Brandom Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (2, -10, D:1) a +0 ring mail (4, -5, D:1) a +0 club (16, -4, D:1) 12 sling bullets (16, 26, D:1) 15 stones (20, -1, D:1) 10 stones (31, -12, D:1) a +0 club (42, 7, D:1) a +0 dagger 2 stones (42, 8, D:1) a +0 short sword (43, 2, D:1) a +0 leather armour (45, 32, D:1) a +0 club (unseen) (51, -4, D:1) a +0 dagger 3 stones (51, -2, D:1) a stone (51, -1, D:1) a stone (61, 9, D:1) 21 bolts (63, -5, D:1) a +0 club (63, 9, D:1) a +0 whip Level 2 of the Dungeon (0, 4, D:2) a +0 chain mail (7, 13, D:2) a +0 club a +0 club a +0 club a +0 club (7, 14, D:2) a +0 helmet a +0 animal skin a +0 short sword (11, 3, D:2) a +0 club (11, 18, D:2) a +0 leather armour a +0 flail (14, 23, D:2) a +0 club (15, -11, D:2) 12 stones (15, 24, D:2) a +0 club (16, 15, D:2) 16 arrows (17, -19, D:2) a +0 whip (23, -19, D:2) a +4 scythe of flaming a +0 robe (24, 24, D:2) 12 sling bullets (27, -15, D:2) a +0 club (28, 24, D:2) a +0 hand axe (39, 26, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) a +0 robe (11, -1, D:3) 2 stones (12, -1, D:3) a +0 club a +0 leather armour a +0 dagger a +0 dagger of holy wrath a cursed +0 animal skin a +0 flail (13, -3, D:3) a +0 dagger (13, -1, D:3) a stone (29, 37, D:3) a +0 hand axe (30, -5, D:3) 23 stones (30, 37, D:3) a +0 war axe a +0 ring mail (31, -2, D:3) a +0 flail (31, 37, D:3) a +0 trident (32, 21, D:3) a +2 dagger of draining (35, 0, D:3) a +0 ring mail (56, 15, D:3) 14 arrows (65, 24, D:3) 19 arrows Level 4 of the Dungeon [Shop] Ciatuitz's Armour Emporium a +0 leather armour (24 gold) a +0 scale mail (48 gold) the +2 robe "Hayklu" {Dex+6} (363 gold) It affects your dexterity (+6). a +0 chain mail (54 gold) a +0 pair of gloves (54 gold) a +0 leather armour (24 gold) a +0 leather armour (24 gold) a +0 robe (8 gold) a +0 robe (8 gold) a +0 pair of boots (54 gold) [Shop] Cibly's Weapon Shop a +4 arbalest of freezing (421 gold) a +0 hand axe (42 gold) the +5 lajatang of True Grit {flame, rC- Str+4} (845 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+4). It makes you vulnerable to cold. a +3 spear of flaming (313 gold) a +0 falchion (42 gold) a +0 rapier (56 gold) 3 javelins (33 gold) a +4 great sword of flaming (471 gold) a +0 war axe (49 gold) a +0 whip (35 gold) [Shop] Magecu's Assorted Antiques a +3 hand crossbow of velocity (577 gold) an uncursed ring of fire (650 gold) a +2 dagger of distortion (442 gold) 2 potions of haste (520 gold) a scroll of teleportation (78 gold) a +0 spear (78 gold) a scroll of remove curse (78 gold) a +2 robe of resistance (980 gold) a potion of agility (104 gold) (0, 0, D:4) a +2 leather armour of poison resistance (26, -40, D:4) a +0 scimitar (33, -33, D:4) a cursed +0 plate armour (34, -31, D:4) 2 tomahawks (35, -22, D:4) a +0 plate armour Level 5 of the Dungeon (0, 0, D:5) a +0 giant spiked club (0, 24, D:5) a +0 hunting sling (2, 33, D:5) a +0 hunting sling (10, 27, D:5) 6 stones (46, 36, D:5) a +1 helmet Level 6 of the Dungeon (0, 0, D:6) a +0 falchion (unseen) (1, -17, D:6) 12 gold pieces (1, -13, D:6) a +0 halberd (unseen)