Brandom Level 1 of the Dungeon (0, 0, D:1) 25 arrows (4, -8, D:1) a +0 ring mail (9, -8, D:1) a +0 club (15, 3, D:1) a +0 hunting sling (22, 0, D:1) a +0 dagger (23, -18, D:1) 21 poisoned needles (24, -18, D:1) a +0 club (34, -21, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 spear (1, 31, D:2) a +0 ring mail (1, 45, D:2) a +0 leather armour (12, -4, D:2) 4 javelins (21, 16, D:2) a cursed -2 spear Level 3 of the Dungeon (0, 0, D:3) a +0 flail a +0 leather armour (2, -2, D:3) a +0 trident (3, -2, D:3) a +0 hand axe a +0 leather armour a +0 flail (8, -12, D:3) 10 sling bullets (9, -26, D:3) a +0 short sword (14, -19, D:3) a +0 club a +0 leather armour a +0 falchion a +0 leather armour (16, -30, D:3) a +0 leather armour a +0 club (18, -20, D:3) a +0 dagger (18, -9, D:3) a +3 quarterstaff of chaos a +0 cloak (21, -37, D:3) a +0 mace a +0 leather armour (21, -28, D:3) 2 javelins (21, -8, D:3) a +0 mace (22, -21, D:3) a +0 helmet (26, -35, D:3) a +0 flail (27, -32, D:3) a +0 club (29, -14, D:3) a cursed +0 club (38, -11, D:3) a +0 dagger (39, -18, D:3) 9 arrows (42, -28, D:3) a +0 ring mail (47, -47, D:3) 22 arrows (63, -6, D:3) a +0 trident Level 4 of the Dungeon (0, 0, D:4) a +0 great mace (5, 3, D:4) 7 javelins (18, -17, D:4) a +0 dagger (26, 28, D:4) a +0 trident (42, -13, D:4) 16 arrows (46, 0, D:4) 4 needles of paralysis (50, -20, D:4) a +0 giant spiked club (50, -13, D:4) a +0 leather armour (56, -11, D:4) a +0 giant club Level 5 of the Dungeon (3, -11, D:5) 21 bolts (6, 17, D:5) a +0 spear (9, 17, D:5) a +0 war axe a +0 chain mail (11, 17, D:5) a +0 flail (12, -10, D:5) a +0 ring mail (15, -23, D:5) a +0 scale mail (15, -16, D:5) a +0 shortbow 19 arrows (15, -15, D:5) an arrow (19, -22, D:5) a cursed +0 large shield (27, -19, D:5) a +0 long sword (34, -6, D:5) a +1 dagger of pain a +0 robe (37, -13, D:5) a +0 ring mail (38, -4, D:5) 17 arrows (42, -5, D:5) a +0 trident (42, 3, D:5) a +0 hand axe a +0 leather armour (50, 2, D:5) a +0 flail (52, 9, D:5) a +0 robe (52, 16, D:5) a cursed +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 hand axe (3, -5, D:6) a +0 falchion a +0 leather armour (10, -17, D:6) 16 arrows a +0 shortbow (10, 12, D:6) a +0 robe (11, -14, D:6) 4 arrows (12, -28, D:6) an arrow (14, -28, D:6) an arrow (14, 10, D:6) a +0 trident (14, 13, D:6) a +0 robe (15, 0, D:6) a +0 ring mail a +0 flail a +0 club (16, 0, D:6) a +0 mace a +0 chain mail (19, -28, D:6) a +0 shortbow 15 arrows (26, 19, D:6) 15 sling bullets (27, -10, D:6) a +0 ring mail (28, -6, D:6) a +0 robe (30, -7, D:6) a +0 club (30, 9, D:6) 15 sling bullets (31, 3, D:6) 22 arrows (32, -12, D:6) a +0 ring mail a +0 trident (33, -12, D:6) a +0 robe a +0 dagger (34, -10, D:6) a +0 ring mail a +0 short sword (35, 7, D:6) a cursed -2 spear a +0 halberd (35, 8, D:6) a +0 robe a +0 dagger (35, 15, D:6) a +0 chain mail a +0 war axe (36, -23, D:6) a +0 long sword (37, -3, D:6) a +0 spear (37, 5, D:6) a +0 whip (44, -1, D:6) a wand of random effects (42) (49, -16, D:6) 20 bolts Level 7 of the Dungeon (0, 0, D:7) a cursed +0 leather armour (6, 13, D:7) a +0 dagger a +0 robe (6, 15, D:7) a +0 giant spiked club (8, 13, D:7) a +0 flail (11, 7, D:7) a +0 dagger a +0 ring mail (11, 10, D:7) a cursed -1 club a +0 leather armour (11, 20, D:7) 19 arrows (13, 21, D:7) a +0 club (15, 39, D:7) a +0 pair of gloves (29, 28, D:7) a +0 dagger a +0 robe (30, 42, D:7) a +0 scale mail (35, 11, D:7) a +0 war axe a +0 robe (36, 11, D:7) a cursed +3 hand axe a +0 robe a +5 hand axe a +0 robe (36, 40, D:7) a +0 shortbow 25 arrows (36, 42, D:7) a cursed +0 robe (42, 40, D:7) 2 arrows (44, 36, D:7) an arrow (46, 33, D:7) a +0 shortbow 20 arrows (51, 30, D:7) 23 bolts (67, 27, D:7) a cursed +0 dagger Level 8 of the Dungeon (0, 0, D:8) a +4 hand axe a +0 leather armour (0, 1, D:8) a +0 whip a +0 leather armour a +0 dagger a +0 leather armour (0, 3, D:8) a +0 battleaxe a +0 chain mail (2, 17, D:8) an arrow (4, 18, D:8) an arrow (8, 20, D:8) 18 arrows a +0 shortbow (15, 20, D:8) 2 arrows (16, 3, D:8) a +0 dagger (still there?) Sif Muna's Compendium of Summoning (still there?) Spells Type Level a - Summon Small Mammal Summoning 1 (19, 19, D:8) a +0 giant spiked club (24, 11, D:8) a +0 giant spiked club a +0 giant spiked club (24, 13, D:8) a +0 animal skin (33, -7, D:8) 15 bolts (34, 5, D:8) a +0 flail (34, 6, D:8) a +0 club (34, 7, D:8) a +0 leather armour a +0 trident (35, -14, D:8) 20 sling bullets (35, 7, D:8) a +0 mace (36, 5, D:8) 11 arrows a +0 shortbow (37, 4, D:8) a +0 club (38, 4, D:8) an arrow (39, 3, D:8) an arrow (40, 4, D:8) an arrow (41, 4, D:8) an arrow (45, 3, D:8) a +0 mace Level 9 of the Dungeon (0, 0, D:9) a +0 robe (6, 36, D:9) a +0 scale mail (29, 34, D:9) 27 arrows (41, 39, D:9) a +0 hunting sling Level 10 of the Dungeon (0, 0, D:10) a +0 mace (4, -4, D:10) a +0 robe a +0 dagger (5, -4, D:10) a +0 scale mail (7, -16, D:10) a +0 club (11, 8, D:10) a +0 giant club (32, 3, D:10) a javelin (35, 3, D:10) 2 javelins (35, 19, D:10) a +0 robe (36, 3, D:10) a javelin a cursed -1 war axe (37, 3, D:10) a javelin (41, 3, D:10) a javelin (44, 15, D:10) a +0 rapier (47, 9, D:10) a +0 whip Level 11 of the Dungeon (0, 0, D:11) a +0 hunting sling (5, -20, D:11) a +0 dagger a +0 robe (24, -13, D:11) a +0 dagger (25, -7, D:11) a cursed -2 short sword (26, -7, D:11) a +1 hand axe of freezing a +0 dagger (27, -12, D:11) a +0 chain mail a +0 glaive (28, -11, D:11) a +0 short sword (29, -17, D:11) a +0 dagger (29, -12, D:11) a +0 dagger (29, -10, D:11) a +0 robe a +0 trident (30, -8, D:11) a +0 chain mail a +0 club (31, -8, D:11) a +0 robe a cursed +3 battleaxe (31, -7, D:11) a +0 robe a +0 dagger (32, -7, D:11) a +0 short sword (32, -2, D:11) 3 large rocks (33, -5, D:11) a +0 chain mail a +0 war axe (33, -3, D:11) a +0 leather armour a +0 dagger (36, -25, D:11) a cursed +0 robe a +3 battleaxe (36, -24, D:11) a +0 robe a +0 dagger (36, -23, D:11) a +0 robe a +0 short sword a cursed +5 great sword a cursed -2 robe a cursed -3 short sword a +0 robe a +0 dagger a +0 robe (40, -13, D:11) a +0 long sword (44, -10, D:11) a +0 chain mail a +0 flail (44, -9, D:11) a +2 vampiric trident {!w} (44, -8, D:11) 2 large rocks (45, -11, D:11) a large rock Level 12 of the Dungeon (0, 0, D:12) a +0 scale mail (4, -7, D:12) a +0 shortbow 4 arrows (6, -7, D:12) 4 arrows (7, -7, D:12) an arrow (9, -7, D:12) an arrow (10, -7, D:12) an arrow (11, -7, D:12) 2 arrows (14, -26, D:12) a +0 rapier (23, -4, D:12) a +1 falchion of flaming (23, 1, D:12) a +0 halberd (25, -25, D:12) 6 large rocks (27, 1, D:12) a +0 leather armour (30, 11, D:12) 21 arrows (34, 4, D:12) a +0 leather armour (35, 8, D:12) a +0 dagger (37, 12, D:12) a +0 leather armour Level 13 of the Dungeon (0, 0, D:13) a +0 lajatang (1, -1, D:13) a +2 dire flail of holy wrath (1, 0, D:13) a +0 war axe (3, -2, D:13) 5 curare-tipped needles {!f} (14, -3, D:13) a +0 rapier (17, 0, D:13) a +0 quarterstaff (20, -1, D:13) an uncursed ring of flight (26, 52, D:13) a +0 scale mail (32, 40, D:13) a +0 mace (33, 37, D:13) a +0 battleaxe a +0 chain mail a +0 chain mail a +1 dagger of venom a +0 leather armour (33, 38, D:13) a +0 mace (33, 39, D:13) 5 bolts (33, 40, D:13) a +0 battleaxe a +0 chain mail (33, 47, D:13) a +2 bardiche of venom a +0 plate armour (35, 12, D:13) a +0 morningstar (37, 14, D:13) a +0 dagger (38, 15, D:13) a +0 flail of holy wrath (39, 15, D:13) a +0 short sword (39, 45, D:13) a +0 arbalest 6 bolts (40, 3, D:13) a +0 quarterstaff (40, 52, D:13) a cursed +0 leather armour (42, 9, D:13) a +0 robe (50, 43, D:13) a +0 ring mail a +0 dagger (54, -3, D:13) a +0 quarterstaff (54, 31, D:13) a +0 ring mail a +0 falchion (55, 30, D:13) a +0 war axe Level 14 of the Dungeon (0, 0, D:14) a +0 scale mail (4, -2, D:14) a +0 chain mail (8, -45, D:14) a +3 amulet of reflection an uncursed ring of poison resistance a +5 ring of dexterity (8, -11, D:14) a +0 whip 10 poisoned needles a +0 blowgun (9, -13, D:14) a poisoned needle (9, -12, D:14) 2 poisoned needles (10, -11, D:14) a +0 club (11, -4, D:14) a +2 pair of gloves (16, 6, D:14) a +0 short sword (17, 5, D:14) a +0 whip (20, -6, D:14) a +3 bardiche of freezing a +3 bardiche (36, -19, D:14) a +0 flail (38, -28, D:14) a +0 shortbow 17 arrows (39, -28, D:14) an arrow (40, -43, D:14) 17 sling bullets (40, -28, D:14) 2 arrows (41, -28, D:14) an arrow (43, -25, D:14) a large rock (44, -27, D:14) a large rock (52, -31, D:14) 6 large rocks Level 15 of the Dungeon (0, 0, D:15) 4 poisoned needles (6, -31, D:15) a +0 dagger a +0 robe (8, 4, D:15) a cursed +1 dagger of electrocution a +0 robe (9, -29, D:15) a large rock (9, -27, D:15) a +0 dagger a +0 robe (9, -25, D:15) 2 large rocks (9, 4, D:15) a cursed -3 battleaxe a +0 robe (10, 4, D:15) a +0 war axe a +0 robe (10, 5, D:15) a cursed +0 trident a cursed +0 robe (12, -30, D:15) a +0 shortbow 10 arrows (13, -32, D:15) 2 arrows (14, -34, D:15) 3 arrows (14, -33, D:15) an arrow (14, -32, D:15) 4 arrows (19, -36, D:15) a +0 morningstar (22, -28, D:15) a +1 great sword of protection a +0 plate armour (22, -27, D:15) a +0 halberd a +0 plate armour (24, -16, D:15) 5 javelins of penetration (24, 4, D:15) a cursed -3 trident (28, -23, D:15) a +0 chain mail (28, 7, D:15) a +0 scimitar a +0 plate armour (29, 7, D:15) a +0 ring mail (31, 6, D:15) a +0 mace (43, -32, D:15) 17 arrows (46, -16, D:15) a +0 long sword (49, -36, D:15) a +0 hunting sling (52, -28, D:15) a +0 ring mail (53, 4, D:15) a +0 troll leather armour (58, -17, D:15) 7 tomahawks of dispersal {!f} the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Kemn's Weapon Boutique a +2 vampiric falchion (294 gold) a +0 bardiche (126 gold) a +0 vampiric broad axe (196 gold) a +0 hand crossbow (49 gold) a +0 great sword (91 gold) a +0 halberd (56 gold) 4 tomahawks of returning (56 gold) a +0 blowgun (35 gold) 23 arrows (64 gold) a +0 great sword (91 gold) 18 stones (25 gold) [Shop] Uhukeidu's Antique Weapon Emporium a +0 mace (81 gold) a +0 battleaxe of electrocution (491 gold) the +11 dagger of Sloth {elec, +Rage rF+ Int+6} (2432 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (+6). It protects you from fire. It lets you go berserk. a +0 morningstar of protection (183 gold) a +4 scythe (675 gold) the +1 hand axe of Exquisite Torment {flame, rElec rC+ MR-} (734 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from cold. It insulates you from electricity. It affects your resistance to hostile enchantments. a +4 quarterstaff of draining (788 gold) [Shop] Vennos's Jewellery Shoppe an uncursed amulet of faith (600 gold) a +2 ring of evasion (150 gold) an uncursed ring of fire (375 gold) an uncursed amulet of rage (600 gold) an uncursed ring of resist corrosion (300 gold) an uncursed ring of protection from cold (375 gold) an uncursed ring of positive energy (300 gold) a +3 ring of intelligence (235 gold) a +2 ring of intelligence (112 gold) [Shop] Jonyg's Weapon Shoppe 33 sling bullets (264 gold) a +0 quarterstaff (64 gold) a +0 long sword (56 gold) the +3 spear "Mapread" {venom, Str+3} (510 gold) It poisons the flesh of those it strikes. It affects your strength (+3). a +0 shortbow of flaming (118 gold) a +0 hand axe (48 gold) a +0 spear (48 gold) a cursed -3 whip (1 gold) a +0 rapier (64 gold) a +0 trident (56 gold) a +3 dagger of venom (310 gold) a +2 blowgun (232 gold) a +0 long sword (56 gold) a +1 dagger of electrocution (192 gold) (0, 0, Orc:1) a +0 dagger a +0 chain mail (1, -1, Orc:1) a tomahawk (1, 0, Orc:1) 4 tomahawks (2, -2, Orc:1) a +0 long sword a +0 plate armour (4, -6, Orc:1) a +0 hand axe a +0 chain mail a +0 scimitar a +0 plate armour (4, -4, Orc:1) a +0 scale mail (5, -7, Orc:1) a +0 leather armour a +0 dagger a +0 chain mail (6, -9, Orc:1) a +0 hand axe a +0 ring mail (8, -18, Orc:1) a +0 scimitar a +0 chain mail a +0 hand axe (9, -19, Orc:1) a +2 dagger of speed a +0 robe (9, -18, Orc:1) a +0 hand axe 3 tomahawks (10, -20, Orc:1) a +0 scimitar a +0 plate armour (10, -19, Orc:1) a +0 whip a +0 leather armour (10, -18, Orc:1) a +0 flail a +0 leather armour (11, -21, Orc:1) a +0 flail a +0 chain mail a cursed +0 hand axe a +0 chain mail a +0 flail a +0 ring mail (11, -20, Orc:1) a +0 flail a +0 scimitar a +0 chain mail (11, -19, Orc:1) a +0 leather armour a +0 club a +0 scale mail (11, -18, Orc:1) a +0 hand axe a +0 club a +0 leather armour (11, -14, Orc:1) a +0 flail a +0 plate armour (12, -22, Orc:1) a +0 dagger (12, -20, Orc:1) a +0 glaive a +0 chain mail (12, -19, Orc:1) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 war axe a +0 chain mail a +1 mace of draining a +0 leather armour a tomahawk (12, -18, Orc:1) a +0 glaive 4 tomahawks a +0 chain mail (13, -22, Orc:1) a +0 ring mail (13, -17, Orc:1) a +0 dagger a +0 leather armour (13, -14, Orc:1) a +0 dagger (15, -13, Orc:1) a +0 whip a +0 ring mail (27, -34, Orc:1) 5 tomahawks a +0 trident a +0 ring mail a +0 dagger a +0 robe (28, -34, Orc:1) a tomahawk a cursed -3 trident a +0 plate armour (29, -34, Orc:1) a tomahawk a +0 whip (30, -35, Orc:1) a tomahawk (34, -32, Orc:1) a tomahawk (34, -31, Orc:1) 2 tomahawks (56, -30, Orc:1) a +0 short sword (57, -32, Orc:1) a +0 hand axe a +0 chain mail a +0 long sword a +0 plate armour a +0 flail (58, -35, Orc:1) a +0 club (58, -32, Orc:1) a +0 dagger a +0 robe a +0 dagger a +0 scimitar a +0 plate armour (59, -34, Orc:1) a +0 club (59, -33, Orc:1) a +0 robe a +0 dagger a +0 dagger (59, -32, Orc:1) a +0 chain mail a +0 hand axe a +0 dagger a +0 robe a +0 dagger (60, -33, Orc:1) a +0 hand axe a +0 mace Level 2 of the Orcish Mines [Shop] Big Lant's General Store 13 sling bullets (117 gold) a potion of lignification (54 gold) 25 arrows (90 gold) a potion of berserk rage (90 gold) 2 potions of mutation (288 gold) a ration (90 gold) a +0 plate armour (414 gold) [Shop] Pipnu's Antique Armour Shoppe a +0 robe (20 gold) the cursed +0 chain mail "Jaur" {rF- rN++} (348 gold) It makes you vulnerable to fire. It greatly protects you from negative energy. It has a curse placed upon it. a +2 chain mail of cold resistance (623 gold) a +0 pair of boots (130 gold) a +1 robe of positive energy (281 gold) a +0 leather armour (58 gold) a +0 helmet (130 gold) a +0 scale mail (116 gold) a +0 scale mail of poison resistance (232 gold) [Shop] Xophebex's Food Shop a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) [Shop] Jyluroor's Jewellery Emporium the ring of Pride {rF+ Str+4 SInv Stlth-} (468 gold) [ring of see invisible] It affects your strength (+4). It protects you from fire. It lets you see invisible. It makes you less stealthy. a +4 ring of evasion (468 gold) an uncursed ring of resist corrosion (260 gold) an uncursed ring of magical power (260 gold) an uncursed amulet of harm (390 gold) an uncursed ring of protection from fire (325 gold) an uncursed ring of see invisible (195 gold) an uncursed ring of fire (325 gold) an uncursed ring of flight (227 gold) an uncursed amulet of the gourmand (390 gold) [Shop] Totosudd's Antique Weapon Shoppe a +0 shortbow (96 gold) a +0 dire flail (128 gold) a +0 shortbow (96 gold) a +0 hunting sling (48 gold) a +0 great sword (208 gold) (0, 0, Orc:2) a +0 dagger a +0 robe (3, 0, Orc:2) a +0 giant spiked club (22, -13, Orc:2) a +0 dagger a +0 robe (22, -12, Orc:2) a +0 great mace a +0 plate armour a +0 dagger a +0 robe a +0 short sword a +0 ring mail (23, -14, Orc:2) a +1 mace of protection a +0 hand axe a +0 chain mail a +0 dagger a +2 robe of magic resistance a +0 club a +0 ring mail a +0 halberd a cursed +0 plate armour a +0 dagger a +1 robe of fire resistance a +0 battleaxe a +0 chain mail a +0 dagger a +0 robe (23, -13, Orc:2) a +0 giant club (23, -12, Orc:2) a +2 chain mail of fire resistance a +0 club a +0 leather armour (24, -18, Orc:2) a +0 giant club (24, -15, Orc:2) a +0 club a +0 dagger a cursed -3 dagger a +0 robe (26, -39, Orc:2) a +0 dire flail a +0 chain mail (26, -37, Orc:2) a +2 trident of protection a +0 chain mail (27, -38, Orc:2) a +0 battleaxe a +0 plate armour (27, -37, Orc:2) a +0 troll leather armour (28, -39, Orc:2) a cursed +0 mace a +0 chain mail (33, -11, Orc:2) a +0 dagger (38, -47, Orc:2) a +0 battleaxe a +0 chain mail (39, -47, Orc:2) a +0 war axe a +0 chain mail (40, -46, Orc:2) a +0 giant club (41, -47, Orc:2) a +0 halberd a +0 leather armour (41, -46, Orc:2) a +0 hand axe a +0 chain mail (42, -16, Orc:2) a +0 short sword a +0 ring mail (43, -16, Orc:2) a +0 giant club (45, -18, Orc:2) a +0 club (45, -17, Orc:2) a +0 dire flail a +0 dire flail (45, -16, Orc:2) a +0 dagger a +0 robe a +1 short sword of draining (46, -17, Orc:2) a +0 dagger a +0 robe (47, -39, Orc:2) a +0 giant club Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 leather armour (1, 12, Lair:1) a +0 leather armour (12, 10, Lair:1) a +0 robe a +2 dagger (13, 3, Lair:1) a -2 whip an uncursed ring of flight a scroll of random uselessness the +7 war axe "Banisher" {flame, rPois MR- Str-3 Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (-3). It protects you from poison. It affects your resistance to hostile enchantments. It makes you more stealthy. a +1 pair of gloves a +0 leather armour a +0 robe a +3 amulet of reflection a +0 cloak an uncursed amulet of inaccuracy a scroll of noise {!r} a +0 hand axe of flaming (21, 13, Lair:1) a +0 mace (23, 29, Lair:1) an uncursed ring of flight (43, -5, Lair:1) a +0 scale mail (44, -10, Lair:1) a sack of spiders (48, 1, Lair:1) 11 bolts (53, 2, Lair:1) a +0 rapier (55, 11, Lair:1) 2 tomahawks (57, 22, Lair:1) a +0 buckler (58, -8, Lair:1) 24 arrows Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 shield (6, 11, Lair:2) a +0 robe (10, 44, Lair:2) a +0 scale mail (24, 46, Lair:2) a +0 club (37, 40, Lair:2) a +0 flail (43, 39, Lair:2) 13 arrows (45, 27, Lair:2) a +0 leather armour Level 3 of the Lair of Beasts (24, -17, Lair:3) a +0 dire flail (25, -15, Lair:3) a +0 robe a +0 glaive (27, -14, Lair:3) a +0 dire flail Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 rapier (7, -25, Lair:4) a +2 long sword of slicing (9, -21, Lair:4) a +0 flail (19, -5, Lair:4) 17 arrows (27, -17, Lair:4) 2 tomahawks (49, 2, Lair:4) a +1 pair of boots (58, -13, Lair:4) a +0 leather armour Level 5 of the Lair of Beasts (7, 10, Lair:5) a +0 falchion (9, 5, Lair:5) a +0 hand axe (11, -10, Lair:5) 15 arrows (30, -1, Lair:5) a +0 ring mail (45, 29, Lair:5) an uncursed staff of death the +5 falchion of the Final Decision {pain, rC+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It protects you from cold. (49, 21, Lair:5) a +0 dagger Level 6 of the Lair of Beasts (0, 0, Lair:6) a +3 leather armour of fire resistance (1, -1, Lair:6) a cursed +0 broad axe (1, 1, Lair:6) a +0 club (7, -57, Lair:6) a +0 arbalest (7, -33, Lair:6) 3 tomahawks (20, -4, Lair:6) a +0 helmet (26, 3, Lair:6) a +1 arbalest of flaming Level 1 of the Snake Pit (0, 0, Snake:1) a bolt (1, -2, Snake:1) a bolt (1, 0, Snake:1) 2 arrows 2 bolts (1, 3, Snake:1) 15 stones (1, 5, Snake:1) a ration (2, 0, Snake:1) 2 bolts (2, 1, Snake:1) 2 arrows 2 bolts (2, 2, Snake:1) a bolt an arrow (2, 3, Snake:1) an arrow (3, 2, Snake:1) 8 bolts (still there?) 6 bolts (still there?) (10, 2, Snake:1) 21 bolts