Britaniac Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (8, 18, D:1) a +0 dagger a +0 club (19, 10, D:1) a +0 dagger (22, 16, D:1) a +0 hand axe of chopping (22, 19, D:1) 28 stones (24, -12, D:1) 11 stones (24, 16, D:1) 21 sling bullets (31, 24, D:1) a +0 hand axe (33, -10, D:1) 5 stones (48, -7, D:1) a +0 ring mail Level 2 of the Dungeon (6, 8, D:2) a +0 dagger (6, 24, D:2) a +0 dagger (8, 15, D:2) a +0 club a +0 hunting sling a +0 robe (21, 23, D:2) a +0 great mace (23, 5, D:2) 11 stones (29, 5, D:2) a +0 dagger (41, 23, D:2) 3 stones Level 3 of the Dungeon (0, 0, D:3) a +0 cloak (15, 22, D:3) 4 large rocks (22, -7, D:3) 16 arrows (24, 23, D:3) a +0 club a +0 hunting sling a +0 club a +0 hunting sling 21 stones (28, 22, D:3) a +0 dagger 4 stones (31, 2, D:3) a +0 dagger a +0 ring mail (32, 3, D:3) a +0 dagger a cursed +0 robe (32, 6, D:3) a +0 war axe a +0 club (32, 8, D:3) a +0 hand axe a +0 scale mail (34, 9, D:3) a +0 club a cursed +0 ring mail (37, 4, D:3) 18 stones (38, -14, D:3) a +0 leather armour (46, -15, D:3) a +0 chain mail (46, 31, D:3) a +0 dagger (63, 8, D:3) a +0 leather armour Level 4 of the Dungeon [Shop] Agho's Magic Scroll Boutique a scroll of enchant weapon (105 gold) a scroll of teleportation (42 gold) a scroll of vulnerability (105 gold) a scroll of teleportation (42 gold) a scroll of remove curse (42 gold) (0, 0, D:4) 22 stones (2, 0, D:4) a +0 dagger (3, 7, D:4) a +0 robe (6, -8, D:4) 8 stones (6, 22, D:4) a cursed +0 ring mail (6, 23, D:4) a +0 dagger a +0 leather armour (6, 24, D:4) a +0 dagger a +0 robe (7, -3, D:4) a +0 scale mail a +0 short sword a +0 leather armour a +0 leather armour a +0 flail (7, 26, D:4) a +0 club (8, -3, D:4) a +2 war axe of chopping (10, 24, D:4) a +0 plate armour (10, 39, D:4) 20 arrows (13, 31, D:4) a +0 morningstar a +0 club a +0 leather armour a +0 dagger a +0 robe (13, 33, D:4) a +0 dagger a +0 robe (15, -6, D:4) a scroll of noise a -3 short sword (16, 39, D:4) a +0 spear (19, -3, D:4) 24 stones (21, 10, D:4) 16 stones (24, 37, D:4) 19 arrows (29, 33, D:4) a +0 quarterstaff (34, 25, D:4) 6 needles of sleeping (36, -3, D:4) a tomahawk (42, -3, D:4) a +0 leather armour a +0 club a +0 robe a +0 dagger (42, 8, D:4) a +0 whip (43, -3, D:4) a +0 leather armour a tomahawk a +0 whip (44, 4, D:4) a +0 spear (45, -3, D:4) a +0 ring mail a +0 dagger (45, -1, D:4) a +0 hand axe (45, 7, D:4) a +0 whip (45, 36, D:4) an uncursed ring of ice a +0 flail (49, 24, D:4) a +0 robe (54, -2, D:4) a +0 dagger (54, -1, D:4) 23 stones (56, 37, D:4) a +0 leather armour Level 5 of the Dungeon [Shop] Robamuiq's Book Shoppe a book of Death (700 gold) a Young Poisoner's Handbook (400 gold) a book of Frost (350 gold) a book of Frost (350 gold) a book of Party Tricks (500 gold) a book of Conjurations (300 gold) the Reference Book on Gliding Battle Magic (420 gold) Spells Type Level a - Sting Conjuration/Poison 1 b - Shock Conjuration/Air 1 c - Repel Missiles Charms/Air 2 d - Fireball Conjuration/Fire 5 e - Iskenderun's Battlesphere Conjuration/Charms 5 a book of Changes (250 gold) Sif Muna's Handbook of the Entourage and Lightness (1919 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Summon Small Mammal Summoning 1 c - Repel Missiles Charms/Air 2 d - Static Discharge Conjuration/Air 3 e - Freezing Cloud Conjuration/Ice/Air 6 f - Malign Gateway Summoning/Translocation 7 (0, 0, D:5) a +0 whip of holy wrath (1, 0, D:5) a +0 dagger a +0 leather armour a +0 club (6, 6, D:5) a +0 centaur barding (7, -14, D:5) 24 bolts (8, 0, D:5) a +0 mace of crushing a +0 leather armour (15, 20, D:5) a cursed -3 war axe (24, 0, D:5) an arrow (26, 16, D:5) 6 arrows (26, 19, D:5) 14 stones (28, 18, D:5) a +0 scale mail a +0 whip a +0 robe a +0 dagger (30, 6, D:5) a +2 shortbow of flaming 8 arrows (43, -7, D:5) a +0 mace (45, 8, D:5) 13 gold pieces Level 6 of the Dungeon (0, 0, D:6) a potion of degeneration (10, 2, D:6) a +0 cloak (10, 7, D:6) a +0 halberd a +0 halberd a +0 halberd (11, -16, D:6) a +0 whip (14, -10, D:6) a +0 whip (14, -4, D:6) a +0 plate armour (15, -9, D:6) a +0 dagger a +0 robe (15, -5, D:6) a +0 morningstar (16, -7, D:6) a +0 flail (unseen) (19, -4, D:6) the +12 mace "Ohaang" {drain, -Tele rPois rN+++ Stlth-} A truly terrible weapon, it drains the life of those it strikes. It protects you from poison. It renders you almost immune to negative energy. It prevents most forms of teleportation. It makes you less stealthy. (24, -5, D:6) a +0 short sword (25, -7, D:6) a +0 war axe (31, -3, D:6) a +0 dagger (32, -3, D:6) a +0 scale mail a +0 whip (33, -3, D:6) a +0 robe a +0 dagger of venom a +0 dagger a +0 robe (35, 16, D:6) a throwing net (39, -9, D:6) 24 arrows (55, 28, D:6) 17 stones Level 7 of the Dungeon (0, 0, D:7) a +0 morningstar a +0 robe a +5 flail a +0 robe (3, 8, D:7) a +0 robe (17, -15, D:7) a +0 ring mail (17, -12, D:7) 3 sling bullets (17, -11, D:7) a sling bullet (17, -5, D:7) a +1 dagger of venom a +0 robe (22, 15, D:7) a +0 ring mail of poison resistance (23, 16, D:7) a cursed -3 giant club (25, 13, D:7) 11 poisoned needles (29, 12, D:7) a +0 robe