BrandedWarrior Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (1, 4, D:1) a +0 dagger (7, -2, D:1) a +1 dagger of venom (14, 6, D:1) 14 arrows (17, 16, D:1) a +0 club (18, 27, D:1) a +0 short sword of speed (19, -7, D:1) a +0 dagger a +2 dagger of draining (19, 6, D:1) 24 stones (24, 14, D:1) a +0 club (27, 15, D:1) a stone (33, 11, D:1) 2 stones a +0 short sword (44, 20, D:1) a +0 ring mail (46, 13, D:1) a +0 dagger (47, 13, D:1) a +0 club (48, -6, D:1) a +0 club (52, -5, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 club (3, 0, D:2) a +0 dagger (3, 2, D:2) a +0 club (9, -25, D:2) a +0 whip a +0 animal skin (9, -21, D:2) a +0 dagger (13, -46, D:2) a +0 dagger (13, 1, D:2) a +0 hand axe (14, 1, D:2) a +0 club (17, 0, D:2) a +0 club a +0 dagger (18, -45, D:2) a stone (24, -20, D:2) a +0 ring mail (24, -2, D:2) a +0 dagger (26, -15, D:2) 19 stones (27, -44, D:2) a +0 club a +0 hunting sling 23 stones (27, -2, D:2) a +0 short sword (52, -43, D:2) a +0 club (54, -45, D:2) 22 bolts Level 3 of the Dungeon (0, 0, D:3) 8 stones a +0 trident (4, 21, D:3) a +0 club a +0 hunting sling 15 stones (5, 13, D:3) a +0 whip (16, 33, D:3) a +0 leather armour (20, 32, D:3) a +0 club (21, 31, D:3) a +0 short sword (23, 7, D:3) a +0 whip a +0 plate armour (24, 13, D:3) a +0 flail a +0 chain mail (28, 12, D:3) a +0 flail (28, 14, D:3) a +0 leather armour (36, -14, D:3) a +0 club a +0 scale mail (43, 13, D:3) a +0 trident a +0 leather armour a +0 dagger a +0 robe (43, 14, D:3) a +0 club (44, 13, D:3) a +0 dagger (49, 3, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) 20 arrows (11, -17, D:4) 23 stones (11, -5, D:4) 25 bolts (11, -3, D:4) a +0 ring mail of cold resistance the +1 ring mail of the Armoured One {+Inv rC- rN+ Stlth+} It makes you vulnerable to cold. It protects you from negative energy. It lets you turn invisible. It makes you more stealthy. (12, 8, D:4) 18 stones (18, -7, D:4) a +0 robe (32, -21, D:4) a scroll of random uselessness (32, -11, D:4) 15 stones (35, -16, D:4) a +0 leather armour (35, 16, D:4) a +0 ring mail (35, 18, D:4) a +0 chain mail Level 5 of the Dungeon (7, -8, D:5) a +0 robe (9, 15, D:5) a potion of berserk rage (21, -18, D:5) 17 arrows a +0 shortbow (29, -13, D:5) a +0 robe (31, 10, D:5) 21 arrows (36, 25, D:5) 19 stones (37, 1, D:5) a +0 ring mail (41, -10, D:5) a +0 scale mail (50, 10, D:5) 7 stones Level 6 of the Dungeon (0, 0, D:6) 22 arrows a +0 shortbow (10, -32, D:6) a +0 spear (13, -34, D:6) a +0 robe (16, -6, D:6) a +0 spear (16, -4, D:6) a +0 mace (17, -31, D:6) a +0 leather armour (18, -3, D:6) a +0 whip (20, -3, D:6) a +0 spear (44, 1, D:6) a cursed +0 long sword (47, -2, D:6) a +0 ring mail a +0 short sword Level 7 of the Dungeon (0, 0, D:7) a +0 flail (2, 37, D:7) a cursed -1 halberd 27 stones (2, 38, D:7) a +2 spear of pain (2, 39, D:7) a cursed -1 halberd (3, 8, D:7) a +0 robe (3, 37, D:7) a +0 flail (8, 45, D:7) Sif Muna's Reference Book on the Compass Spells Type Level a - Apportation Translocation 1 (11, 45, D:7) 23 bolts (14, -1, D:7) 25 stones (24, 35, D:7) a +0 giant club (35, 39, D:7) a +0 leather armour (35, 40, D:7) a +0 dagger a +0 robe a +0 falchion a +0 leather armour a +0 hand axe a +0 leather armour (35, 41, D:7) a +0 club (36, -11, D:7) a +0 short sword a +0 chain mail (36, -10, D:7) a +0 leather armour a +0 club a +0 ring mail a +0 leather armour (38, -9, D:7) a cursed +0 robe a +0 dagger (47, 33, D:7) a +0 short sword a +2 dagger of venom a +0 robe (50, 36, D:7) 10 poisoned needles (56, 14, D:7) 7 sling bullets (62, 29, D:7) an uncursed ring of loudness Level 8 of the Dungeon (0, 0, D:8) a +0 shortbow 10 arrows (4, 16, D:8) a +0 flail (5, 13, D:8) a +0 dagger (5, 16, D:8) a +0 dagger (5, 18, D:8) a +0 trident (6, 17, D:8) a +0 short sword a +0 ring mail (11, 29, D:8) 14 poisoned needles (13, 40, D:8) a +0 war axe a +0 chain mail (15, 20, D:8) a scroll of random uselessness (15, 46, D:8) a +0 mace (17, 45, D:8) a +0 dagger a cursed +0 robe (20, 0, D:8) 16 arrows (23, -2, D:8) a +0 robe (32, 10, D:8) a +0 chain mail (unseen) (34, 44, D:8) a scroll of random uselessness a +0 trident (43, -4, D:8) 15 stones (43, 36, D:8) 16 arrows (47, 27, D:8) a potion of mutation (49, 27, D:8) a +0 club a +2 dagger of venom a +0 leather armour (50, 23, D:8) a +0 dagger a +0 robe (50, 37, D:8) 13 arrows (51, 25, D:8) a +0 falchion a +0 chain mail Level 9 of the Dungeon (0, 0, D:9) 16 stones (2, 16, D:9) a +0 dagger (8, 14, D:9) a +0 ring mail of poison resistance (9, 14, D:9) a +0 giant spiked club a +0 giant spiked club (9, 15, D:9) a +2 dagger of draining a +0 robe (11, 14, D:9) a +0 dagger (11, 15, D:9) a +0 flail a +0 ring mail (14, 14, D:9) a +0 trident of venom a +0 plate armour a +0 dagger a +0 robe (15, 1, D:9) 22 stones (15, 10, D:9) a +0 scale mail (15, 20, D:9) 4 tomahawks a +0 club (19, 10, D:9) a +0 robe (19, 20, D:9) a tomahawk (28, 19, D:9) 19 bolts 18 arrows (33, 6, D:9) the cursed -5 robe of Misfortune {-Cast *Contam *Tele EV-4 Str-2 Int-2 Dex-2 Stlth-- *Curse} It affects your evasion (-4). It affects your strength (-2). It affects your intelligence (-2). It affects your dexterity (-2). It prevents spellcasting. It may teleport you next to monsters. It may re-curse itself when equipped. It causes magical contamination when unequipped. It makes you much less stealthy. It has a curse placed upon it. (34, 2, D:9) a +0 robe Level 10 of the Dungeon [Shop] Apraj's Jewellery Shop the amulet "Zezxaapt" {Spirit rPois rN++ Dex+3 Stlth-} (679 gold) [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your dexterity (+3). It protects you from poison. It greatly protects you from negative energy. It makes you less stealthy. an uncursed ring of fire (300 gold) the cursed necklace of Bloodlust {*Rage +Rage MR+ Str+2 Int-2 Slay+3 *Curse} (721 gold) [amulet of rage] It affects your strength (+2). It affects your intelligence (-2). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It affects your resistance to hostile enchantments. It lets you go berserk. It may make you go berserk in combat. It may re-curse itself when equipped. It has a curse placed upon it. an uncursed amulet of harm (360 gold) an uncursed ring of poison resistance (240 gold) an uncursed amulet of faith (480 gold) an uncursed amulet of regeneration (360 gold) an uncursed ring of ice (300 gold) (0, 0, D:10) a large rock (0, 1, D:10) a +0 whip a +0 whip a +0 robe a +0 dagger (3, 1, D:10) a +0 trident a +0 scale mail (4, 1, D:10) a +0 flail (4, 4, D:10) a tomahawk (4, 5, D:10) 2 tomahawks (4, 7, D:10) a tomahawk (4, 8, D:10) a +0 whip (4, 10, D:10) a +0 short sword a cursed +0 robe (14, 3, D:10) 12 sling bullets (15, 3, D:10) a +0 mace (18, 8, D:10) 24 bolts (22, 3, D:10) a +0 chain mail a +4 short sword (23, 4, D:10) a book of Misfortune (23, 9, D:10) a cursed +0 whip (24, 3, D:10) a +0 scale mail (24, 10, D:10) a +0 leather armour a +0 mace (24, 11, D:10) a +0 dagger a +0 robe (24, 14, D:10) a +0 club a +0 leather armour a +0 club (24, 16, D:10) a +0 flail a +0 leather armour (24, 17, D:10) a +0 mace a +0 leather armour (24, 19, D:10) a +0 flail a +0 leather armour (24, 20, D:10) a +0 scale mail (24, 30, D:10) a +0 short sword of draining (25, 10, D:10) a +1 robe of fire resistance a +0 dagger (25, 11, D:10) a +0 hand axe (25, 13, D:10) 2 tomahawks a +0 short sword a +0 scale mail a +0 club a +0 hand axe (25, 14, D:10) a +0 flail a +0 ring mail a tomahawk (25, 15, D:10) a +0 short sword a +0 leather armour (25, 16, D:10) a tomahawk a +0 hand axe a +0 scale mail a +0 short sword (25, 17, D:10) a +0 falchion (25, 18, D:10) a +0 short sword a +0 ring mail (25, 19, D:10) a +0 whip (26, 6, D:10) a +0 flail (26, 10, D:10) a +0 mace (26, 11, D:10) a +0 robe a wand of disintegration (0/24) (27, 4, D:10) a +0 chain mail a +0 flail (27, 11, D:10) a +0 whip (29, 11, D:10) a +0 short sword (29, 16, D:10) 2 arrows (31, 1, D:10) a +0 giant club (31, 11, D:10) a +0 hand axe a +0 scale mail (31, 13, D:10) a +0 hand axe a cursed +0 leather armour a +0 mace a +0 chain mail (32, 17, D:10) a cursed +0 shortbow 16 arrows (36, -12, D:10) a +3 ring of slaying a +2 ring of strength (36, 2, D:10) a +0 giant club (36, 30, D:10) a +0 battleaxe (38, -2, D:10) a +0 leather armour 25 sling bullets a +0 quarterstaff of distortion a +2 hunting sling of freezing (46, -1, D:10) the +1 chain mail "Wokk" {*Confuse rF+ Int+5} It affects your intelligence (+5). It protects you from fire. It may confuse you when you take damage. (48, 19, D:10) a wand of iceblast (0/15) a wand of confusion (0/48) (51, 18, D:10) a +0 robe of cold resistance a +0 quarterstaff of freezing (54, 8, D:10) a +0 hunting sling (55, 3, D:10) 7 bolts Level 11 of the Dungeon (0, 0, D:11) a +0 shortbow 20 arrows (1, -1, D:11) an arrow (1, 1, D:11) a +0 dagger a +0 chain mail (1, 2, D:11) a +0 quarterstaff (2, -11, D:11) a +0 club (2, -9, D:11) a +0 dagger (2, -6, D:11) a +0 leather armour (2, 0, D:11) a +4 shortbow of flaming 10 arrows (2, 1, D:11) a +1 short sword of venom (4, -11, D:11) a stone (5, -9, D:11) 4 stones (6, -8, D:11) a +0 dagger 2 stones (6, 7, D:11) a +0 shortbow 13 arrows a +0 dagger (8, -6, D:11) 2 stones (17, -29, D:11) 8 stones (19, -5, D:11) a +0 leather armour (20, -26, D:11) 7 curare-tipped needles (32, -26, D:11) a cursed -2 whip (32, -18, D:11) a +0 plate armour a +0 hand axe (33, -44, D:11) a +0 hand axe (34, -19, D:11) a +0 ring mail a +0 war axe (36, -20, D:11) a +0 leather armour a +0 dagger (45, -21, D:11) a +0 animal skin a +1 spear (48, -21, D:11) a +0 giant club (50, 7, D:11) 17 poisoned needles (51, -43, D:11) 16 bolts (51, -9, D:11) 21 stones (51, -7, D:11) a +0 leather armour Level 12 of the Dungeon (0, 0, D:12) a book of Geomancy (0, 1, D:12) a +3 scale mail of cold resistance (0, 2, D:12) an uncursed ring of teleportation (8, -42, D:12) a +0 giant club a +0 giant club (15, -7, D:12) a troll hide (16, -16, D:12) a +0 giant club (21, -52, D:12) an uncursed ring of ice (25, -40, D:12) the +3 falchion of the Six Wonders {freeze, rPois MR+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from poison. It affects your resistance to hostile enchantments. (25, -25, D:12) a +0 dagger (26, -25, D:12) a +0 leather armour (26, -24, D:12) a +0 club a +0 dagger a +0 robe (26, -15, D:12) a +0 trident (27, -24, D:12) a +0 flail (30, -24, D:12) a +0 helmet (33, -28, D:12) a +0 war axe (39, -28, D:12) 21 bolts (39, -15, D:12) 23 sling bullets (42, -41, D:12) a +0 chain mail (46, -21, D:12) 21 sling bullets (50, -4, D:12) an arrow (53, -3, D:12) an arrow (57, -2, D:12) a +1 longbow of flaming 15 arrows a +0 centaur barding Level 13 of the Dungeon (0, 0, D:13) 28 stones (1, -19, D:13) a cursed -1 leather armour (2, -16, D:13) a +0 longbow (5, 10, D:13) a wand of slowing (32/48) a wand of disintegration (9/24) a wand of confusion (33/48) (5, 17, D:13) a +0 dagger a +0 cloak (7, 8, D:13) a +0 short sword a +0 leather armour (7, 10, D:13) a +0 club a +0 chain mail (9, 7, D:13) a +0 hand axe a +0 leather armour (14, 0, D:13) 23 stones (18, -14, D:13) an uncursed ring of sustain attributes (19, 15, D:13) a +0 club a +0 dagger a +0 robe (20, 15, D:13) a +0 club 3 tomahawks (21, 7, D:13) a +2 dagger of draining (21, 15, D:13) a +0 mace (22, 15, D:13) a +0 mace 8 tomahawks a +0 plate armour (27, 14, D:13) a +0 short sword (30, -3, D:13) a +0 pair of boots (31, -10, D:13) 15 stones (31, -9, D:13) the +5 falchion of Egomania {slice, *Corrode rC+ Str+5 Int+3} It inflicts extra damage upon your enemies. It affects your strength (+5). It affects your intelligence (+3). It protects you from cold. It may corrode you when you take damage. (34, -14, D:13) a +0 ring mail (34, 13, D:13) a +0 war axe of electrocution (35, -18, D:13) a +0 chain mail a +0 short sword (37, -10, D:13) a +0 robe a +0 dagger (37, -9, D:13) a +0 plate armour a cursed -1 flail (38, -13, D:13) a +0 leather armour a +0 long sword (38, -11, D:13) a +0 giant club (38, -10, D:13) a +0 leather armour a +2 dagger of electrocution Level 14 of the Dungeon (0, 0, D:14) a +0 quarterstaff (7, -11, D:14) 10 stones (7, -6, D:14) a wand of confusion (28/48) (8, -11, D:14) a +0 giant spiked club (10, -9, D:14) a scroll of noise (14, -11, D:14) a +0 ring mail a +0 dire flail (14, 4, D:14) a +0 war axe (17, 6, D:14) a +0 short sword a +0 flail (18, -12, D:14) 2 arrows (18, 6, D:14) a +2 glaive of venom (19, -9, D:14) a +0 giant spiked club (22, -10, D:14) 11 arrows a +0 shortbow (26, -5, D:14) a large rock (26, 11, D:14) a +0 bardiche (29, -22, D:14) a +0 long sword a +0 plate armour (29, -20, D:14) a +0 battleaxe a +0 chain mail (29, -1, D:14) a +0 robe a +0 lajatang (31, -26, D:14) a +0 giant spiked club (31, 0, D:14) a +0 morningstar (32, -25, D:14) a +0 buckler (32, 0, D:14) a large rock (33, -17, D:14) a +0 giant club a +0 giant club a +0 giant club (34, 2, D:14) 3 potions of lignification (35, -17, D:14) a cursed -2 war axe a cursed +0 plate armour a +0 shield (40, -25, D:14) a +0 pair of gloves (43, -24, D:14) a +0 battleaxe a +0 plate armour (45, -15, D:14) a +0 giant club (45, 0, D:14) a +0 war axe a +0 chain mail Level 15 of the Dungeon (0, 0, D:15) a +0 longbow 16 arrows (5, 0, D:15) 2 arrows (6, 0, D:15) an arrow (7, 0, D:15) an arrow (16, -3, D:15) a +0 war axe Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 war axe a +0 plate armour (0, 1, Orc:1) a +0 giant club a +0 hand axe (0, 2, Orc:1) 3 large rocks a +3 battleaxe a +0 plate armour (1, -3, Orc:1) a bolt a +0 hand axe a +0 chain mail (1, -2, Orc:1) a bolt (1, -1, Orc:1) a +0 scimitar a +0 plate armour (1, 0, Orc:1) a +0 club a +0 leather armour a +0 flail (2, -10, Orc:1) a +0 flail (2, -6, Orc:1) a +1 flail of holy wrath (2, -5, Orc:1) a +0 mace (3, -1, Orc:1) a +0 robe a +0 dagger (4, -10, Orc:1) a +0 ring mail (4, -9, Orc:1) a +0 club (4, -5, Orc:1) 3 tomahawks a +2 mace of pain (4, -3, Orc:1) a +0 dagger a +0 robe (5, 0, Orc:1) a bolt (6, -3, Orc:1) a +0 chain mail a +0 halberd (6, -2, Orc:1) a +2 plate armour of fire resistance 14 bolts a +0 great mace a +0 arbalest (6, -1, Orc:1) a tomahawk a cursed +0 robe a +0 dagger (6, 0, Orc:1) 3 bolts (7, -3, Orc:1) a large rock (8, -3, Orc:1) a +0 robe a +0 dagger (9, -8, Orc:1) a +1 dagger of venom a +0 robe (38, -6, Orc:1) a +2 flail of holy wrath (unseen) (39, -4, Orc:1) a +0 flail (40, -16, Orc:1) a cursed +0 flail a +0 ring mail (40, -5, Orc:1) a +0 club (40, -4, Orc:1) a +0 club (41, -9, Orc:1) a +0 chain mail a +0 mace (41, -5, Orc:1) a +0 plate armour a +0 war axe (41, -4, Orc:1) a +0 robe a +0 dagger (42, -11, Orc:1) a +0 ring mail a +0 club (42, -6, Orc:1) a +0 chain mail a +0 hand axe a +0 chain mail a +0 war axe a +0 flail (42, -4, Orc:1) a +0 robe a +0 dagger a +0 leather armour a +0 short sword (43, -11, Orc:1) a +0 plate armour a +0 glaive (43, -5, Orc:1) a +0 chain mail a cursed +0 scimitar a +0 robe a +1 vampiric dagger (43, -4, Orc:1) 3 tomahawks a +0 whip a +0 scale mail (43, 0, Orc:1) a +0 chain mail a +0 dire flail (44, -3, Orc:1) a +0 trident (45, -5, Orc:1) a +0 chain mail a +0 halberd (45, -4, Orc:1) a +0 ring mail a +0 trident (46, -9, Orc:1) a +0 leather armour a +0 falchion (46, -3, Orc:1) a +0 robe a +0 dagger (47, -7, Orc:1) a +0 plate armour a +0 mace (58, -48, Orc:1) a +0 robe a +0 dagger (61, -48, Orc:1) a +0 chain mail a +0 dire flail (61, -46, Orc:1) a +0 plate armour a +0 war axe (62, -46, Orc:1) a +0 chain mail a +0 glaive (63, -46, Orc:1) a +0 leather armour a +0 dagger (64, -47, Orc:1) a +0 mace (65, -42, Orc:1) a +0 flail (66, -43, Orc:1) a +0 leather armour (67, -45, Orc:1) a +0 plate armour a +0 dire flail Level 2 of the Orcish Mines [Shop] Igivant Sywa's General Store 30 arrows (72 gold) a potion of degeneration (12 gold) a +4 falchion of protection (307 gold) a wand of lightning (6/15) (120 gold) a +0 plate armour (276 gold) the cursed ring of Xeanadu {+Inv rElec AC-4} (210 gold) [ring of protection] It affects your AC (-4). It insulates you from electricity. It lets you turn invisible. It has a curse placed upon it. 14 arrows (33 gold) [Shop] Vianwi's Antique Armour Shop a +0 leather armour (60 gold) a +2 robe of magic resistance (531 gold) a +1 plate armour of fire resistance (1050 gold) a +0 scale mail (120 gold) a +0 leather armour (60 gold) a +0 chain mail (135 gold) a +1 chain mail of magic resistance (495 gold) a +2 plate armour of cold resistance (1200 gold) [Shop] Ywileth's Weapon Shoppe a +0 dire flail (44 gold) a +0 great sword (71 gold) the cursed +1 hand crossbow "Vessuen" {freeze, rF+ rC+ MP+9} (322 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It protects you from fire. It protects you from cold. It affects your magic capacity (+9). It has a curse placed upon it. 24 stones (26 gold) a +0 war axe (38 gold) the +6 rapier "Uzoriuf" {pain, Str-3 Dex+6 Stlth+} (617 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (-3). It affects your dexterity (+6). It makes you more stealthy. 27 sling bullets (148 gold) a +2 spear of freezing (191 gold) a +0 battleaxe (71 gold) a +0 dagger (22 gold) [Shop] Bireugy's Antique Armour Shop a +2 scale mail of cold resistance (399 gold) a +0 robe (13 gold) the +1 leather armour "Qiwno" {+Blink Int+7 Dex+4} (837 gold) It affects your intelligence (+7). It affects your dexterity (+4). It lets you blink. a +1 helmet (218 gold) a +2 scale mail of fire resistance (399 gold) a +3 leather armour of positive energy (399 gold) a fire dragon hide (950 gold) [Shop] Foerchu's Jewellery Shop the ring "Neevyxodd" {rN+ Int+6} (514 gold) [ring of positive energy] It affects your intelligence (+6). It protects you from negative energy. an uncursed ring of positive energy (260 gold) an uncursed ring of resist corrosion (260 gold) a +4 ring of dexterity (351 gold) an uncursed amulet of harm (390 gold) an uncursed ring of resist corrosion (260 gold) an uncursed ring of poison resistance (260 gold) an uncursed ring of poison resistance (260 gold) a +3 ring of strength (204 gold) [Shop] Istrorom's Armour Shoppe a +0 robe (9 gold) a +0 leather armour (28 gold) a +0 leather armour (28 gold) a +0 scale mail (56 gold) a +0 chain mail (63 gold) a +0 scale mail (56 gold) the +3 cloak of Bibon {Str+7} (576 gold) It affects your strength (+7). a +0 chain mail (63 gold) a +0 ring mail (56 gold) [Shop] Hofuvvom's Antique Weapon Shop a +0 hand crossbow (94 gold) a +0 war axe (94 gold) a +0 hand axe (81 gold) a +0 morningstar (108 gold) a +0 club (27 gold) the +6 mace of Fortitude {crush, -Tele MR+ Int+4 Dex+3} (1517 gold) It inflicts extra damage upon your enemies. It affects your intelligence (+4). It affects your dexterity (+3). It affects your resistance to hostile enchantments. It prevents most forms of teleportation. a +3 great sword of electrocution (896 gold) the cursed +1 dagger of the Last Seas {venom, +Blink rF+ Dex+2} (799 gold) It poisons the flesh of those it strikes. It affects your dexterity (+2). It protects you from fire. It lets you blink. It has a curse placed upon it. a +0 war axe (94 gold) a +0 spear (81 gold) [Shop] Qathean's General Store a scroll of enchant weapon (97 gold) a +1 leather armour of cold resistance (182 gold) a wand of random effects (15/48) (110 gold) a potion of curing (39 gold) a +0 chain mail (58 gold) a meat ration (65 gold) a +0 scale mail (52 gold) a meat ration (65 gold) the +3 leather armour "Weomep" {rC++ Dex-3 Slay+2} (566 gold) It affects your dexterity (-3). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It greatly protects you from cold. (0, 0, Orc:2) a +0 giant club (4, -2, Orc:2) a +0 robe a +0 dagger (5, -4, Orc:2) a +0 dagger (unseen) (7, -7, Orc:2) a +0 ring mail (unseen) (7, -5, Orc:2) a +0 hand axe (unseen) (7, 24, Orc:2) a +0 leather armour 2 tomahawks a +0 flail (8, 26, Orc:2) a +0 giant club (9, -8, Orc:2) a +0 short sword (9, -7, Orc:2) a +0 chain mail a +1 halberd of venom (9, 29, Orc:2) a +0 robe a +0 dagger a +0 club (9, 30, Orc:2) 2 tomahawks (10, 25, Orc:2) a cursed -2 giant club (11, -16, Orc:2) a cursed -3 club (11, 18, Orc:2) a large rock (12, -16, Orc:2) a +0 dagger a +0 chain mail a +0 club a +0 ring mail a +1 mace of protection (12, 11, Orc:2) 2 large rocks (13, 22, Orc:2) a +0 dagger (13, 24, Orc:2) a +0 plate armour a +0 halberd (14, -10, Orc:2) a +0 hand axe (14, -9, Orc:2) a +0 leather armour (15, -10, Orc:2) a +0 club (15, -4, Orc:2) a +2 dagger of flaming (16, -10, Orc:2) a +0 robe a +0 dagger a +0 chain mail a +0 long sword (19, 22, Orc:2) a +0 plate armour a +0 long sword (21, 7, Orc:2) a +0 plate armour a +0 great sword (22, 7, Orc:2) a +0 plate armour a +0 short sword (23, 10, Orc:2) a +0 leather armour (unseen) (23, 11, Orc:2) a +0 scale mail (23, 13, Orc:2) a +0 falchion (23, 26, Orc:2) a +1 dire flail of protection a +0 dire flail (24, 9, Orc:2) a +0 ring mail (unseen) (24, 14, Orc:2) a +0 chain mail (unseen) (24, 19, Orc:2) a +2 plate armour of poison resistance a +0 dire flail (25, 5, Orc:2) a +0 chain mail (unseen) (25, 8, Orc:2) a +0 robe a +0 dagger (25, 9, Orc:2) a +0 plate armour a +0 battleaxe (26, 10, Orc:2) a +0 chain mail a +0 war axe (26, 14, Orc:2) a +0 plate armour a +1 war axe of draining (28, 24, Orc:2) a +0 robe a +0 dagger (29, 11, Orc:2) a +0 chain mail a +0 morningstar a cursed +0 plate armour a +0 trident (29, 27, Orc:2) a +0 plate armour a +0 mace (30, 21, Orc:2) a +0 mace (30, 23, Orc:2) a +0 leather armour a +0 hand axe (31, 11, Orc:2) a +0 plate armour a +0 battleaxe (31, 23, Orc:2) a tomahawk (31, 24, Orc:2) a tomahawk (32, 10, Orc:2) a +0 robe a +0 dagger (32, 21, Orc:2) 2 tomahawks (33, 11, Orc:2) a cursed +0 ring mail (34, 10, Orc:2) a +0 flail a +0 chain mail a +0 war axe (35, 11, Orc:2) a +0 plate armour a +0 long sword (36, 10, Orc:2) a +0 giant club (40, 11, Orc:2) a +1 robe of cold resistance a -1 robe (40, 12, Orc:2) a wand of iceblast (0/15) a +0 falchion a +3 ring of protection a +0 plate armour a +0 long sword a +0 hand axe a +0 chain mail a +0 dire flail a +0 robe a +0 dagger (40, 13, Orc:2) a +0 chain mail a +2 dire flail of holy wrath a +0 dagger a +0 leather armour a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 chain mail a +0 long sword (40, 14, Orc:2) a +0 chain mail a +0 flail a +0 scale mail of poison resistance a +0 hand axe (40, 15, Orc:2) a cursed +0 plate armour 6 tomahawks of dispersal a +0 trident of freezing (41, 7, Orc:2) a +0 falchion (41, 14, Orc:2) a +2 mace of holy wrath a cursed -1 trident a cursed -2 robe a +2 dagger of venom (41, 15, Orc:2) a +0 dagger (42, 8, Orc:2) a +0 chain mail a +0 hand axe (42, 16, Orc:2) a +0 plate armour a +0 flail (42, 17, Orc:2) a +0 ring mail a +0 dagger (44, 8, Orc:2) a +0 plate armour a +0 short sword (44, 17, Orc:2) a +0 robe a +0 dagger (44, 19, Orc:2) a +0 chain mail a +0 war axe (45, 8, Orc:2) a +1 robe of magic resistance a +4 dagger of venom a +0 trident (46, 17, Orc:2) a +0 leather armour (unseen) (46, 20, Orc:2) a +0 dagger (47, 8, Orc:2) a +0 robe a +0 dagger (47, 16, Orc:2) a +0 leather armour (unseen) (48, 8, Orc:2) a +0 ring mail a +0 chain mail a cursed -1 broad axe (57, 18, Orc:2) an Akashic Record a book of Spatial Translocations a Young Poisoner's Handbook a +3 dagger of chaos 10 javelins 6 javelins of returning an uncursed amulet of guardian spirit a +0 trident 3 tomahawks a +0 chain mail (61, 2, Orc:2) a bolt (61, 4, Orc:2) a +0 robe a +0 dagger of flaming (61, 6, Orc:2) a +0 plate armour a +2 great sword of holy wrath 21 bolts a +2 arbalest of evasion (61, 8, Orc:2) a +0 dagger a +0 robe (62, 9, Orc:2) a bolt (62, 15, Orc:2) a tomahawk (64, 14, Orc:2) 2 tomahawks (64, 25, Orc:2) a +0 dagger (unseen) (65, 20, Orc:2) a troll hide Level 1 of the Lair of Beasts (0, 0, Lair:1) 26 stones (14, 37, Lair:1) 22 bolts (22, 22, Lair:1) a wand of flame (0/48) (30, 24, Lair:1) a wand of flame (0/48) Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 falchion (14, 8, Lair:2) 19 stones (44, -44, Lair:2) a +0 hand axe (49, -27, Lair:2) a +0 rapier Level 3 of the Lair of Beasts (0, 0, Lair:3) 3 potions of degeneration (16, 1, Lair:3) a +0 cloak (17, -5, Lair:3) a wand of teleportation (4/9) a book of Unlife the Catalogue of Stones Spells Type Level a - Passwall Transmutation/Earth 2 b - Stone Arrow Conjuration/Earth 3 c - Lee's Rapid Deconstruction Earth 5 d - Iron Shot Conjuration/Earth 6 the +7 plate armour of Unreason {rF+ rN+ Stlth-} It protects you from fire. It protects you from negative energy. It makes you less stealthy. an uncursed ring of ice an uncursed amulet of dismissal a +1 pair of gloves an uncursed staff of summoning a book of Geomancy a wand of paralysis (18/24) a wand of enslavement (10/24) a wand of polymorph (1/24) (19, -6, Lair:3) a +0 robe (21, -3, Lair:3) 16 arrows (21, 3, Lair:3) a cursed -2 short sword (23, -12, Lair:3) a +0 ring mail (27, 7, Lair:3) a +0 blowgun (32, -9, Lair:3) a +1 helmet (37, 8, Lair:3) 19 arrows (40, -32, Lair:3) a +0 longbow (42, -13, Lair:3) a +0 trident Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 buckler (12, -6, Lair:4) a +0 mace of protection (38, -41, Lair:4) a +0 robe (41, -25, Lair:4) a +0 flail (42, -46, Lair:4) 18 arrows (45, -44, Lair:4) 22 arrows (58, -4, Lair:4) a +0 ring mail (61, -1, Lair:4) a +0 robe Level 5 of the Lair of Beasts (0, 0, Lair:5) 24 stones (11, 21, Lair:5) a wand of acid (0/15) (21, 21, Lair:5) a +0 plate armour (27, 4, Lair:5) a +0 chain mail (28, 18, Lair:5) 20 arrows (34, 42, Lair:5) 22 sling bullets (45, 34, Lair:5) a +0 trident (59, 49, Lair:5) a scroll of random uselessness Level 6 of the Lair of Beasts (0, 0, Lair:6) a potion of degeneration (0, 48, Lair:6) a +0 leather armour (18, 33, Lair:6) a +0 blowgun (19, 44, Lair:6) a book of Misfortune (25, 22, Lair:6) a +0 dire flail (37, 6, Lair:6) a Fen Folio the Reference Book on Flight and Dislocation Spells Type Level a - Apportation Translocation 1 b - Swiftness Charms/Air 2 c - Recall Summoning/Translocation 3 d - Airstrike Air 4 e - Silence Hexes/Air 5 a book of the Earth a cursed amulet of inaccuracy an uncursed amulet of dismissal an ornate deck of changes {drawn: 2} Sif Muna's Catalogue of Conjuration and Intoxication Spells Type Level a - Throw Frost Conjuration/Ice 2 b - Olgreb's Toxic Radiance Poison 4 c - Venom Bolt Conjuration/Poison 5 d - Iron Shot Conjuration/Earth 6 e - Glaciate Conjuration/Ice 9 Dispater's Incunabulum of Conjuration and Calling Spells Type Level a - Searing Ray Conjuration 2 b - Conjure Flame Conjuration/Fire 3 c - Throw Icicle Conjuration/Ice 4 d - Spellforged Servitor Conjuration/Summoning 7 e - Summon Hydra Summoning 7 Sif Muna's Papyrus of Displacement and Dark Rites Spells Type Level a - Blink Translocation 2 b - Vampiric Draining Necromancy 3 c - Animate Dead Necromancy 4 d - Bolt of Draining Conjuration/Necromancy 5 e - Death Channel Necromancy 6 f - Necromutation Transmutation/Necromancy 8 a book of Callings an uncursed ring of resist corrosion the +3 pair of gauntlets of War {Slay+5} It affects your accuracy and damage with ranged weapons and melee attacks (+5). (45, 21, Lair:6) a +0 chain mail (46, 5, Lair:6) 31 bolts (56, 25, Lair:6) a +0 leather armour Level 7 of the Lair of Beasts (0, 0, Lair:7) 10 stones (1, -18, Lair:7) a +0 trident (25, 20, Lair:7) a +0 greatsling (40, 20, Lair:7) a +0 flail (44, 20, Lair:7) a scroll of noise (47, 10, Lair:7) a +0 leather armour (50, 12, Lair:7) a wand of slowing (19/48) (53, 27, Lair:7) 21 stones (55, 1, Lair:7) 5 throwing nets Sif Muna's Catalogue of the Nexus Spells Type Level a - Ozocubu's Armour Charms/Ice 3 b - Throw Icicle Conjuration/Ice 4 c - Metabolic Englaciation Hexes/Ice 5 d - Deflect Missiles Charms/Air 6 e - Poisonous Cloud Conjuration/Poison/Air 6 f - Conjure Ball Lightning Conjuration/Air 6 g - Simulacrum Ice/Necromancy 6 a +2 pair of gloves of strength Level 8 of the Lair of Beasts (0, 0, Lair:8) a +0 scale mail (0, 21, Lair:8) a +0 robe (2, 14, Lair:8) a wand of paralysis (14/24) (7, 5, Lair:8) a +0 scale mail (22, 25, Lair:8) 21 arrows (42, 32, Lair:8) a +1 great sword of holy wrath (47, 50, Lair:8) a cursed -3 scimitar (48, 43, Lair:8) a +0 mace Level 1 of the Swamp (0, 0, Swamp:1) a +0 dagger (9, -12, Swamp:1) a +0 ring mail (18, -3, Swamp:1) a +0 quarterstaff (30, -27, Swamp:1) 11 stones (35, -15, Swamp:1) 8 stones (41, 15, Swamp:1) 3 tomahawks (43, -20, Swamp:1) 17 poisoned needles (46, -18, Swamp:1) a +0 chain mail Level 2 of the Swamp (0, 0, Swamp:2) an uncursed ring of fire (10, -18, Swamp:2) a +0 plate armour (15, -24, Swamp:2) a wand of paralysis (18/24) (17, -59, Swamp:2) a +2 robe of positive energy (19, -45, Swamp:2) 6 javelins of returning (21, -59, Swamp:2) 18 stones (27, -33, Swamp:2) 15 stones (36, -23, Swamp:2) 30 bolts (43, -8, Swamp:2) 15 poisoned needles (56, -37, Swamp:2) 26 sling bullets (61, -39, Swamp:2) a +0 flail a +1 scale mail of poison resistance Level 3 of the Swamp (0, 0, Swamp:3) a swamp dragon hide (6, 19, Swamp:3) a potion of lignification (8, -10, Swamp:3) an uncursed staff of summoning (9, -12, Swamp:3) a +0 leather armour (17, 1, Swamp:3) a +0 plate armour (26, -2, Swamp:3) a +0 leather armour (28, 15, Swamp:3) a +0 plate armour (38, -6, Swamp:3) a +0 spear (40, 2, Swamp:3) a +0 trident a +0 ring mail Level 4 of the Swamp (0, 0, Swamp:4) a +0 leather armour (0, 1, Swamp:4) a bog body skeleton (0, 2, Swamp:4) a swamp drake skeleton (1, 1, Swamp:4) a hydra skeleton (4, 6, Swamp:4) a +0 leather armour (5, 23, Swamp:4) a +0 plate armour (11, 32, Swamp:4) 16 sling bullets (13, -8, Swamp:4) a +0 quarterstaff (13, 29, Swamp:4) a meat ration (unseen) (18, -6, Swamp:4) a spiny frog corpse (skeletalised by now) (20, -6, Swamp:4) Sif Muna's Almanac of the Blaze and the Snowflakes Spells Type Level a - Freeze Ice 1 b - Throw Flame Conjuration/Fire 2 c - Ensorcelled Hibernation Hexes/Ice 2 d - Fireball Conjuration/Fire 5 e - Bolt of Fire Conjuration/Fire 6 f - Freezing Cloud Conjuration/Ice/Air 6 g - Bolt of Cold Conjuration/Ice 6 h - Ozocubu's Refrigeration Ice 6 Sif Muna's Guide on Lightness and Black Rituals Spells Type Level a - Pain Necromancy 1 b - Regeneration Charms/Necromancy 3 c - Excruciating Wounds Charms/Necromancy 5 d - Simulacrum Ice/Necromancy 6 e - Haunt Necromancy/Summoning 7 (23, 21, Swamp:4) a +0 dagger (29, 13, Swamp:4) 11 arrows (32, -7, Swamp:4) a +0 robe (unseen) (34, -3, Swamp:4) 16 bolts