Brandom Level 1 of the Dungeon [Shop] Zebbech's Antique Armour Shop a +0 chain mail (112 gold) the +0 leather armour of the Butcher {MP-9 Dex+5} (50 gold) Dex: It affects your dexterity (+5). MP: It affects your magic capacity (-9). a +0 cloak (112 gold) a +0 hat of see invisible (275 gold) a +1 plate armour of fire resistance (875 gold) a +0 ring mail (100 gold) a +1 crystal plate armour (2175 gold) [Shop] Satah's Assorted Antiques a scroll of identify (42 gold) a potion of attraction (63 gold) a +0 spear (63 gold) the +18 shield of the Gong {rElec rN+ Will+ EV-5} (2043 gold) It is deafeningly noisy when blocking attacks. EV: It affects your evasion (-5). rElec: It insulates you from electricity. rN: It protects you from negative energy. Will: It increases your willpower. a +0 robe (14 gold) a potion of degeneration (21 gold) a scroll of vulnerability (157 gold) a +2 long sword of protection (340 gold) a +0 leather armour (42 gold) [Shop] Jusag's General Store a +2 buckler of cold resistance (279 gold) a potion of lignification (39 gold) 22 stones (28 gold) a +0 ring mail (52 gold) 16 stones (20 gold) 29 stones (37 gold) a staff of air (325 gold) 21 sling bullets (136 gold) a +0 robe (9 gold) a scroll of amnesia (45 gold) a +0 dagger (26 gold) 24 stones (31 gold) a potion of curing (39 gold) [Shop] Jiczyinups's Magic Scroll Shoppe a scroll of magic mapping (49 gold) a scroll of summoning (133 gold) a scroll of amnesia (49 gold) a scroll of fog (28 gold) a scroll of brand weapon (280 gold) a scroll of identify (28 gold) a scroll of torment (105 gold) a scroll of fog (28 gold) a scroll of teleportation (42 gold) a scroll of noise (14 gold) a scroll of fear (49 gold) a scroll of identify (28 gold) (8, -5, D:1) a +0 dagger (28, 35, D:1) a +0 club (31, 32, D:1) 17 arrows (41, 36, D:1) a +0 leather armour (42, 38, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Owoich's Assorted Antiques a ring of positive energy (480 gold) a +0 scale mail (96 gold) a +0 cloak (108 gold) a scroll of acquirement (1248 gold) a +0 chain mail (108 gold) a wand of acid (8) (576 gold) a +1 rapier of flaming (340 gold) a +2 glaive of flaming (568 gold) a scroll of identify (48 gold) a potion of attraction (72 gold) a scroll of magic mapping (84 gold) a scroll of fear (84 gold) a +0 hunting sling (36 gold) (0, 0, D:2) 10 stones (6, 2, D:2) a +0 club (20, -1, D:2) 25 bolts (30, -8, D:2) a +0 whip 5 stones (30, 5, D:2) 5 stones (36, 5, D:2) a +2 dagger of venom (37, -10, D:2) a +0 whip (45, 31, D:2) a +0 leather armour (54, 15, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 flail a +0 flail a +0 club (5, 6, D:3) a +0 ring mail (7, 7, D:3) a +0 robe (13, -19, D:3) 14 stones (29, -26, D:3) a +0 dagger (32, -25, D:3) a +0 short sword a kobold corpse (skeletalised by now) (36, -28, D:3) a +0 hand axe (43, -8, D:3) 23 bolts (47, -23, D:3) a +0 dagger a +0 whip a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) 18 poisoned darts (7, -9, D:5) 20 arrows (17, -6, D:5) a +0 robe (27, -9, D:5) 15 arrows (28, -3, D:5) 15 bolts (29, -30, D:5) a +0 club (29, -29, D:5) 17 stones (40, 2, D:5) 22 arrows (43, -5, D:5) 24 stones (63, 10, D:5) 14 stones