Brandom Level 1 of the Dungeon (0, 0, D:1) 22 arrows (0, 3, D:1) a +0 club (0, 5, D:1) a +0 dagger (1, 4, D:1) a +0 club (2, 10, D:1) a +0 whip (10, 6, D:1) a +0 whip (15, 8, D:1) a +0 mace (23, 16, D:1) a +0 trident (32, -19, D:1) a +0 leather armour (33, 11, D:1) 17 sling bullets (35, -8, D:1) 16 stones (37, -7, D:1) a +0 dagger (40, 17, D:1) 29 stones (41, -20, D:1) a +0 pair of boots (49, -2, D:1) a staff of earth (57, -6, D:1) a +1 vampiric dagger {!w} Level 2 of the Dungeon (0, 0, D:2) a scarf of resistance a +0 ring mail (12, 10, D:2) 11 stones (31, -9, D:2) 29 stones (32, 32, D:2) a +0 whip (33, 34, D:2) a +0 leather armour (40, 11, D:2) a +0 robe (42, 6, D:2) a +0 flail (44, 27, D:2) a +0 mace (48, -15, D:2) 2 boomerangs Level 3 of the Dungeon (0, 0, D:3) 17 stones (21, 13, D:3) 7 boomerangs (23, -21, D:3) a +0 quarterstaff (23, 10, D:3) a +0 ring mail (26, 10, D:3) 23 stones (27, -2, D:3) 24 stones (28, 3, D:3) a +0 scale mail (29, -10, D:3) 31 bolts (29, -8, D:3) a +0 plate armour (30, -10, D:3) a scarf of harm (30, -7, D:3) a +0 chain mail (32, -14, D:3) a +0 trident (32, -5, D:3) a +0 dagger a +0 club 41 stones a +0 leather armour a +0 dagger (32, 8, D:3) a +0 club (35, -9, D:3) a +0 hand axe 11 arrows (36, -10, D:3) a +0 leather armour (38, -16, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Gozag's Platinum Reserve the +1 leather armour of Mental Paralysis {Will+ SInv} (2380 gold) SInv: It lets you see invisible. Will: It increases your willpower. the +10 whip of Demand {vamp, rElec rPois rC+ Stlth+} (8550 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. rC: It protects you from cold. rElec: It insulates you from electricity. rPois: It protects you from poison. Stlth: It makes you more stealthy. the +1 robe of Discretion {Dex+2} (1690 gold) Dex: It affects your dexterity (+2). the ring "Gauxeedo" {rN+ Dex+5} (3750 gold) [ring of positive energy] Dex: It affects your dexterity (+5). rN: It protects you from negative energy. (0, 0, D:4) a +0 mace (7, -8, D:4) a +0 dagger a +0 robe (7, -7, D:4) a +0 club (7, -6, D:4) a +0 hand axe (8, -18, D:4) 26 bolts (14, -15, D:4) a +0 plate armour (19, 0, D:4) a +0 dagger a +0 robe a +0 trident (24, -1, D:4) a +0 flail (24, 1, D:4) a +0 short sword (27, -23, D:4) 20 stones (27, -22, D:4) a +0 spear (31, -6, D:4) a +0 hand axe (32, -25, D:4) a +0 mace (32, -24, D:4) a +0 hand axe (32, -20, D:4) 21 sling bullets (37, -25, D:4) a +0 robe (44, 11, D:4) a +0 leather armour (45, -8, D:4) 18 bolts Level 5 of the Dungeon (0, 0, D:5) a +0 giant club (4, -11, D:5) a scroll of fear (6, -12, D:5) 16 gold pieces (6, -11, D:5) 5 gold pieces (6, -10, D:5) 14 gold pieces (7, -10, D:5) 8 gold pieces (8, -12, D:5) a ring of ice (8, -11, D:5) a manual of Polearms (8, -10, D:5) a +0 shortbow (11, -17, D:5) a +0 hunting sling (12, -8, D:5) a +0 whip (13, -8, D:5) a scroll of teleportation (14, -7, D:5) a potion of resistance (14, 13, D:5) 11 arrows (20, -7, D:5) a potion of ambrosia (26, -23, D:5) a +0 ring mail (27, -12, D:5) 13 stones (29, -3, D:5) 17 gold pieces (39, 26, D:5) 15 stones (46, -6, D:5) a +0 scale mail (49, 25, D:5) a +0 giant spiked club (50, 16, D:5) 12 stones