Britaniac Level 1 of the Dungeon (0, 0, D:1) a +0 club (0, 45, D:1) 19 bolts (7, 1, D:1) 27 stones (7, 14, D:1) a +0 whip 2 stones (8, 14, D:1) a +0 dagger (9, 34, D:1) a stone (11, 36, D:1) a stone (13, 35, D:1) 7 needles of sleeping (13, 38, D:1) a stone (14, 14, D:1) a stone (14, 19, D:1) a +0 club (14, 47, D:1) 25 sling bullets (17, 50, D:1) a +0 club (19, 7, D:1) a +0 ring mail (21, 60, D:1) a +0 dagger (35, 44, D:1) a +0 club (48, 36, D:1) a +0 leather armour (48, 49, D:1) a +0 mace (52, 2, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a cursed -1 club (2, -9, D:2) 24 stones (12, 0, D:2) a +0 spear (13, 10, D:2) a stone (16, 10, D:2) a stone (18, 11, D:2) 3 throwing nets (20, 10, D:2) a +0 hunting sling a +0 dagger 17 stones (23, -7, D:2) a +0 dagger (24, -6, D:2) a +0 club a +0 animal skin a +0 helmet (25, -4, D:2) a +0 club (29, -10, D:2) a +0 pair of boots (32, -13, D:2) 18 stones (34, 11, D:2) a stone (35, 17, D:2) a +0 club (36, 11, D:2) 2 stones (37, 17, D:2) a +0 club (39, 14, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 robe a +0 dagger a +0 war axe a +0 short sword (1, 5, D:3) a +0 ring mail (2, 5, D:3) a +0 hunting sling (14, -8, D:3) 25 stones (15, -16, D:3) a javelin (still there?) a tomahawk (still there?) (15, -10, D:3) a +0 leather armour (still there?) a +0 mace (still there?) (15, 22, D:3) a cursed +0 ring mail (16, -16, D:3) a javelin (still there?) a tomahawk (still there?) (18, 16, D:3) 23 stones (19, -22, D:3) a +0 rapier (23, -13, D:3) a +0 leather armour (24, -12, D:3) a +0 hand axe (26, -10, D:3) a +0 club a +0 leather armour (26, 26, D:3) a +0 trident (30, -6, D:3) 16 stones (30, 10, D:3) a cursed -2 club (38, 24, D:3) a +0 hunting sling 9 stones (39, 28, D:3) 2 stones (45, -19, D:3) a +0 ring mail (49, -12, D:3) 16 bolts (53, -1, D:3) a +0 leather armour (55, -9, D:3) 19 bolts Level 4 of the Dungeon [Shop] Nepis's Antique Weapon Emporium the +4 short sword of Misery {holy, *Slow rPois Str+3 Dex+2} (1203 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (+3). It affects your dexterity (+2). It protects you from poison. It may slow you when you take damage. a +0 glaive (188 gold) the +4 dagger "Morg" {pain, MR+ Int+5} (1394 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+5). It affects your resistance to hostile enchantments. a +0 halberd (116 gold) a +0 dagger (58 gold) a +0 quarterstaff (116 gold) the +5 war axe "Orrothafest" {drain, +Rage MR+++ Str-2 Int-2} (1293 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your strength (-2). It affects your intelligence (-2). It affects your resistance to hostile enchantments. It lets you go berserk. a +0 scythe (87 gold) a +0 hunting sling (43 gold) a +2 mace of draining (504 gold) a +2 whip of venom (435 gold) (0, 0, D:4) a +0 hunting sling (10, 6, D:4) a +0 leather armour (13, -5, D:4) a +0 chain mail a +0 trident (21, -6, D:4) 17 stones (26, 41, D:4) a +0 leather armour (45, -4, D:4) a +0 scimitar (57, 22, D:4) a +0 quarterstaff Level 5 of the Dungeon (0, 0, D:5) a +1 flail (17, 8, D:5) a scroll of random uselessness (17, 12, D:5) 22 arrows (26, -9, D:5) a +0 club (26, -8, D:5) a cursed -2 dagger a +0 robe the Ecumenical Temple