Dungeon Crawl Stone Soup version 0.20.1-1-g8b1a95d (webtiles) character file. 0 Brandom the Ducker (level 1, 16/16 HPs) Began as a Merfolk Gladiator on Nov 26, 2017. Quit the game on level 1 of the Dungeon. The game lasted 00:02:18 (1 turns). Brandom the Ducker (Merfolk Gladiator) Turns: 1, Time: 00:02:19 Health: 16/16 AC: 4 Str: 14 XL: 1 Next: 0% Magic: 1/1 EV: 14 Int: 7 God: Gold: 0 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 war axe rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . c - +0 helmet rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: no status effects A: change form in water, swift swim, stealthy swim a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 war axe (weapon) Missiles d - 3 throwing nets (quivered) Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Comestibles f - a bread ration Skills: + Level 2.1 Fighting - Level 2.4 Axes - Level 2.0 Throwing - Level 4.0 Dodging You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Press ? for a list of commands and other information. Currently training: Fighting(2.1), Short Blades(0), Long Blades(0), Axes(2.4), Maces & Flails(0), Polearms(0), Staves(0), Unarmed Combat(0), Bows(0), Crossbows(0), Throwing(2), Slings(0), Armour(0), Dodging(4), Shields(0), Spellcasting(0), Conjurations(0), Hexes(0), Charms(0), Summonings(0), Necromancy(0), Translocations(0), Transmutations(0), Fire Magic(0), Ice Magic(0), Air Magic(0), Earth Magic(0), Poison Magic(0), Invocations(0), Evocations(0), Stealth(0). Choose a target skill level: Currently training: Fighting(2.1), Short Blades(0), Long Blades(0), Axes(2.4), Maces & Flails(0), Polearms(0), Staves(0), Unarmed Combat(0), Bows(0), Crossbows(0), Throwing(2), Slings(0), Armour(0), Dodging(4), Shields(0), Spellcasting(0), Conjurations(0), Hexes(0), Charms(0), Summonings(0), Necromancy(0), Translocations(0), Transmutations(0), Fire Magic(0), Ice Magic(0), Air Magic(0), Earth Magic(0), Poison Magic(0), Invocations(0), Evocations(0), Stealth(0). Choose a target skill level: Unknown command. Currently training: Fighting(2.1), Short Blades(0), Long Blades(0), Axes(2.4), Maces & Flails(0), Polearms(0), Staves(0), Unarmed Combat(0), Bows(0), Crossbows(0), Throwing(2), Slings(0), Armour(0), Dodging(4), Shields(0), Spellcasting(0), Conjurations(0), Hexes(0), Charms(0), Summonings(0), Necromancy(0), Translocations(0), Transmutations(0), Fire Magic(0), Ice Magic(0), Air Magic(0), Earth Magic(0), Poison Magic(0), Invocations(0), Evocations(0), Stealth(0). Choose a target skill level: Saving game... please wait. Welcome back, Brandom the Merfolk Gladiator. Press ? for a list of commands and other information. Saving game... please wait. Welcome back, Brandom the Merfolk Gladiator. Press ? for a list of commands and other information. Currently training: Fighting(2.1). Choose a target skill level: Saving game... please wait. Welcome back, Brandom the Merfolk Gladiator. Press ? for a list of commands and other information. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .#......# ≈...... . ≈..!... .. ..... ≈≈≈ ##≈≈≈## ### ....#.....#...# .=..≈..⌠..≈.# ....≈..<..≈.# ....#..@..#.# . ##≈≈≈#+ #...... #........ ########..# .# # There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Brandom the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 1 | D:1 | Quit the game