Borgoz Level 1 of the Dungeon (0, 0, D:1) a +0 club (8, -7, D:1) a +0 club (12, -43, D:1) a +0 dagger (32, -14, D:1) a +0 leather armour (35, -38, D:1) 16 stones (35, -37, D:1) a +2 dagger of speed (37, -17, D:1) a +0 barding (39, -21, D:1) 2 stones (40, -31, D:1) 2 boomerangs (40, -21, D:1) 2 stones (42, -18, D:1) a stone (43, -36, D:1) a +0 club (48, -46, D:1) a +0 club (51, -25, D:1) a +0 club (51, -20, D:1) a +0 scale mail Level 2 of the Dungeon (0, 7, D:2) 25 sling bullets (1, 3, D:2) a +0 mace (4, 15, D:2) a +0 club (7, 6, D:2) a +2 robe of positive energy (9, 36, D:2) 18 stones (10, 40, D:2) 19 stones (14, 33, D:2) 25 stones (15, 0, D:2) a +0 spear (15, 35, D:2) a +0 whip (18, 27, D:2) a potion of degeneration (20, 30, D:2) a +0 dagger a +0 hunting sling 20 stones (24, 3, D:2) a +0 club (27, 28, D:2) a +0 dagger (31, 13, D:2) 22 arrows (37, 36, D:2) 27 stones (37, 47, D:2) a +0 whip (41, 3, D:2) a +0 club (45, 25, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) 24 arrows (11, -13, D:3) 20 stones (14, 1, D:3) 13 stones (17, -8, D:3) 31 stones (19, 15, D:3) a cursed +0 leather armour a +0 spear (20, -18, D:3) a +0 club (24, 6, D:3) 7 stones (25, 24, D:3) a cursed -1 scythe a +2 robe of resistance (27, 14, D:3) a +0 short sword a +2 dagger of venom a +0 flail (27, 15, D:3) a +0 dagger (30, -30, D:3) a +0 club a +0 ring mail (31, -30, D:3) a +0 club a +0 dagger a +0 ring mail (32, -30, D:3) a +0 trident a +0 ring mail (35, -30, D:3) 14 arrows (36, -30, D:3) a +2 buckler (55, 6, D:3) a +0 long sword Level 4 of the Dungeon (0, 0, D:4) a +0 club a +0 hand axe (13, -7, D:4) a +0 trident (14, -32, D:4) a +0 giant spiked club (18, -34, D:4) a +0 giant club (22, -11, D:4) a +0 hunting sling (23, 6, D:4) a +0 morningstar a +2 robe of cold resistance (24, -22, D:4) a +0 giant spiked club (26, -29, D:4) 20 stones (40, -25, D:4) 24 stones (58, -38, D:4) a +0 dagger a +0 robe (58, -36, D:4) a +2 vorpal hand axe a +0 leather armour (58, -35, D:4) a +0 hand axe (66, -1, D:4) 11 stones Level 5 of the Dungeon (0, 0, D:5) a +0 dagger a +0 robe (1, -1, D:5) a +0 club (1, 0, D:5) a +0 dagger a +0 robe (2, -1, D:5) a +0 trident (4, 12, D:5) an uncursed ring of magical power a +0 leather armour (17, 9, D:5) a +0 shortbow 16 arrows (19, -1, D:5) 8 atropa-tipped darts (19, 3, D:5) a +0 club (19, 9, D:5) an arrow (21, 15, D:5) a +0 ring mail (23, 8, D:5) an arrow (24, -12, D:5) 15 stones (25, -2, D:5) a +0 club (26, -1, D:5) a +0 club (28, -16, D:5) a +0 whip (29, -17, D:5) 10 poisoned darts (34, -10, D:5) a +0 antimagic dagger a +0 ring mail (34, 11, D:5) a +0 spear Level 6 of the Dungeon (3, 2, D:6) a +1 long sword a +0 robe (5, 5, D:6) 17 stones (9, 3, D:6) a +0 robe (11, -21, D:6) a +0 giant club (11, 31, D:6) a +2 scimitar (12, 18, D:6) a +0 robe a cursed +0 morningstar (12, 34, D:6) a scroll of immolation (13, 18, D:6) a +0 robe a +0 scimitar (14, 17, D:6) a +0 robe a +3 battleaxe (19, -4, D:6) a +0 scale mail (23, -21, D:6) a +0 hunting sling (27, -24, D:6) a +0 flail (29, 11, D:6) a +0 quarterstaff (29, 12, D:6) 18 sling bullets (45, -4, D:6) an uncursed amulet of guardian spirit Level 7 of the Dungeon [Shop] Jazu's Antique Armour Emporium a +0 scale mail (120 gold) a +0 kite shield of protection (345 gold) a +0 chain mail (135 gold) a cursed -1 robe (3 gold) a +0 chain mail (135 gold) quicksilver dragon scales (1800 gold) a cursed +0 robe (3 gold) a +2 plate armour of fire resistance (1200 gold) a +0 ring mail (120 gold) a +0 ring mail (120 gold) a +0 leather armour (60 gold) a +0 ring mail (120 gold) a +0 ring mail (120 gold) (1, -3, D:7) a +0 falchion (2, 11, D:7) a +0 ring mail (18, -6, D:7) a cursed +0 giant spiked club (30, 26, D:7) an uncursed amulet of guardian spirit (31, 23, D:7) a +0 flail (37, -8, D:7) a +0 leather armour (38, -8, D:7) a +0 plate armour a +0 scimitar (39, -8, D:7) a +0 short sword (41, 6, D:7) 24 stones (45, 5, D:7) a +0 giant club (47, 11, D:7) a +0 dagger a +0 whip a +0 dagger a +0 robe a +0 trident a +0 chain mail a +0 battleaxe a +0 plate armour Level 8 of the Dungeon [Shop] Gozag's Platinum Reserve the +9 short sword of Descent {venom, Will+} (6120 gold) It poisons the flesh of those it strikes. It affects your willpower, your defense against some magical effects. the ring of Xom's Best Wishes {*Contam +Fly rN+ Dex+4 SInv} (3570 gold) [ring of flight] It affects your dexterity (+4). It protects you from negative energy. It lets you see invisible. It lets you fly. It causes magical contamination when unequipped. the amulet "Geatsel" {Regen+ Int+7} (5170 gold) [amulet of regeneration] It affects your intelligence (+7). It increases your rate of regeneration. the +9 short sword of Ewaob {flame, rPois} (6160 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from poison. (0, 0, D:8) a +0 trident (11, -1, D:8) 21 stones (11, 1, D:8) a +0 leather armour (12, -7, D:8) a +0 leather armour (12, -6, D:8) a scroll of torment (12, -5, D:8) a cursed +0 robe a condenser vane (12, 1, D:8) 8 boomerangs (13, -6, D:8) a +0 whip (13, 0, D:8) a +0 great mace (13, 1, D:8) a cursed -4 ring of protection (14, -5, D:8) a +0 pair of gloves (14, -4, D:8) a wand of random effects (20) (15, -4, D:8) a scroll of amnesia (15, -3, D:8) a +2 scale mail of cold resistance (17, 4, D:8) 20 stones (18, -9, D:8) 23 arrows (20, 3, D:8) 20 bolts (21, 3, D:8) 2 javelins (29, -4, D:8) an uncursed amulet of faith (30, -26, D:8) 24 stones (31, 10, D:8) a +0 helmet a +0 shortbow 17 arrows (35, 26, D:8) a +0 leather armour (37, 17, D:8) a potion of degeneration (38, 18, D:8) a +0 club a +0 spear (38, 19, D:8) a +0 spear (44, -1, D:8) a +2 dagger of speed a +0 robe (44, 0, D:8) a +0 dagger a +0 leather armour a +0 flail a +0 falchion a +0 chain mail (47, 0, D:8) a cursed -1 flail a +0 leather armour (50, -2, D:8) a +4 trident (51, -5, D:8) a +0 flail (51, -4, D:8) a +0 short sword (52, -7, D:8) a +0 falchion (57, 4, D:8) 10 stones (57, 10, D:8) a wand of enslavement (11) (61, 1, D:8) a +0 ring mail Level 9 of the Dungeon [Shop] Ejuggoit's Assorted Antiques a potion of curing (90 gold) a wand of paralysis (11) (390 gold) a +0 hunting sling (45 gold) a +0 whip (75 gold) the +11 dagger of Irrepressible Laughter {flame, *Contam rC+++ Int+4 Dex-4} (2850 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+4). It affects your dexterity (-4). It renders you almost immune to cold. It causes magical contamination when unequipped. a wand of iceblast (5) (270 gold) a +0 robe (21 gold) a potion of cancellation (240 gold) [Shop] Fenkibuo's Assorted Antiques a potion of heal wounds (150 gold) a wand of polymorph (8) (300 gold) a +0 trident (105 gold) a +0 morningstar (120 gold) a potion of mutation (240 gold) a +1 scale mail of poison resistance (390 gold) a +0 scale mail (120 gold) a scroll of fear (105 gold) [Shop] Pusa's Jewellery Emporium an uncursed ring of magical power (280 gold) an uncursed ring of fire (350 gold) an uncursed ring of willpower (350 gold) an uncursed ring of fire (350 gold) an uncursed amulet of faith (560 gold) an uncursed ring of stealth (245 gold) a +6 ring of intelligence (819 gold) the ring "Oteuwokh" {rElec rN+ Stlth-} (359 gold) [ring of attention] It insulates you from electricity. It protects you from negative energy. It makes you less stealthy. an uncursed ring of resist corrosion (280 gold) a +6 ring of strength (819 gold) [Shop] Julomaon's Armour Shoppe a +0 ring mail (44 gold) a +0 ring mail (44 gold) a +0 leather armour (22 gold) a +0 ring mail (44 gold) a +1 robe of positive energy (106 gold) a +3 ring mail of positive energy (253 gold) a cursed +0 robe (1 gold) a +0 ring mail (44 gold) a +0 robe (7 gold) a +2 leather armour of cold resistance (209 gold) a +0 leather armour (22 gold) (6, 19, D:9) a cursed +0 giant club (10, -10, D:9) a manual of Necromancy (10, 32, D:9) a +0 flail a +0 hand axe a cursed -3 dagger a +0 ring mail a +0 scimitar a +0 plate armour (11, -11, D:9) a +1 cloak (11, -10, D:9) the ring of Tioredocw {Dex+3 Stlth-} [ring of attention] It affects your dexterity (+3). It makes you less stealthy. (12, -11, D:9) a +4 ring of protection (12, -10, D:9) the +2 leather armour of the Shining Light {*Slow rCorr Dex+8 SInv} It affects your dexterity (+8). It lets you see invisible. It provides partial protection from all sources of acid and corrosion. It may slow you when you take damage. (12, 27, D:9) a +0 club (14, 23, D:9) a +0 short sword (16, 25, D:9) a +0 short sword (20, -2, D:9) a scroll of noise (24, 32, D:9) 19 stones (25, 22, D:9) a +2 ring mail of cold resistance (26, -1, D:9) a +0 scale mail (29, -11, D:9) a +0 giant spiked club a +0 giant club (30, 36, D:9) 19 sling bullets (35, -7, D:9) a +0 chain mail a +0 club (37, -10, D:9) 15 stones (44, 11, D:9) 14 arrows Level 10 of the Dungeon (0, 0, D:10) an uncursed ring of stealth (0, 5, D:10) a +0 buckler (9, 19, D:10) a cursed +0 leather armour (16, -8, D:10) a scroll of amnesia (20, 12, D:10) 26 stones (36, -2, D:10) a +0 shortbow 13 arrows (43, 21, D:10) a phial of floods (45, -18, D:10) a box of beasts (48, 14, D:10) 12 poisoned darts (56, 13, D:10) a +0 giant club Level 11 of the Dungeon [Shop] Dodataos's Antique Weapon Shoppe a +1 morningstar of protection (330 gold) the +10 trident of Onguoqim {vorpal, *Contam Str+5 Int+4} (2114 gold) It inflicts extra damage upon your enemies. It affects your strength (+5). It affects your intelligence (+4). It causes magical contamination when unequipped. a +0 rapier (112 gold) a +1 shortbow of flaming (347 gold) a +0 short sword (84 gold) a +2 great sword of holy wrath (663 gold) a +2 vorpal flail (481 gold) a +0 halberd (112 gold) a +3 short sword (560 gold) a +0 war axe (98 gold) a +2 shortbow of freezing (487 gold) (0, 0, D:11) a +0 war axe (5, 34, D:11) a cursed +5 halberd a +0 robe (6, 62, D:11) a +0 hand crossbow (8, 38, D:11) a +0 scimitar a +0 robe (8, 39, D:11) a +2 flail a +0 robe (9, 38, D:11) a +1 hand axe of flaming a +0 robe (9, 57, D:11) 23 stones (12, 27, D:11) 22 stones (19, 20, D:11) 20 stones (27, 56, D:11) 30 bolts (28, 53, D:11) a +0 giant spiked club a +0 giant club (32, 7, D:11) a +0 dagger a cursed +0 ring mail (34, 34, D:11) a scroll of noise (35, 1, D:11) 19 sling bullets (39, 42, D:11) a +0 leather armour (47, 33, D:11) a +0 scale mail (48, 9, D:11) 16 stones (53, 8, D:11) a +2 leather armour of poison resistance (56, 20, D:11) 13 stones (57, 27, D:11) 6 javelins (61, 38, D:11) a scroll of noise Level 12 of the Dungeon (0, 0, D:12) 22 arrows (2, 7, D:12) a +0 chain mail a +2 executioner's axe of flaming (6, -7, D:12) 21 arrows (6, 11, D:12) a +0 robe (8, 25, D:12) a +0 hand axe a +0 robe a cursed +2 spear a +0 robe (8, 26, D:12) a +3 scimitar of freezing a cursed +0 robe (8, 31, D:12) a +0 broad axe (10, 10, D:12) a +3 flail (10, 35, D:12) a cursed +4 trident a +0 robe (12, 14, D:12) a +0 hand axe (12, 22, D:12) a cursed +0 rapier (18, 19, D:12) a +0 mace a +0 dagger a +0 robe (18, 20, D:12) a +0 giant club (19, 20, D:12) a +0 mace (19, 23, D:12) a +0 dagger a +0 robe (20, -13, D:12) a +0 giant club a +0 giant spiked club (35, 19, D:12) 2 poisoned darts (35, 20, D:12) 2 poisoned darts (35, 21, D:12) a poisoned dart (35, 26, D:12) a poisoned dart a +0 club (35, 27, D:12) a +0 dagger a +0 dagger a +0 dagger (35, 28, D:12) a +0 club 3 poisoned darts (35, 29, D:12) a +0 dagger (38, 5, D:12) a +0 flail (40, 8, D:12) a +0 short sword a potion of attraction (41, -7, D:12) a cursed -3 hand axe (41, -6, D:12) a cursed -3 glaive a +0 chain mail (41, 14, D:12) a lightning rod (4/4) (46, 23, D:12) a +0 giant spiked club (50, 14, D:12) a +2 dagger of protection a +0 robe (51, 14, D:12) a +0 dagger a +0 robe a cursed -4 ring of dexterity (52, 14, D:12) a cursed -2 dagger a cursed +0 robe (53, 12, D:12) a +0 dagger a +0 robe a +0 whip a cursed +0 robe a +0 rapier a +0 dagger a cursed +0 robe (53, 14, D:12) a +0 dagger a +0 robe (54, 14, D:12) a +0 long sword a +0 ring mail (55, 32, D:12) a +0 giant club (56, 5, D:12) a potion of attraction (57, 5, D:12) a potion of lignification (57, 13, D:12) a book of Maledictions (57, 14, D:12) a book of Minor Magic (58, 14, D:12) a +2 pair of gloves (60, 1, D:12) a +0 giant club (60, 33, D:12) 18 stones (61, -12, D:12) 6 curare-tipped darts Level 13 of the Dungeon (0, 0, D:13) 6 curare-tipped darts (11, -4, D:13) a +0 robe a +0 whip (12, 3, D:13) a +0 leather armour a +2 great mace (13, 3, D:13) a +0 leather armour a +0 great mace (14, 16, D:13) a +0 plate armour (15, 20, D:13) a +4 shortbow a +0 shortbow 24 arrows (16, 19, D:13) an arrow (16, 20, D:13) a +0 shortbow 13 arrows (17, 19, D:13) a +0 shortbow 16 arrows (17, 20, D:13) a +0 shortbow of freezing 9 arrows (19, 19, D:13) 2 arrows (20, 22, D:13) 20 arrows (21, 19, D:13) an arrow (23, 24, D:13) 23 stones (24, 28, D:13) a +0 falchion (25, 5, D:13) a +0 giant club a +0 dire flail a +0 dire flail a +0 giant spiked club (27, 29, D:13) 3 arrows (28, 15, D:13) an arrow (28, 16, D:13) 17 stones (28, 29, D:13) a +0 shortbow 17 arrows (30, 15, D:13) a +0 shortbow 21 arrows (30, 32, D:13) an arrow (31, 15, D:13) a +0 shortbow 9 arrows (31, 16, D:13) an arrow (32, 34, D:13) a +0 shortbow 18 arrows (33, 17, D:13) an arrow (35, 17, D:13) a +0 shortbow 9 arrows (36, 44, D:13) an uncursed ring of poison resistance (37, 21, D:13) 16 poisoned darts (40, 2, D:13) the +4 long sword of the Girdle {vorpal, rC+ MP-9 Dex+4} It inflicts extra damage upon your enemies. It affects your dexterity (+4). It protects you from cold. It affects your magic capacity (-9). (42, 38, D:13) a +0 scale mail (44, -1, D:13) a phantom mirror (44, 20, D:13) an arrow (46, 23, D:13) a +0 shortbow 19 arrows (48, -4, D:13) +0 acid dragon scales (52, -4, D:13) a +0 long sword (52, -3, D:13) a +2 scimitar of flaming (53, -2, D:13) a +0 hand axe (53, 1, D:13) a +0 mace a +0 robe a +0 giant club a +0 giant club a +0 dagger (55, 2, D:13) a +0 dagger (55, 3, D:13) a +0 shortbow 7 arrows (57, -7, D:13) 19 stones (57, 2, D:13) an arrow (58, 2, D:13) an arrow (61, 1, D:13) an arrow (61, 2, D:13) 2 arrows (65, 5, D:13) a +0 chain mail (65, 7, D:13) a phantom mirror (66, -4, D:13) a +0 war axe (66, 3, D:13) 14 sling bullets (66, 4, D:13) 14 bolts Level 14 of the Dungeon (0, 0, D:14) a +0 dagger a +0 robe (3, -40, D:14) a +0 flail a +0 robe (3, 8, D:14) a cursed -2 giant spiked club a +0 giant club (4, -40, D:14) a +5 falchion a +0 robe (4, -39, D:14) a cursed +1 dagger of freezing a +0 robe (6, -33, D:14) 3 boomerangs (13, -27, D:14) a +0 giant spiked club (26, -7, D:14) an uncursed ring of poison resistance (26, 11, D:14) an uncursed amulet of regeneration (27, -46, D:14) the +2 falchion of the Sea {protect, Int+4} It grants its wielder temporary protection when it strikes (+7 to AC). It affects your intelligence (+4). (28, -7, D:14) 22 sling bullets (29, 9, D:14) a +1 scimitar of flaming (35, -37, D:14) 13 sling bullets (35, -30, D:14) a +0 robe (35, -9, D:14) a +0 barding (43, -40, D:14) a +0 giant club (46, -25, D:14) 16 poisoned darts (57, -2, D:14) a +0 robe Level 15 of the Dungeon (0, 0, D:15) a fire dragon corpse (1, 1, D:15) 14 gold pieces (2, -2, D:15) 5 gold pieces (2, 2, D:15) 8 gold pieces (3, -2, D:15) 14 gold pieces (3, 2, D:15) 14 gold pieces (4, -2, D:15) 11 gold pieces (4, 2, D:15) 12 gold pieces (5, -2, D:15) 15 gold pieces (5, 2, D:15) 8 gold pieces (6, -1, D:15) 18 stones (8, 12, D:15) 28 stones (13, 9, D:15) a scroll of amnesia (16, -10, D:15) an arrow (17, -10, D:15) an arrow (17, -8, D:15) an arrow (18, -10, D:15) an arrow (18, -8, D:15) an arrow (18, -6, D:15) a +0 shortbow 5 arrows a centaur corpse (18, -5, D:15) a +0 shortbow 11 arrows a centaur corpse (18, -4, D:15) a +0 shortbow 21 arrows a centaur corpse (19, -10, D:15) an arrow (19, -5, D:15) 2 arrows (19, -4, D:15) a +0 shortbow 14 arrows (20, -9, D:15) an arrow (20, -5, D:15) a +0 shortbow 21 arrows (20, -4, D:15) a +0 shortbow 25 arrows a centaur corpse (21, -18, D:15) a +0 giant club a +0 giant spiked club a +0 club a two-headed ogre corpse (skeletalised by now) (22, -20, D:15) a +0 robe a +0 giant spiked club a +0 giant club a +0 giant club a two-headed ogre corpse (skeletalised by now) (22, -19, D:15) a +0 giant club a cursed -2 giant spiked club (22, -18, D:15) a +0 giant club a +0 giant club a two-headed ogre corpse (skeletalised by now) (22, 14, D:15) a +0 club the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 16 arrows (17, -55, Lair:1) 19 stones (17, -51, Lair:1) a +0 club (20, -31, Lair:1) a +0 ring mail (21, -26, Lair:1) a +0 flail (22, -49, Lair:1) 15 stones (27, -47, Lair:1) a +0 scale mail (28, -1, Lair:1) a +0 scale mail (40, -34, Lair:1) 18 poisoned darts (53, -21, Lair:1) a +0 leather armour Level 2 of the Lair of Beasts (2, -37, Lair:2) 13 poisoned darts (4, -17, Lair:2) a wand of random effects (15) (7, -43, Lair:2) a +0 leather armour (8, -26, Lair:2) a +0 helmet (12, -3, Lair:2) a +0 scale mail (22, -2, Lair:2) a +0 war axe (25, -41, Lair:2) 27 stones (29, -6, Lair:2) a +0 leather armour (31, -30, Lair:2) a +0 scimitar (32, -21, Lair:2) a +0 robe (42, -15, Lair:2) 22 stones (45, -45, Lair:2) a scroll of amnesia Level 3 of the Lair of Beasts (0, 0, Lair:3) 2 scrolls of vulnerability (4, -11, Lair:3) a +0 buckler (5, 21, Lair:3) a +0 rapier (8, 21, Lair:3) a +0 shortbow (9, 0, Lair:3) a +0 long sword (14, 14, Lair:3) a potion of lignification (18, 2, Lair:3) 12 stones (33, 27, Lair:3) 19 stones (40, 13, Lair:3) a +0 war axe (41, 19, Lair:3) a +0 buckler a +0 robe a +0 short sword (45, -6, Lair:3) 5 curare-tipped darts (46, 15, Lair:3) a +0 bardiche Level 4 of the Lair of Beasts (4, -4, Lair:4) a scroll of torment (5, 13, Lair:4) a +0 arbalest a +0 ring mail (6, 14, Lair:4) 25 arrows (24, 7, Lair:4) a scroll of noise (26, 16, Lair:4) a scroll of amnesia (36, 12, Lair:4) 16 stones (43, -4, Lair:4) a +0 dire flail (47, -12, Lair:4) a +0 cloak (47, -5, Lair:4) 18 arrows (51, -18, Lair:4) 6 potions of flight (51, -15, Lair:4) an uncursed staff of poison (52, -15, Lair:4) a scroll of noise (53, -20, Lair:4) an uncursed staff of cold (53, -16, Lair:4) 15 poisoned darts Level 5 of the Lair of Beasts (1, -25, Lair:5) a phial of floods (12, -30, Lair:5) an uncursed ring of see invisible (21, 11, Lair:5) a +0 ring mail (29, 8, Lair:5) 16 arrows (43, -36, Lair:5) a book of Dreams (45, -30, Lair:5) 21 stones (48, -9, Lair:5) a +0 leather armour (48, -7, Lair:5) a +0 ring mail (53, -23, Lair:5) a +0 robe (58, -24, Lair:5) 21 bolts (58, -13, Lair:5) a +0 trident (60, -18, Lair:5) 20 sling bullets (62, -14, Lair:5) a +1 glaive of freezing 13 stones (65, -8, Lair:5) a cursed +0 robe Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 flail (19, 0, Lair:6) a +0 flail (19, 2, Lair:6) an uncursed amulet of magic regeneration (20, 0, Lair:6) 13 bolts (21, 0, Lair:6) a cursed -2 club (22, 0, Lair:6) the cursed +1 rapier of Royalism {holy, +Inv rF+} It has been blessed by the Shining One to cause great damage to the undead and demons. It protects you from fire. It lets you turn invisible. It has a curse placed upon it. (22, 1, Lair:6) 17 stones (22, 2, Lair:6) 25 stones (22, 3, Lair:6) the +3 hand crossbow of Perversion {elec, *Corrode rPois rN+ Will++} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It protects you from poison. It protects you from negative energy. It affects your willpower, your defense against some magical effects. It may corrode you when you take damage. (22, 29, Lair:6) an uncursed ring of resist corrosion (26, -8, Lair:6) a +0 spear (32, -29, Lair:6) a scroll of torment (33, 5, Lair:6) a +1 helmet (38, 24, Lair:6) 15 poisoned darts (42, -17, Lair:6) 24 stones (56, -4, Lair:6) a +0 helmet (60, -12, Lair:6) a +0 robe (63, 11, Lair:6) a +0 quarterstaff