6) 5 arrows (16, -27, D:6) a cursed -1 shortbow 31 arrows (17, 11, D:6) a +0 hunting sling (18, 16, D:6) an uncursed amulet of harm (21, -25, D:6) a +0 giant club (22, -27, D:6) a +0 leather armour (25, -22, D:6) a +2 scimitar a +0 robe (25, -19, D:6) a +0 leather armour (28, -27, D:6) the +2 ring mail of the World {*Contam +Blink +Fly SInv} It lets you see invisible. It lets you fly. It lets you blink. It causes magical contamination when unequipped. (35, -22, D:6) a +0 scale mail (37, -18, D:6) a +0 dagger a cursed +0 robe (37, -3, D:6) 12 stones (40, -15, D:6) a +0 dagger a +0 whip (40, -13, D:6) a +0 whip a +0 leather armour (41, -25, D:6) a +0 robe a +0 dagger (42, -25, D:6) a cursed +0 robe a +0 halberd (43, -25, D:6) a +0 robe a cursed +3 battleaxe (43, -15, D:6) a +0 robe (53, -28, D:6) a +0 dagger a +0 robe a +0 dagger of holy wrath a +0 robe a +0 dagger a cursed +0 club a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) 16 stones (5, 12, D:7) a +0 ring mail (7, 17, D:7) a +0 hand axe (9, -7, D:7) the +2 mace "Conservator" {flame, rPois Dex+2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+2). It protects you from poison. (12, -3, D:7) a +0 cloak (17, -18, D:7) a cursed +0 giant spiked club (18, 22, D:7) a +0 pair of gloves (19, 14, D:7) a +0 hand axe (25, -20, D:7) a +0 falchion a +0 robe a +0 hand axe a +0 robe a +0 scimitar a +0 robe (25, -19, D:7) a +5 long sword a +0 robe (37, 12, D:7) a cursed +0 leather armour (39, 9, D:7) 12 arrows (42, 5, D:7) a +0 pair of boots (45, 1, D:7) 12 stones (48, -14, D:7) 15 stones Level 8 of the Dungeon (0, 0, D:8) a scroll of immolation (0, 2, D:8) a hound corpse (1, 5, D:8) a +1 halberd of flaming (unseen) (2, 4, D:8) a wolf corpse (2, 6, D:8) a wolf corpse the Ecumenical Temple