Brandom Level 1 of the Dungeon (0, 0, D:1) 25 stones (11, 2, D:1) a +0 leather armour (14, 35, D:1) a +0 short sword (17, 12, D:1) a +0 leather armour (23, 25, D:1) a +0 short sword (24, 31, D:1) a stone a +0 club (24, 32, D:1) 5 stones a +0 dagger (38, 3, D:1) a +0 whip 4 stones (38, 16, D:1) a +0 mace (44, 35, D:1) a +1 flail of protection (47, 10, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 15 poisoned darts (7, -3, D:2) a +2 dagger of venom (26, 30, D:2) 10 stones (26, 46, D:2) 16 stones (35, -3, D:2) a +0 whip 4 stones (39, -4, D:2) 13 stones (49, 35, D:2) a +0 dagger (57, 30, D:2) 24 sling bullets Level 3 of the Dungeon (0, 0, D:3) 19 stones (9, 30, D:3) 16 stones (11, 8, D:3) a +0 dagger (11, 41, D:3) a +0 long sword (31, 32, D:3) 19 stones (35, 44, D:3) a +0 spear (41, 16, D:3) a +0 whip (44, 29, D:3) 8 stones (46, 5, D:3) a +0 short sword Level 4 of the Dungeon [Shop] Kebuq's Book Boutique (Shop contents are unknown) (0, 0, D:4) the +1 mace "Seic" {distort, rElec} It warps and distorts space around it, and may blink, banish, or inflict extra damage upon those it strikes. Unwielding it can cause banishment or high damage. rElec: It insulates you from electricity. (11, 2, D:4) a +0 mace (12, 3, D:4) a +0 mace (22, -17, D:4) a +0 short sword (23, -20, D:4) 24 stones (26, -18, D:4) a +0 leather armour (32, -5, D:4) 13 gold pieces