Brandom Level 1 of the Dungeon [Shop] Orchop's Jewellery Emporium a ring of see invisible (150 gold) an amulet of the acrobat (300 gold) a +6 ring of intelligence (585 gold) the ring of the Mage {Wiz Will++ Int+3} (517 gold) [ring of wizardry] It improves your spell success rate. Int: It affects your intelligence (+3). Will: It greatly increases your willpower. a ring of see invisible (150 gold) a ring of magical power (200 gold) a ring of willpower (250 gold) a ring of willpower (250 gold) (1, -30, D:1) 21 sling bullets (5, -23, D:1) 15 arrows (11, 9, D:1) a +0 club (13, -44, D:1) a +0 dagger (20, -36, D:1) 10 stones (35, 8, D:1) a +0 dagger of venom (41, -23, D:1) a +0 dagger (48, -35, D:1) 13 stones (50, -21, D:1) a +0 hunting sling (58, 10, D:1) a +0 whip (60, -13, D:1) a +0 mace (62, -4, D:1) 17 arrows Level 2 of the Dungeon [Shop] Yrroquen's Jewellery Boutique a ring of fire (325 gold) an amulet of regeneration (390 gold) a ring of see invisible (195 gold) a ring of flight (227 gold) a ring of ice (325 gold) a ring of resist corrosion (260 gold) the ring "Qeafal" {rF+ Dex+5} (552 gold) [ring of protection from fire] Dex: It affects your dexterity (+5). rF: It protects you from fire. a +6 ring of dexterity (760 gold) a ring of protection from cold (325 gold) a ring of fire (325 gold) a ring of willpower (325 gold) (0, 0, D:2) 16 poisoned darts (4, -37, D:2) a +0 buckler (5, -5, D:2) a +0 club (6, -6, D:2) a +0 dagger (9, -3, D:2) a +0 club (10, -34, D:2) a +0 trident (11, 14, D:2) 19 stones (12, 6, D:2) 10 stones (14, 3, D:2) 23 stones (21, 1, D:2) a +0 short sword (22, -36, D:2) a +0 club (25, -29, D:2) a +0 dagger (25, -3, D:2) 28 stones (35, -4, D:2) a +0 hunting sling (40, -19, D:2) a +0 club (42, -8, D:2) a +0 scale mail (45, 5, D:2) a +0 dagger a goblin corpse (53, -13, D:2) 18 stones Level 3 of the Dungeon (0, 0, D:3) a dart slug corpse (3, -1, D:3) a dart slug corpse (5, -8, D:3) 11 gold pieces (42, 26, D:3) a +0 halberd