Brandom Level 1 of the Dungeon (0, 0, D:1) a cursed -1 club (2, 22, D:1) a +0 mace (19, -1, D:1) a +0 chain mail (21, 8, D:1) a +0 pair of boots (28, 3, D:1) a +0 ring mail (34, 12, D:1) a +0 dagger (42, 37, D:1) 24 bolts (45, 18, D:1) a +0 dagger (45, 29, D:1) a +0 club (47, 20, D:1) a cursed +0 club (50, 12, D:1) 23 arrows Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (11, -23, D:2) a +0 club a +0 hunting sling of flaming (25, -4, D:2) a +0 dagger (26, -2, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 long sword (5, 0, D:3) a +0 whip (6, -3, D:3) a +0 ring mail (6, 0, D:3) a +0 club (8, 28, D:3) a +0 robe (11, 25, D:3) a +0 short sword a +0 leather armour (11, 26, D:3) a +0 dagger a +0 ring mail (11, 27, D:3) a +0 dagger a +0 robe (12, -3, D:3) a +0 leather armour (12, -1, D:3) a +0 club (12, 25, D:3) a +0 short sword of draining a +0 leather armour (13, 25, D:3) a +0 club (21, 36, D:3) a +0 leather armour (28, 31, D:3) a +0 short sword (28, 32, D:3) a +0 club (32, 32, D:3) a +0 mace (33, 17, D:3) 14 poisoned needles (36, 0, D:3) a +0 dagger (38, 26, D:3) a +0 hand axe a +0 leather armour (38, 27, D:3) a cursed -3 hand axe a +0 leather armour (50, 21, D:3) 8 poisoned needles (54, 15, D:3) a +0 short sword Level 4 of the Dungeon [Shop] Kewkam's Weapon Shoppe a +0 long sword (42 gold) 17 stones (20 gold) a +0 whip (30 gold) a +0 trident (42 gold) 23 stones (27 gold) a +0 rapier (48 gold) a +0 club (12 gold) 16 stones (19 gold) 13 stones (15 gold) (0, 0, D:4) an uncursed staff of conjuration (8, 13, D:4) a +0 long sword of freezing (12, -5, D:4) the +10 long sword "Yliax" {slice, rElec} It inflicts extra damage upon your enemies. It insulates you from electricity. (19, -2, D:4) a +0 leather armour (36, -10, D:4) 16 arrows (39, -6, D:4) a cursed -1 giant club (45, 5, D:4) a +0 giant club (50, -14, D:4) an uncursed staff of power Level 5 of the Dungeon (0, 0, D:5) a cursed +0 chain mail (2, 11, D:5) a +0 giant club (15, 5, D:5) 5 arrows (21, 0, D:5) a +0 mace (21, 1, D:5) a +0 trident (24, -21, D:5) a +0 falchion Level 6 of the Dungeon (0, 0, D:6) a +0 short sword (19, -7, D:6) a +0 whip (19, 1, D:6) a +0 shortbow 24 arrows (19, 3, D:6) an arrow (19, 4, D:6) an arrow (20, 4, D:6) a +0 robe (21, -7, D:6) a cursed +5 scimitar a +0 robe (21, -6, D:6) a +0 mace a +0 robe (26, -2, D:6) a +1 short sword a +0 robe a +1 short sword a +0 robe (28, -1, D:6) a +0 chain mail (33, 18, D:6) a +0 dagger a +0 robe (34, 10, D:6) a +0 hand axe a +0 short sword a +0 leather armour (35, -25, D:6) a +0 giant spiked club (35, 9, D:6) a +0 falchion a +0 chain mail (37, -12, D:6) a +0 giant spiked club (55, -12, D:6) a +0 dagger a +0 ring mail (55, -11, D:6) a +0 club (56, -12, D:6) a +0 whip a +0 ring mail a +0 mace a +0 scale mail (56, -11, D:6) a +0 ring mail (57, -40, D:6) 15 arrows (64, -7, D:6) a +0 dagger Level 7 of the Dungeon (0, 0, D:7) a +1 whip of flaming a +0 robe (1, 0, D:7) a +0 club a +0 leather armour a +0 ring mail a +2 dagger of pain 3 tomahawks a +0 animal skin a +0 war axe a +0 ring mail (2, 2, D:7) a +0 chain mail (3, -10, D:7) 11 arrows a +0 shortbow (4, 3, D:7) the +1 chain mail "Vuju" {-Cast *Drain +Inv rElec} It insulates you from electricity. It lets you turn invisible. It prevents spellcasting. It causes draining when unequipped. (5, -8, D:7) 7 arrows (14, -14, D:7) a +0 leather armour a +0 hunting sling 16 sling bullets a +0 quarterstaff (15, -13, D:7) 3 sling bullets (17, -9, D:7) a sling bullet a +1 falchion of freezing (19, 17, D:7) a +0 ring mail (31, -6, D:7) a +0 hunting sling (42, -5, D:7) a cursed +0 rapier Level 8 of the Dungeon (0, 0, D:8) a +0 hand axe (4, 6, D:8) a +0 plate armour a cursed -2 battleaxe (7, 5, D:8) a +0 robe (8, 5, D:8) 15 arrows a +0 shortbow (9, 5, D:8) a +0 giant club (12, -26, D:8) a +0 rapier (14, 6, D:8) an arrow (32, -25, D:8) a +0 flail (34, -3, D:8) an arrow (34, -2, D:8) an arrow (34, 0, D:8) 22 arrows a cursed -2 shortbow (34, 10, D:8) a +0 buckler (35, -25, D:8) a +0 flail a +0 robe a +0 dagger (35, -4, D:8) an arrow (36, -37, D:8) a +0 dagger a +0 robe (36, -26, D:8) a cursed -2 giant club a +0 giant spiked club (36, -25, D:8) an arrow (36, -23, D:8) a +0 robe a +0 dagger (36, -5, D:8) an arrow (38, -39, D:8) a +0 hand axe (38, -38, D:8) a +0 morningstar (38, -26, D:8) an arrow (39, -38, D:8) a +0 club (39, -33, D:8) an arrow (39, -31, D:8) an arrow (39, -30, D:8) an arrow a +0 dagger (39, -28, D:8) a +0 shortbow 8 arrows (39, -27, D:8) an arrow (40, -38, D:8) a +0 dagger (41, 0, D:8) a +0 flail a +0 chain mail (42, 5, D:8) a +0 whip a +0 flail of protection (44, 0, D:8) a +0 mace (58, 2, D:8) 12 arrows Level 9 of the Dungeon [Shop] Viacryes's Antique Armour Shop a +4 scale mail of fire resistance (930 gold) a +0 plate armour (690 gold) a +3 chain mail of fire resistance (795 gold) a +3 ring mail of cold resistance (780 gold) a +0 robe (21 gold) a +0 robe (21 gold) the +0 pair of gloves of Bedu {Int+7} (786 gold) It affects your intelligence (+7). a +0 pair of boots (135 gold) a +0 ring mail (120 gold) a +0 ring mail (120 gold) a +0 scale mail (120 gold) a +0 scale mail (120 gold) a +0 robe of magic resistance (231 gold) (0, 0, D:9) 10 arrows (2, 13, D:9) a +0 giant club a +0 giant club (5, -7, D:9) a +0 trident (5, -5, D:9) a +0 robe a +0 dagger (5, -1, D:9) a +0 robe a +0 dagger (5, 12, D:9) a +0 giant club a +0 giant club (6, -4, D:9) a +0 short sword (6, -3, D:9) a +0 ring mail 4 tomahawks (7, -4, D:9) a +0 mace (9, 2, D:9) a +0 quarterstaff (10, -18, D:9) 22 bolts (12, 14, D:9) a +0 club (24, 15, D:9) an uncursed staff of power (26, 26, D:9) 2 arrows (27, 26, D:9) a +0 dagger a +0 robe a +0 hand axe a +0 long sword a +0 chain mail (28, 25, D:9) a +0 shortbow 28 arrows (28, 26, D:9) 2 arrows (30, -18, D:9) a large rock (unseen) (30, 25, D:9) a tomahawk of returning 2 arrows (31, 25, D:9) an arrow (33, -21, D:9) a large rock (34, -21, D:9) a +0 large shield (34, 25, D:9) a tomahawk of returning a +0 ring mail the Ecumenical Temple Level 2 of the Abyss (0, 0, Abyss:2) a potion of curing (5, -2, Abyss:2) a +0 mace a +0 robe