Brandom Level 1 of the Dungeon (0, 0, D:1) a +0 falchion (0, 2, D:1) a +0 mace (2, 0, D:1) a +0 hand axe (2, 2, D:1) a +0 spear (3, 2, D:1) 21 arrows (6, -2, D:1) a +0 hand axe (9, 8, D:1) a +0 leather armour (17, -6, D:1) a +0 whip (21, 13, D:1) a +0 flail (22, -13, D:1) a +0 ring mail (22, -11, D:1) a +0 ring mail (36, -8, D:1) a +0 whip (38, -6, D:1) a +0 robe (42, -24, D:1) 22 stones (44, -7, D:1) a +0 dagger Level 2 of the Dungeon (0, 1, D:2) 15 bolts (2, -24, D:2) a +0 leather armour (4, -16, D:2) a +0 club (4, 26, D:2) a bat corpse (6, 12, D:2) a +0 spear 13 stones (6, 13, D:2) a stone (8, 23, D:2) a goblin skeleton (8, 25, D:2) a scroll of identify {@r1} (14, 28, D:2) 23 poisoned needles (16, -16, D:2) a +0 trident a +0 whip (17, -17, D:2) a +0 club a cursed -2 robe (17, -13, D:2) a +0 whip (22, -21, D:2) a +0 trident (24, -32, D:2) 20 stones (25, -32, D:2) a +0 ring mail (29, -29, D:2) 16 stones (37, -13, D:2) a +1 long sword of distortion (47, -12, D:2) 13 arrows (49, -16, D:2) 22 stones Level 4 of the Dungeon (0, 0, D:4) a ration (8, -7, D:4) a scroll of identify {@r1} (9, -6, D:4) a quokka corpse Level 7 of the Dungeon (0, 0, D:7) a book of Cantrips