Brandom Level 1 of the Dungeon (0, 0, D:1) a +0 robe (1, 8, D:1) a +0 club (3, -11, D:1) a +0 club (10, 2, D:1) 16 stones (10, 30, D:1) 17 sling bullets (27, 16, D:1) a +0 plate armour (36, -9, D:1) 3 needles of confusion Level 2 of the Dungeon (0, 0, D:2) a +0 club a +0 robe (1, 8, D:2) a +0 long sword (6, -5, D:2) a +0 dagger (11, -3, D:2) a +0 ring mail (18, 11, D:2) a +0 leather armour (43, 10, D:2) 19 stones (49, 10, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 21 bolts (2, 22, D:3) a +0 club (5, 23, D:3) a +0 ring mail (15, 4, D:3) 12 bolts (16, -16, D:3) a +0 club (24, -12, D:3) 22 sling bullets (29, 5, D:3) 17 stones (29, 8, D:3) a +0 hand axe of chopping (29, 9, D:3) 2 stones (30, 8, D:3) a +0 short sword 20 stones (30, 9, D:3) a +0 short sword 4 stones (31, 7, D:3) a +0 short sword (31, 11, D:3) 2 stones (38, 18, D:3) a +0 hand axe a +0 scale mail (39, 17, D:3) a +0 short sword a +0 ring mail (40, 20, D:3) a +0 leather armour a +0 whip (49, 24, D:3) an uncursed amulet of inaccuracy (50, -2, D:3) a +0 helmet Level 4 of the Dungeon (0, 0, D:4) a +0 long sword a +0 chain mail (6, -1, D:4) a +0 dagger a +0 robe (14, -30, D:4) 21 stones (15, -31, D:4) 25 stones (16, 2, D:4) a cursed +0 ring mail (20, 11, D:4) a +0 dagger (23, -24, D:4) a +0 giant club (28, -24, D:4) 5 sling bullets (34, -26, D:4) 5 poisoned needles (49, 0, D:4) a +0 animal skin a +0 animal skin a +0 animal skin (55, 21, D:4) a +0 animal skin (56, 14, D:4) a +2 whip of flaming a +0 robe (59, 19, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour a +2 flail of crushing (0, 13, D:5) a +2 dagger of draining a +0 scale mail (1, 13, D:5) a +0 whip (2, 0, D:5) a +0 ring mail a +0 flail (2, 14, D:5) a +0 dagger (8, 9, D:5) a +0 robe a cursed -3 dagger (12, 7, D:5) a +0 leather armour (20, -22, D:5) a +0 hand axe a +0 ring mail a +0 whip (20, -21, D:5) a +0 dagger (23, 5, D:5) 15 sling bullets (24, 25, D:5) a +0 mace (25, 23, D:5) a +2 quarterstaff of chaos a +0 cloak (32, 5, D:5) a +0 leather armour a +0 club a +0 dagger (32, 6, D:5) a cursed -2 morningstar (39, 13, D:5) 20 stones (39, 14, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) a scroll of amnesia (3, 12, D:6) a +0 giant club (5, -5, D:6) a +1 flail of protection (5, 2, D:6) a +0 robe (15, 4, D:6) a +0 scale mail (16, -25, D:6) 2 arrows (16, -23, D:6) a +0 shortbow 19 arrows (17, -26, D:6) an arrow (21, -27, D:6) 14 stones (26, -9, D:6) a +0 helmet (28, 22, D:6) a +0 mace (34, -21, D:6) a cursed -3 hand axe (34, -20, D:6) a +0 hand axe a +2 leather armour of poison resistance a +0 flail (34, 2, D:6) a +0 giant spiked club (36, -20, D:6) a +0 dagger (36, 4, D:6) a +0 scale mail (38, 5, D:6) a +0 long sword (45, 9, D:6) a +0 scale mail Level 7 of the Dungeon (0, 0, D:7) a +2 dagger of venom a +0 robe (0, 1, D:7) a +0 war axe a +0 plate armour a +0 whip a +0 leather armour (0, 2, D:7) a +0 club a +0 chain mail a +0 dagger a +0 robe (8, 34, D:7) a +1 hand axe of chopping a +0 spear (9, 21, D:7) an arrow (10, 36, D:7) a +0 club (11, 21, D:7) an arrow (12, 21, D:7) an arrow (13, 21, D:7) a +0 shortbow 19 arrows (15, 40, D:7) an uncursed ring of magical power a +2 ring of intelligence a book of Debilitation an uncursed ring of poison resistance the amulet of Byzucibu {Harm *Drain Stlth+} [amulet of harm] It increases damage dealt and taken. It causes draining when unequipped. It makes you more stealthy. a +2 ring of dexterity (18, 50, D:7) 16 stones (21, 5, D:7) a +0 dagger (21, 35, D:7) 17 bolts (23, 28, D:7) a +0 mace (23, 44, D:7) a +0 ring mail (24, 14, D:7) 18 sling bullets (32, 9, D:7) a cursed +0 dagger (32, 23, D:7) 4 stones (32, 26, D:7) 25 stones (35, 25, D:7) a +0 club a +0 leather armour (36, 25, D:7) a +0 hand axe a cursed +0 leather armour (36, 40, D:7) 19 stones (37, 25, D:7) a +0 leather armour (45, 33, D:7) a +0 scale mail (46, 25, D:7) a cursed +0 chain mail a +0 war axe a +0 leather armour a +0 dagger a +0 robe Level 8 of the Dungeon [Shop] Vughicseobb's General Store 15 poisoned needles (90 gold) 24 arrows (72 gold) a +3 battleaxe (352 gold) a scroll of brand weapon (300 gold) 23 stones (34 gold) 14 arrows (42 gold) (0, 0, D:8) a +0 hand axe (0, 1, D:8) a +0 short sword a +0 plate armour (0, 2, D:8) a +0 hand axe a +0 ring mail (0, 4, D:8) a +0 flail (8, -12, D:8) a +0 flail (11, -31, D:8) 17 stones (20, -13, D:8) a +0 ring mail (23, 5, D:8) 28 stones (26, 7, D:8) a +0 dagger (36, -31, D:8) a cursed -3 shortbow 15 arrows (39, -16, D:8) a +0 robe (40, -33, D:8) a +0 club Level 9 of the Dungeon [Shop] Cuqeh's Weapon Shop a +4 mace of protection (358 gold) a +0 war axe (49 gold) a +0 rapier (56 gold) the +8 hand crossbow "Pahof" {elec, rElec} (877 gold) It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It insulates you from electricity. 15 stones (21 gold) a cursed +0 whip (1 gold) 22 sling bullets (154 gold) [Shop] Exynozosch's Magic Scroll Boutique a scroll of teleportation (39 gold) a scroll of remove curse (39 gold) a scroll of blinking (97 gold) a scroll of remove curse (39 gold) a scroll of silence (97 gold) 2 scrolls of remove curse (78 gold) (0, 0, D:9) a +0 falchion (4, -3, D:9) a +0 shortbow 8 arrows (4, -2, D:9) 3 arrows (6, -6, D:9) a +0 dagger a +0 chain mail a +0 dagger a +0 robe (6, -5, D:9) a +0 flail (6, 5, D:9) a +0 quarterstaff (8, -7, D:9) a +0 dire flail a +0 giant club (13, -22, D:9) a cursed amulet of inaccuracy (30, -21, D:9) 14 bolts (31, -29, D:9) a +0 short sword (33, -12, D:9) a +0 rapier (33, 3, D:9) 17 stones (37, -22, D:9) a +0 hunting sling (48, -7, D:9) a +0 club a +0 robe (49, -7, D:9) a +0 halberd (50, -5, D:9) a +0 spear (53, -9, D:9) a +0 troll leather armour the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 24 poisoned needles (1, -7, Lair:1) a +0 ring mail (2, 7, Lair:1) 25 stones (3, 0, Lair:1) 7 needles of confusion (4, -1, Lair:1) a +0 scale mail (22, 18, Lair:1) a crocodile skeleton (35, 20, Lair:1) 24 sling bullets