Dungeon Crawl Stone Soup version 0.31-a0-214-gb37851dbb3 (webtiles) character file. Game seed: 16122240748435114323 30 Brandom the Vexing (level 3, 0/20 HPs) Began as a Deep Elf Hexslinger on July 1, 2023. Slain by Terence ... wielding a +0 short sword (5 damage) ... on level 2 of the Dungeon. The game lasted 00:01:55 (668 turns). Brandom the Vexing (Deep Elf Hexslinger) Turns: 668, Time: 00:01:55 Health: 0/20 AC: 3 Str: 3 XL: 3 Next: 5% Magic: 8/8 EV: 13 Int: 25 God: Gold: 53 SH: 0 Dex: 17 Spells: 5/6 levels left rFire . . . a - +1 sling rCold . . . (no shield) rNeg . . . c - +0 robe rPois + f - +1 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: clever 2, poison resistance a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 53 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) f - a +1 hat (worn) (You found it on level 1 of the Dungeon) h - a +0 chain mail (You found it on level 2 of the Dungeon) i - a +0 scale mail (You found it on level 2 of the Dungeon) Scrolls b - a scroll of poison {!r} d - a scroll of identify {unknown} e - a scroll of teleportation {unknown} Skills: * Level 1.5 Fighting + Level 3.1 Ranged Weapons + Level 2.8 Dodging - Level 2.0 Spellcasting + Level 4.4 Hexes You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 96% N/A 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 13% N/A 14% 3 Portal Projectile Hex/Tloc 26% N/A 14% 3 Cigotuvi's Dreadful Rot Necr/Pois/Air 4% N/A 17% 2 Cause Fear Hex 12% N/A 19% 4 Ignite Poison Fire/Tmut/Pois 2% N/A 32% 3 Freezing Cloud Conj/Ice/Air 1% 6-21 97% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations Your mind is very acute. (Int +8, Str/Dex -2) Your system is resistant to poisons. (rPois) Message History You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. x2 You shoot a sling bullet. The sling bullet hits the endoplasm. You kill the endoplasm! Found a chain mail. h - a +0 chain mail No target in view! Found a cloak and a scale mail. i - a +0 scale mail Terence the Incautious comes into view. He is wielding a +0 short sword. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence shouts! You shoot a sling bullet. The sling bullet hits Terence. You shoot a sling bullet. The sling bullet hits Terence but does no damage. You shoot a sling bullet. The sling bullet hits Terence. You shoot a sling bullet. The sling bullet barely misses Terence. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence hits you with a +0 short sword. You shoot a sling bullet. The sling bullet hits Terence. Terence hits you but does no damage. You shoot a sling bullet. The sling bullet closely misses Terence. Terence hits you with a +0 short sword! You shoot a sling bullet. The sling bullet completely misses Terence. Terence closely misses you. x2 You shoot a sling bullet. The sling bullet barely misses Terence. Terence hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * Terence attacks as you move away! Terence barely misses you. Terence attacks as you move away! Terence closely misses you. Terence attacks as you move away! Terence hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * Terence attacks as you move away! Terence closely misses you. Terence attacks as you move away! Terence completely misses you. Terence attacks as you move away! Terence hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * Terence attacks as you move away! Terence misses you. Terence attacks as you move away! Terence misses you. Terence screams, "I want your blood!" Terence attacks as you move away! Terence barely misses you. It was a potion of mutation. You feel extremely strange. You feel clever. You feel resistant to poisons. You feel clever. Terence hits you with a +0 short sword. You die... ##### #.#... #.##.# #.#.<# #.#..# #############.#.@# #........#..#.#.@# #.######.#..#.#..#.#... .....................>. #.######.#..#.#..#..... #.# #.#..#.#..####.# #.# #.#..#.#..# . #.# #.#..#.#... #.# #.#......### You could see Terence. Vanquished Creatures 2 bats (D:1) 4 endoplasms A giant cockroach (D:1) 4 goblins (D:1) 2 hobgoblins (D:1) 3 quokkas (D:1) 2 ball pythons (D:1) 3 frilled lizards 3 kobolds (D:1) 3 rats (D:1) 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Brandom the Deep Elf Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 5/5 90 | D:1 | Reached skill level 1 in Fighting 101 | D:1 | Reached XP level 2. HP: 16/16 MP: 6/6 131 | D:1 | Found a faded altar of an unknown god. 609 | D:2 | Reached XP level 3. HP: 20/20 MP: 8/8 634 | D:2 | Noticed Terence 668 | D:2 | Gained mutation: Your mind is acute. (Int +4, Str/Dex -1) | [potion of mutation] 668 | D:2 | Gained mutation: Your system is resistant to poisons. | (rPois) [potion of mutation] 668 | D:2 | Gained mutation: Your mind is very acute. (Int +8, Str/Dex | -2) [potion of mutation] 668 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_court, layout_rooms, hellmonk_ecumenical_altar_arch_garden, minmay_small_reverse_x D:2: wad_crossroads, layout_basic, serial_shops, nicolae_shop_advertising_works [nicolae_subvault_shop_adworks], minmay_three_crescents, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.5 Spellcasting | 2 | 2.0 Ranged Weapons | 3 | 3.1 Dodging | | 2.8 Hexes | | 4.4 Action || total ---------------------------++------- Fire: Sling || 76 Use: Potion || 1 Armour: Robe || 3 Dodge: Dodged || 28 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 687 | 679 | 8 | 0 | 488 | 2 | 343.5 | Dungeon | 687 | 679 | 8 | 0 | 488 | 2 | 343.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 610 daAuts D:2: 77 daAuts