Brandom Level 1 of the Dungeon (11, -14, D:1) a +0 club (12, -15, D:1) a +0 dagger (19, 24, D:1) a +0 club (24, 34, D:1) a +0 club (27, 26, D:1) a +0 club 4 stones (34, 22, D:1) a +0 leather armour (41, 29, D:1) a +0 club (43, 3, D:1) a +0 barding (48, -12, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (15, -4, D:2) 15 bolts (15, 9, D:2) 25 stones (19, 9, D:2) 22 stones (42, -8, D:2) 17 poisoned darts Level 3 of the Dungeon (0, 0, D:3) a +0 club (5, 17, D:3) a +0 scythe a +0 robe (6, 17, D:3) a +0 club 2 stones (20, 25, D:3) a +0 dagger (22, 26, D:3) a +0 hand axe (25, 21, D:3) a +0 club (26, 4, D:3) 15 stones (28, 32, D:3) a +0 flail (32, 26, D:3) a +0 mace (34, 30, D:3) a +0 club (38, 26, D:3) a +0 mace Level 4 of the Dungeon (10, -18, D:4) a +0 mace (12, -6, D:4) a +0 falchion (13, -12, D:4) 25 arrows a +0 shortbow (14, -3, D:4) a +0 chain mail a +0 hand axe (20, -6, D:4) a +0 leather armour (25, -35, D:4) a +0 ring mail a +3 flail of holy wrath a +0 whip of flaming (31, 2, D:4) a +0 scale mail (36, -29, D:4) a +0 club (41, -31, D:4) 6 bolts (49, -41, D:4) a +0 dagger (56, -34, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 plate armour (0, 1, D:5) a +0 hunting sling (10, -4, D:5) a +0 mace (14, -2, D:5) a +0 dagger a +0 robe (14, -1, D:5) a +0 short sword of draining a +0 club (15, 30, D:5) 15 stones (19, 12, D:5) the +3 long sword "Kirhecw" {vorpal, Dex+4 Stlth+} It inflicts extra damage upon your enemies. Dex: It affects your dexterity (+4). Stlth: It makes you more stealthy. (26, 21, D:5) a +0 ring mail (49, 1, D:5) a +0 club a +0 robe a +0 flail (50, 0, D:5) a +0 flail (51, -5, D:5) 25 bolts (51, 0, D:5) a +0 spear (56, 39, D:5) a +0 shortbow 13 arrows (57, -9, D:5) a +0 club a +0 leather armour (59, -2, D:5) 14 stones Level 6 of the Dungeon (0, 0, D:6) a +0 giant club (4, -30, D:6) 21 sling bullets (5, -24, D:6) a +0 whip 18 stones (6, -24, D:6) a +0 flail (still there?) a +0 spear (still there?) (7, -26, D:6) a +0 flail a +0 club (7, -24, D:6) a +0 robe (still there?) a +0 whip (still there?) (7, -19, D:6) a +0 whip (9, -24, D:6) a +0 leather armour a +0 dagger (11, -19, D:6) a +0 leather armour a +0 hand axe of electrocution (11, -17, D:6) a +0 club (11, -16, D:6) a +0 club a +0 robe of resistance a +0 dagger (12, -24, D:6) a +0 short sword (12, -19, D:6) a +0 robe a +0 dagger (12, -15, D:6) a +0 dagger a +0 leather armour a +0 club (13, -15, D:6) a +0 falchion (20, -16, D:6) a +0 leather armour a +0 mace (27, 7, D:6) a +0 hand axe (31, -15, D:6) a +0 spear (32, -17, D:6) a +0 chain mail (36, -31, D:6) 24 arrows (37, 7, D:6) a +0 mace (41, -25, D:6) a +0 dagger a +0 leather armour a +0 dagger a +0 robe (42, -26, D:6) a +0 dagger a +0 robe (42, -25, D:6) a +0 hand axe (45, -8, D:6) a +0 flail (49, -7, D:6) a +0 whip a +0 spear (49, -6, D:6) a +0 whip a +0 club a +0 robe a +0 spear (49, -5, D:6) a +0 club (53, -24, D:6) a +0 leather armour a +0 club a +0 club a +0 club (54, -23, D:6) a +0 flail a +0 dagger Level 7 of the Dungeon (0, 0, D:7) a +0 robe a +0 dagger of flaming (3, -15, D:7) a +0 chain mail a +0 trident (5, -25, D:7) a +0 leather armour a +0 whip (5, -17, D:7) a +0 plate armour a +0 hand axe (5, -7, D:7) a +0 spear (7, -8, D:7) a +0 spear a +0 scale mail (7, -4, D:7) a +0 club a +0 club (8, -3, D:7) a +0 whip (9, -5, D:7) a +0 scale mail a +3 spear (12, -17, D:7) 22 stones (13, 6, D:7) a howler monkey corpse (skeletalised by now) (17, -31, D:7) a +0 dagger a +0 robe (17, -5, D:7) a +0 trident (20, -12, D:7) a +0 robe (33, -4, D:7) a +0 robe (40, -16, D:7) the -3 pair of boots of the Stallion {rF+ Str+4} Str: It affects your strength (+4). rF: It protects you from fire. Level 8 of the Dungeon (0, 0, D:8) a +0 hunting sling (2, -6, D:8) 12 stones (4, -10, D:8) a +0 leather armour (4, -4, D:8) a +0 shortbow 8 arrows (6, -3, D:8) a +0 hand axe a +1 dire flail of protection (9, -11, D:8) a +2 rapier of electrocution (9, -9, D:8) a book of Air (10, -11, D:8) a +3 broad axe of draining (11, -11, D:8) a +2 long sword of holy wrath (11, -10, D:8) a staff of conjuration {!a} (11, -9, D:8) the +0 lajatang "Buegoqeu" {chaos, rElec} Each time it hits an enemy it has a different, random effect. rElec: It insulates you from electricity. (12, 10, D:8) a steam dragon skeleton (13, -10, D:8) a +0 shortbow 10 arrows (15, -9, D:8) a yak corpse (15, 0, D:8) a howler monkey skeleton (19, -39, D:8) a scroll of teleportation (19, -10, D:8) a +0 flail (20, -7, D:8) a +0 long sword (20, -1, D:8) a +0 whip of flaming a kobold corpse (skeletalised by now) (21, -36, D:8) a +0 great sword (still there?) a +0 robe (still there?) (22, -34, D:8) a +0 trident (still there?) a +0 robe (still there?) (28, -2, D:8) a bullfrog corpse (skeletalised by now) (29, 9, D:8) a +0 short sword