Borgoz Level 1 of the Dungeon (0, 20, D:1) a +0 plate armour (9, 15, D:1) a +0 short sword (14, -11, D:1) a +0 barding (16, 6, D:1) a +0 whip (18, 33, D:1) a +0 club a +0 short sword a stone (23, 8, D:1) a +0 leather armour (30, 29, D:1) a +0 ring mail (31, 0, D:1) a +0 ring mail (39, 5, D:1) a +0 spear (40, 5, D:1) a +0 dagger (45, 7, D:1) a +0 rapier Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (11, 0, D:2) a +0 dagger (11, 1, D:2) a +0 club a +0 club a +0 club a +2 dagger of holy wrath a +0 club a +0 club a +0 club (11, 2, D:2) a +0 spear a +0 animal skin a +0 helmet (14, 3, D:2) a +0 club (20, -9, D:2) a +0 whip a +0 club a +0 dagger a +0 dagger a +0 club (28, -17, D:2) a +0 dagger (29, -12, D:2) a +0 dagger 4 stones (32, -15, D:2) a +0 robe (34, -5, D:2) a staff of death (39, -7, D:2) a +0 cloak (40, -7, D:2) 4 stones (44, -16, D:2) 5 stones (51, -10, D:2) 9 stones Level 3 of the Dungeon (3, 1, D:3) a +0 hand axe (4, 12, D:3) a +0 club (7, 11, D:3) a +0 dagger (14, -32, D:3) a +0 sling (23, 0, D:3) a +0 scythe a +0 robe (23, 1, D:3) a +0 trident of venom (24, 2, D:3) a +0 morningstar (25, 0, D:3) a +0 hand axe (27, 16, D:3) 2 potions of curing (30, 18, D:3) a +0 leather armour (50, 3, D:3) a +0 club a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 rapier (1, 7, D:4) a +0 helmet (3, 32, D:4) a +0 leather armour (10, 35, D:4) a +0 leather armour (17, 39, D:4) a +0 sling (22, 14, D:4) a +0 spear (22, 15, D:4) 3 scrolls of butterflies a +0 club a +0 whip a +0 club (22, 37, D:4) a +0 short sword 2 stones (25, 5, D:4) a +2 quarterstaff of chaos a +0 cloak (28, 4, D:4) a +0 hammer (30, 18, D:4) a +0 flail (34, 43, D:4) a +0 short sword (42, -1, D:4) a +0 dagger (46, 23, D:4) 5 boomerangs (48, 33, D:4) a +0 whip a +0 giant spiked club (48, 42, D:4) a +0 rapier a +0 leather armour (49, 45, D:4) a +0 dagger a +0 robe (50, 10, D:4) the +3 leather armour of the Lost Ears {Harm Will+ Slay-5 SInv} Slay: It affects your accuracy & damage with ranged weapons and melee (-5). SInv: It lets you see invisible. Harm: It increases damage dealt and taken. Will: It increases your willpower. (55, 12, D:4) a +0 hand axe (56, 13, D:4) a +0 dagger of flaming a kobold corpse (58, 47, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 scale mail (1, 13, D:5) 2 curare-tipped darts (2, 7, D:5) a +2 hand axe of flaming (unseen) (3, -12, D:5) a dart slug corpse (4, 5, D:5) a +0 dagger a +0 ring mail a +0 war axe a +0 ring mail an orc corpse (4, 7, D:5) a +0 club (6, -15, D:5) a +0 robe (12, 6, D:5) a hound corpse (17, -18, D:5) a +0 war axe Level 6 of the Dungeon (0, 0, D:6) a potion of degeneration (52, -15, D:6) a +0 rapier the Ecumenical Temple