Brandom Level 1 of the Dungeon (0, 0, D:1) 15 bolts (8, -7, D:1) a cursed +0 ring mail (8, 20, D:1) a +0 short sword (9, 20, D:1) a +0 mace (10, 28, D:1) a +0 club (11, -1, D:1) a +0 club a stone (11, 20, D:1) a +0 club (12, 20, D:1) a +0 club (13, 20, D:1) a +0 hand axe a cursed -2 dagger (19, 24, D:1) a +0 club (20, 16, D:1) 19 stones (21, 24, D:1) a +0 club (23, 8, D:1) a +0 club (24, 18, D:1) a +0 leather armour (28, -11, D:1) a +0 club (28, 0, D:1) a +0 dagger (42, 3, D:1) a stone (43, 4, D:1) a +0 dagger (45, 4, D:1) a stone (46, 4, D:1) a stone (46, 24, D:1) a stone (46, 30, D:1) a +0 dagger 2 stones (60, 16, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (1, -23, D:2) a +0 dagger (4, -22, D:2) a +0 whip (5, 9, D:2) a +0 club (9, 1, D:2) an uncursed amulet of inaccuracy (9, 2, D:2) 2 stones (10, -8, D:2) a cursed +0 robe (20, -13, D:2) 19 poisoned needles (24, 4, D:2) 19 bolts (24, 10, D:2) 7 stones (26, -16, D:2) 10 stones (46, 13, D:2) a +0 short sword (58, 18, D:2) a cursed +0 ring mail Level 3 of the Dungeon (1, -40, D:3) 6 poisoned needles (13, -31, D:3) 17 stones (16, -22, D:3) a +0 short sword (17, -36, D:3) a book of Misfortune a +0 leather armour (23, -32, D:3) a +0 scale mail (26, -8, D:3) a +3 quarterstaff of chaos a +0 cloak (27, -6, D:3) a +0 mace (32, -30, D:3) a +0 club (32, 12, D:3) a +0 quarterstaff (39, -7, D:3) a +0 scale mail (39, 13, D:3) a +0 club a +0 ring mail (43, -12, D:3) a cursed -1 club (44, -17, D:3) a cursed +0 dagger a +0 robe (44, -13, D:3) a cursed +0 flail a +0 short sword (44, -12, D:3) a +0 dagger a +0 mace a tomahawk (53, -26, D:3) a +0 hand axe a +0 scale mail (54, -26, D:3) a wand of random effects (32) Level 4 of the Dungeon (0, 0, D:4) 20 stones (1, 33, D:4) a +0 helmet (7, 24, D:4) a +0 trident a +0 chain mail (9, 33, D:4) a +0 club a +0 leather armour (11, 16, D:4) 15 stones (19, 10, D:4) a +0 flail 16 stones (21, -17, D:4) a cursed -1 flail (22, 6, D:4) a stone (23, 6, D:4) a +0 dagger a +0 robe (26, -12, D:4) 21 arrows (26, 5, D:4) 28 bolts (35, 41, D:4) 10 arrows (36, 41, D:4) an uncursed ring of loudness (41, 22, D:4) 6 tomahawks (49, 41, D:4) 23 bolts (61, 34, D:4) a +0 giant club Level 5 of the Dungeon (0, 0, D:5) a +4 shortbow 13 arrows (1, -6, D:5) 2 arrows (1, -5, D:5) an arrow (1, -3, D:5) 2 arrows (3, -19, D:5) a +0 mace (4, -5, D:5) 4 bolts (5, 4, D:5) a +0 flail a +0 ring mail (10, 9, D:5) the +4 Vampire's Tooth {vamp} It inflicts no extra harm, but heals its wielder when it wounds a living foe. (15, 5, D:5) a +0 club a +0 ring mail (22, 14, D:5) a +0 robe (27, 26, D:5) a +0 dagger a +0 robe (28, -4, D:5) a +0 hand axe (29, 22, D:5) a +0 dagger a +0 leather armour a +0 club (29, 23, D:5) a +0 dagger a +0 robe (43, 4, D:5) 19 sling bullets Level 6 of the Dungeon (0, 0, D:6) 3 tomahawks (11, -28, D:6) a +0 rapier (15, -17, D:6) 13 poisoned needles (38, -7, D:6) a +0 robe (38, -1, D:6) a +0 dagger a +0 robe (39, -38, D:6) a +0 trident a +0 leather armour (39, -2, D:6) a +0 club (39, -1, D:6) a +0 short sword (40, -2, D:6) a +0 dagger a +0 robe (40, -1, D:6) a +0 club a +0 leather armour a +0 club (43, -8, D:6) a +0 club Level 7 of the Dungeon (0, 0, D:7) 20 sling bullets (12, 6, D:7) a book of Minor Magic (16, 29, D:7) a +0 quarterstaff (18, 29, D:7) 7 sling bullets (33, 12, D:7) an arrow (35, 12, D:7) a +0 club a +0 quarterstaff a +0 shortbow 18 arrows (45, -7, D:7) a +0 club a +0 ring mail (46, -6, D:7) a +0 whip a +0 dagger a +0 robe (47, -6, D:7) a +0 short sword a +0 leather armour (48, 36, D:7) a wand of random effects (4) (49, 28, D:7) a +0 short sword 3 stones (49, 42, D:7) a +0 leather armour (50, 26, D:7) a cursed +0 blowgun a +0 club a stone (50, 27, D:7) a stone (51, 26, D:7) a stone a poisoned needle (53, 26, D:7) a stone a poisoned needle (56, -4, D:7) a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 trident (3, -3, D:8) a +0 robe (15, -40, D:8) a +0 flail (15, -4, D:8) 7 arrows 22 stones (15, -1, D:8) an arrow (15, 0, D:8) an arrow (16, -45, D:8) a +0 scale mail (16, -6, D:8) 12 arrows a +0 shortbow (16, -2, D:8) an arrow (38, -56, D:8) a +0 hand crossbow (38, -11, D:8) an arrow (38, -10, D:8) an arrow (41, -54, D:8) 9 poisoned needles (55, -38, D:8) a +0 dagger a +0 robe a cursed -1 club a +0 ring mail (58, -38, D:8) a +0 club a +0 leather armour Level 9 of the Dungeon (0, 0, D:9) a potion of lignification (1, 0, D:9) 19 arrows (10, -7, D:9) a +0 giant club a +0 giant club (21, -2, D:9) a +0 club (30, 26, D:9) a +0 quarterstaff a +0 hunting sling 12 sling bullets a +3 leather armour of poison resistance (31, 27, D:9) a sling bullet (32, -16, D:9) a +0 giant club (32, -4, D:9) a +0 dagger (32, -3, D:9) a cursed -2 leather armour a +0 short sword (33, -4, D:9) a +0 cloak a cursed -1 dagger (33, -3, D:9) a +0 robe (39, 10, D:9) a stone (39, 13, D:9) a stone (40, 10, D:9) 4 stones (41, 10, D:9) a stone (41, 15, D:9) a stone (42, 15, D:9) a stone (43, 17, D:9) a stone (44, 10, D:9) a +0 dagger 5 stones a +0 leather armour (44, 19, D:9) a stone Level 10 of the Dungeon (0, 0, D:10) 21 arrows (0, 4, D:10) a +0 leather armour (0, 6, D:10) a cursed -1 war axe (1, 30, D:10) a +0 giant spiked club (1, 33, D:10) a +0 falchion (1, 35, D:10) a cursed -1 robe (1, 36, D:10) a +0 dagger a +0 robe a +0 mace an exploding tomahawk (2, 30, D:10) a +0 short sword (2, 36, D:10) a +0 dagger a +0 robe (3, 36, D:10) a +0 robe a +0 robe (5, 6, D:10) a +0 large shield (8, 35, D:10) a +0 dagger a +0 robe (9, 37, D:10) a +0 long sword (11, 33, D:10) a book of Minor Magic (11, 34, D:10) a book of Minor Magic (11, 39, D:10) a +0 short sword a +0 chain mail a +0 robe (11, 40, D:10) a cursed +0 robe (14, 39, D:10) a +0 helmet (17, 10, D:10) a +0 flail a +0 plate armour (17, 11, D:10) a +0 club a +0 leather armour a +0 vampiric short sword {!w} (17, 12, D:10) a +0 trident a +0 leather armour (18, 10, D:10) a +0 dagger a +0 club (20, 42, D:10) 19 stones (22, 16, D:10) a +0 whip (32, 20, D:10) a +0 short sword (38, 35, D:10) 15 poisoned needles (40, 21, D:10) a +2 helmet (42, 43, D:10) a cursed +0 mace a +0 robe a cursed +5 scimitar a +0 robe a +1 long sword a +0 robe (42, 44, D:10) a +3 spear a +0 robe (43, 44, D:10) a cursed +0 halberd a +0 robe (47, 13, D:10) 24 arrows a +0 shortbow (48, 11, D:10) 3 arrows (54, 15, D:10) a +0 leather armour (59, 13, D:10) 17 stones Level 11 of the Dungeon (0, 0, D:11) a scroll of remove curse Level 12 of the Dungeon (0, 0, D:12) 24 arrows (9, 10, D:12) 4 large rocks (unseen) Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 robe (25, 11, Lair:1) a +0 plate armour (31, -18, Lair:1) a +0 rapier (33, 15, Lair:1) a wand of random effects (23) (46, -31, Lair:1) a +0 trident (52, 14, Lair:1) 14 bolts Level 2 of the Lair of Beasts (10, 10, Lair:2) a +1 halberd of protection (11, -2, Lair:2) a +0 long sword (12, -36, Lair:2) a +0 scimitar (12, 4, Lair:2) a +0 hand axe (13, -2, Lair:2) 21 stones (33, -27, Lair:2) a +0 falchion (38, 15, Lair:2) a +4 war axe of electrocution (38, 17, Lair:2) the +10 mace "Dyifev" {flame, rElec} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It insulates you from electricity. (41, 5, Lair:2) 19 arrows (47, -17, Lair:2) 22 arrows Level 3 of the Lair of Beasts (0, 0, Lair:3) an elephant skeleton (0, 2, Lair:3) an elephant skeleton (4, 3, Lair:3) a +0 halberd